class WXDLLEXPORT wxDialog;
class WXDLLEXPORT wxPanel;
class WXDLLEXPORT wxWindow;
+class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxToolBar;
class WXDLLEXPORT wxXmlResourceHandler;
class WXDLLEXPORT wxXmlResourceDataRecord
{
- public:
- wxXmlResourceDataRecord() : Doc(NULL), Time(wxDateTime::Now()) {}
- ~wxXmlResourceDataRecord() {delete Doc;}
-
- wxString File;
- wxXmlDocument *Doc;
- wxDateTime Time;
+public:
+ wxXmlResourceDataRecord() : Doc(NULL), Time(wxDateTime::Now()) {}
+ ~wxXmlResourceDataRecord() {delete Doc;}
+
+ wxString File;
+ wxXmlDocument *Doc;
+ wxDateTime Time;
};
WX_DECLARE_EXPORTED_OBJARRAY(wxXmlResourceDataRecord, wxXmlResourceDataRecords);
class WXDLLEXPORT wxXmlResource : public wxObject
{
- public:
- wxXmlResource();
- wxXmlResource(const wxString& filemask);
- ~wxXmlResource();
-
- // Loads resources from XML files that match given filemask.
- // This method understands VFS (see filesys.h).
- bool Load(const wxString& filemask);
-
- // Initialize handlers for all supported controls/windows. This will
- // make the executable quite big because it forces linking against
- // most of wxWin library
- void InitAllHandlers();
-
- // Initialize only specific handler (or custom handler). Convention says
- // that handler name is equal to control's name plus 'XmlHandler', e.g.
- // wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. XML resource compiler
- // (xmlres) can create include file that contains initialization code for
- // all controls used within the resource.
- void AddHandler(wxXmlResourceHandler *handler);
-
- // Removes all handlers
- void ClearHandlers();
-
- // Loads menu from resource. Returns NULL on failure.
- wxMenu *LoadMenu(const wxString& name);
-
- // Loads menubar from resource. Returns NULL on failure.
- wxMenuBar *LoadMenuBar(const wxString& name);
+public:
+ // Ctor. If use_locale is TRUE, translatable strings are
+ // translated via _(). You can disable it by passing use_locale=FALSE
+ // (for example if you provide resource file for each locale)
+ wxXmlResource(bool use_locale = TRUE);
+ wxXmlResource(const wxString& filemask, bool use_locale = TRUE);
+ ~wxXmlResource();
+
+ // Loads resources from XML files that match given filemask.
+ // This method understands VFS (see filesys.h).
+ bool Load(const wxString& filemask);
+
+ // Initialize handlers for all supported controls/windows. This will
+ // make the executable quite big because it forces linking against
+ // most of wxWin library
+ void InitAllHandlers();
+
+ // Initialize only specific handler (or custom handler). Convention says
+ // that handler name is equal to control's name plus 'XmlHandler', e.g.
+ // wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. XML resource compiler
+ // (xmlres) can create include file that contains initialization code for
+ // all controls used within the resource.
+ void AddHandler(wxXmlResourceHandler *handler);
+
+ // Removes all handlers
+ void ClearHandlers();
+
+ // Loads menu from resource. Returns NULL on failure.
+ wxMenu *LoadMenu(const wxString& name);
+
+ // Loads menubar from resource. Returns NULL on failure.
+ wxMenuBar *LoadMenuBar(const wxString& name);
#if wxUSE_TOOLBAR
- // Loads toolbar
- wxToolBar *LoadToolBar(wxWindow *parent, const wxString& name);
+ // Loads toolbar
+ wxToolBar *LoadToolBar(wxWindow *parent, const wxString& name);
#endif
- // Loads dialog. dlg points to parent window (if any). Second form
- // is used to finish creation of already existing instance (main reason
- // for this is that you may want to use derived class with new event table)
- // Example (typical usage):
- // MyDialog dlg;
- // wxTheXmlResource->LoadDialog(&dlg, mainFrame, "my_dialog");
- // dlg->ShowModal();
- wxDialog *LoadDialog(wxWindow *parent, const wxString& name);
- bool LoadDialog(wxDialog *dlg, wxWindow *parent, const wxString& name);
-
- // Loads panel. panel points to parent window (if any). Second form
- // is used to finish creation of already existing instance.
- wxPanel *LoadPanel(wxWindow *parent, const wxString& name);
- bool LoadPanel(wxPanel *panel, wxWindow *parent, const wxString& name);
-
- // Returns numeric ID that is equivalent to string id used in XML
- // resource. To be used in event tables
- // Macro XMLID is provided for convenience
- static int GetXMLID(const char *str_id);
-
- protected:
- // Scans resources list for unloaded files and loads them. Also reloads
- // files that have been modified since last loading.
- void UpdateResources();
-
- // Finds resource (calls UpdateResources) and returns node containing it
- wxXmlNode *FindResource(const wxString& name, const wxString& type);
-
- // Creates resource from info in given node:
- wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent, wxObject *instance = NULL);
-
- // Remove nodes with property "platform" that does not
- // match current platform
- void ProcessPlatformProperty(wxXmlNode *node);
-
- private:
- wxList m_Handlers;
- wxXmlResourceDataRecords m_Data;
+ // Loads dialog. dlg points to parent window (if any). Second form
+ // is used to finish creation of already existing instance (main reason
+ // for this is that you may want to use derived class with new event table)
+ // Example (typical usage):
+ // MyDialog dlg;
+ // wxTheXmlResource->LoadDialog(&dlg, mainFrame, "my_dialog");
+ // dlg->ShowModal();
+ wxDialog *LoadDialog(wxWindow *parent, const wxString& name);
+ bool LoadDialog(wxDialog *dlg, wxWindow *parent, const wxString& name);
+
+ // Loads panel. panel points to parent window (if any). Second form
+ // is used to finish creation of already existing instance.
+ wxPanel *LoadPanel(wxWindow *parent, const wxString& name);
+ bool LoadPanel(wxPanel *panel, wxWindow *parent, const wxString& name);
+
+ bool LoadFrame(wxFrame* frame, wxWindow *parent, const wxString& name);
+
+ // Loads bitmap or icon resource from file:
+ wxBitmap LoadBitmap(const wxString& name);
+ wxIcon LoadIcon(const wxString& name);
+
+ // Returns numeric ID that is equivalent to string id used in XML
+ // resource. To be used in event tables
+ // Macro XMLID is provided for convenience
+ static int GetXMLID(const char *str_id);
+
+protected:
+ // Scans resources list for unloaded files and loads them. Also reloads
+ // files that have been modified since last loading.
+ void UpdateResources();
+
+ // Finds resource (calls UpdateResources) and returns node containing it
+ wxXmlNode *FindResource(const wxString& name, const wxString& classname);
+
+ // Creates resource from info in given node:
+ wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent, wxObject *instance = NULL);
+
+ // Remove nodes with property "platform" that does not
+ // match current platform
+ void ProcessPlatformProperty(wxXmlNode *node);
+
+ bool GetUseLocale() { return m_useLocale; }
+
+private:
+ bool m_useLocale;
+ wxList m_handlers;
+ wxXmlResourceDataRecords m_data;
#if wxUSE_FILESYSTEM
- wxFileSystem m_CurFileSystem;
- wxFileSystem& GetCurFileSystem() { return m_CurFileSystem; }
+ wxFileSystem m_curFileSystem;
+ wxFileSystem& GetCurFileSystem() { return m_curFileSystem; }
#endif
- friend class wxXmlResourceHandler;
+ friend class wxXmlResourceHandler;
};
// END_EVENT_TABLE()
#define XMLID(str_id) \
- wxXmlResource::GetXMLID(_T(str_id))
-
+ wxXmlResource::GetXMLID(wxT(str_id))
// This macro returns pointer to particular control in dialog
// Example:
// wxDialog dlg;
// wxTheXmlResource->LoadDialog(&dlg, mainFrame, "my_dialog");
-// XMLCTRL(dlg, "my_textctrl", wxTextCtrl)->SetValue(_T("default value"));
+// XMLCTRL(dlg, "my_textctrl", wxTextCtrl)->SetValue(wxT("default value"));
#define XMLCTRL(window, id, type) \
((type*)((window).FindWindow(XMLID(id))))
class WXDLLEXPORT wxXmlResourceHandler : public wxObject
{
- public:
- wxXmlResourceHandler();
- virtual ~wxXmlResourceHandler() {}
-
- // Creates object (menu, dialog, control, ...) from XML node.
- // Should check for validity.
- // parent is higher-level object (usually window, dialog or panel)
- // that is often neccessary to create resource
- // if instance != NULL it should not create new instance via 'new' but
- // rather use this one and call its Create method
- wxObject *CreateResource(wxXmlNode *node, wxObject *parent, wxObject *instance);
-
- // This one is called from CreateResource after variables
- // were filled
- virtual wxObject *DoCreateResource() = 0;
-
- // Returns TRUE if it understands this node and can create
- // resource from it, FALSE otherwise.
- virtual bool CanHandle(wxXmlNode *node) = 0;
-
- void SetParentResource(wxXmlResource *res) { m_Resource = res; }
-
-
- protected:
-
- wxXmlResource *m_Resource;
- wxArrayString m_StyleNames;
- wxArrayInt m_StyleValues;
-
- // Variables (filled by CreateResource)
- wxXmlNode *m_Node;
- wxObject *m_Parent, *m_Instance;
- wxWindow *m_ParentAsWindow, *m_InstanceAsWindow;
-
- // --- Handy methods:
-
- // Gets node content from wxXML_ENTITY_NODE
- // (the problem is, <tag>content<tag> is represented as
- // wxXML_ENTITY_NODE name="tag", content=""
- // |-- wxXML_TEXT_NODE or
- // wxXML_CDATA_SECTION_NODE name="" content="content"
- wxString GetNodeContent(wxXmlNode *node);
-
- // Check to see if a param exists
- bool HasParam(const wxString& param);
-
- // Finds the node or returns NULL
- wxXmlNode *GetParamNode(const wxString& param);
- wxString GetParamValue(const wxString& param);
-
- // Add style flag (e.g. wxMB_DOCKABLE) to list of flags
- // understood by this handler
- void AddStyle(const wxString& name, int value);
-
- // Gets style flags from text in form "flag | flag2| flag3 |..."
- // Only understads flags added with AddStyle
- int GetStyle(const wxString& param = _T("style"), int defaults = 0);
-
- // Gets text from param and does some convertions:
- // - replaces \n, \r, \t by respective chars (according to C syntax)
- // - replaces $ by & and $$ by $ (needed for $File => &File because of XML)
- // - converts encodings if neccessary
- wxString GetText(const wxString& param);
-
- // Return XMLID
- int GetID();
- wxString GetName();
-
- // Get bool flag (1,t,yes,on,true are TRUE, everything else is FALSE)
- bool GetBool(const wxString& param, bool defaultv = FALSE);
-
- // Get integer value from param
- long GetLong( const wxString& param, long defaultv = 0 );
-
- // Get colour in HTML syntax (#RRGGBB)
- wxColour GetColour(const wxString& param);
-
- // Get size/position (may be in dlg units):
- wxSize GetSize(const wxString& param = _T("size"));
- wxPoint GetPosition(const wxString& param = _T("pos"));
-
- // Get dimension (may be in dlg units):
- wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0);
-
- // Get bitmap:
- wxBitmap GetBitmap(const wxString& param = _T("bitmap"), wxSize size = wxDefaultSize);
- wxIcon GetIcon(const wxString& param = _T("icon"), wxSize size = wxDefaultSize);
-
- // Sets common window options:
- void SetupWindow(wxWindow *wnd);
-
- void CreateChildren(wxObject *parent, bool only_this_handler = FALSE,
- wxXmlNode *children_node = NULL /*stands for
- GetParamNode("children")*/);
- wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent, wxObject *instance = NULL)
- { return m_Resource->CreateResFromNode(node, parent, instance); }
-
- // helper
- wxFileSystem& GetCurFileSystem() { return m_Resource->GetCurFileSystem(); }
+public:
+ wxXmlResourceHandler();
+ virtual ~wxXmlResourceHandler() {}
+
+ // Creates object (menu, dialog, control, ...) from XML node.
+ // Should check for validity.
+ // parent is higher-level object (usually window, dialog or panel)
+ // that is often neccessary to create resource
+ // if instance != NULL it should not create new instance via 'new' but
+ // rather use this one and call its Create method
+ wxObject *CreateResource(wxXmlNode *node, wxObject *parent,
+ wxObject *instance);
+
+ // This one is called from CreateResource after variables
+ // were filled
+ virtual wxObject *DoCreateResource() = 0;
+
+ // Returns TRUE if it understands this node and can create
+ // resource from it, FALSE otherwise.
+ virtual bool CanHandle(wxXmlNode *node) = 0;
+
+ void SetParentResource(wxXmlResource *res) { m_resource = res; }
+
+
+protected:
+
+ wxXmlResource *m_resource;
+ wxArrayString m_styleNames;
+ wxArrayInt m_styleValues;
+
+ // Variables (filled by CreateResource)
+ wxXmlNode *m_node;
+ wxString m_class;
+ wxObject *m_parent, *m_instance;
+ wxWindow *m_parentAsWindow, *m_instanceAsWindow;
+
+ // --- Handy methods:
+
+ // Returns true if the node has property class equal to classname,
+ // e.g. <object class="wxDialog">
+ bool IsOfClass(wxXmlNode *node, const wxString& classname)
+ { return node->GetPropVal(wxT("class"), wxEmptyString) == classname; }
+
+ // Gets node content from wxXML_ENTITY_NODE
+ // (the problem is, <tag>content<tag> is represented as
+ // wxXML_ENTITY_NODE name="tag", content=""
+ // |-- wxXML_TEXT_NODE or
+ // wxXML_CDATA_SECTION_NODE name="" content="content"
+ wxString GetNodeContent(wxXmlNode *node);
+
+ // Check to see if a param exists
+ bool HasParam(const wxString& param);
+
+ // Finds the node or returns NULL
+ wxXmlNode *GetParamNode(const wxString& param);
+ wxString GetParamValue(const wxString& param);
+
+ // Add style flag (e.g. wxMB_DOCKABLE) to list of flags
+ // understood by this handler
+ void AddStyle(const wxString& name, int value);
+
+ // Add styles common to all wxWindow-derived classes
+ void AddWindowStyles();
+
+ // Gets style flags from text in form "flag | flag2| flag3 |..."
+ // Only understads flags added with AddStyle
+ int GetStyle(const wxString& param = wxT("style"), int defaults = 0);
+
+ // Gets text from param and does some convertions:
+ // - replaces \n, \r, \t by respective chars (according to C syntax)
+ // - replaces $ by & and $$ by $ (needed for $File => &File because of XML)
+ // - calls wxGetTranslations (unless disabled in wxXmlResource)
+ wxString GetText(const wxString& param);
+
+ // Return XMLID
+ int GetID();
+ wxString GetName();
+
+ // Get bool flag (1,t,yes,on,true are TRUE, everything else is FALSE)
+ bool GetBool(const wxString& param, bool defaultv = FALSE);
+
+ // Get integer value from param
+ long GetLong( const wxString& param, long defaultv = 0 );
+
+ // Get colour in HTML syntax (#RRGGBB)
+ wxColour GetColour(const wxString& param);
+
+ // Get size/position (may be in dlg units):
+ wxSize GetSize(const wxString& param = wxT("size"));
+ wxPoint GetPosition(const wxString& param = wxT("pos"));
+
+ // Get dimension (may be in dlg units):
+ wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0);
+
+ // Get bitmap:
+ wxBitmap GetBitmap(const wxString& param = wxT("bitmap"),
+ wxSize size = wxDefaultSize);
+ wxIcon GetIcon(const wxString& param = wxT("icon"),
+ wxSize size = wxDefaultSize);
+
+ // Get font:
+ wxFont GetFont(const wxString& param = wxT("font"));
+
+ // Sets common window options:
+ void SetupWindow(wxWindow *wnd);
+
+ void CreateChildren(wxObject *parent, bool this_hnd_only = FALSE);
+ void CreateChildrenPrivately(wxObject *parent, wxXmlNode *rootnode = NULL);
+ wxObject *CreateResFromNode(wxXmlNode *node,
+ wxObject *parent, wxObject *instance = NULL)
+ { return m_resource->CreateResFromNode(node, parent, instance); }
+
+ // helper
+ wxFileSystem& GetCurFileSystem() { return m_resource->GetCurFileSystem(); }
};
-#define ADD_STYLE(style) AddStyle(_T(#style), style)
+#define ADD_STYLE(style) AddStyle(wxT(#style), style)