class wxHtmlLineCell : public wxHtmlCell
{
public:
- wxHtmlLineCell(int size) : wxHtmlCell() {m_Height = size;}
+ wxHtmlLineCell(int size, bool shading) : wxHtmlCell() {m_Height = size; m_HasShading = shading;}
void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
- void Layout(int w)
+ void Layout(int w)
{ m_Width = w; wxHtmlCell::Layout(w); }
+
+ private:
+ // Should we draw 3-D shading or not
+ bool m_HasShading;
};
-void wxHtmlLineCell::Draw(wxDC& dc, int x, int y, int view_y1, int view_y2)
+void wxHtmlLineCell::Draw(wxDC& dc, int x, int y, int WXUNUSED(view_y1), int WXUNUSED(view_y2))
{
- wxBrush mybrush("BLACK", wxSOLID);
- wxPen mypen("BLACK", 1, wxSOLID);
+ wxBrush mybrush(wxT("GREY"), (m_HasShading) ? wxTRANSPARENT : wxSOLID);
+ wxPen mypen(wxT("GREY"), 1, wxSOLID);
dc.SetBrush(mybrush);
dc.SetPen(mypen);
dc.DrawRectangle(x + m_PosX, y + m_PosY, m_Width, m_Height);
{
wxHtmlContainerCell *c;
int sz;
+ bool HasShading;
m_WParser->CloseContainer();
c = m_WParser->OpenContainer();
c->SetWidthFloat(tag);
sz = 1;
tag.GetParamAsInt(wxT("SIZE"), &sz);
- c->InsertCell(new wxHtmlLineCell((int)((double)sz * m_WParser->GetPixelScale())));
+ HasShading = !(tag.HasParam(wxT("NOSHADE")));
+ c->InsertCell(new wxHtmlLineCell((int)((double)sz * m_WParser->GetPixelScale()), HasShading));
m_WParser->CloseContainer();
m_WParser->OpenContainer();