-/////////////////////////////////////////////////////////////////////////////
-// Name: wx/debug.h
-// Purpose: Misc debug functions and macros
-// Author: Vadim Zeitlin
-// Modified by:
-// Created: 29/01/98
-// RCS-ID: $Id$
-// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
+/**
+* Name: wx/debug.h
+* Purpose: Misc debug functions and macros
+* Author: Vadim Zeitlin
+* Modified by: Ryan Norton (Converted to C)
+* Created: 29/01/98
+* RCS-ID: $Id$
+* Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
+* Licence: wxWindows licence
+*/
+
+/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
#ifndef _WX_DEBUG_H_
#define _WX_DEBUG_H_
#ifndef __WXWINCE__
#include <assert.h>
#endif
-#include <limits.h> // for CHAR_BIT used below
+#include <limits.h> /* for CHAR_BIT used below */
-#include "wx/wxchar.h" // for __TFILE__ and wxChar
+#include "wx/wxchar.h" /* for __TFILE__ and wxChar */
-// ----------------------------------------------------------------------------
-// Defines controlling the debugging macros
-// ----------------------------------------------------------------------------
+/* ---------------------------------------------------------------------------- */
+/* Defines controlling the debugging macros */
+/* ---------------------------------------------------------------------------- */
-// if _DEBUG is defined (MS VC++ and others use it in debug builds), define
-// __WXDEBUG__ too
+/* if _DEBUG is defined (MS VC++ and others use it in debug builds), define */
+/* __WXDEBUG__ too */
#ifdef _DEBUG
#ifndef __WXDEBUG__
#define __WXDEBUG__
- #endif // !__WXDEBUG__
-#endif // _DEBUG
+ #endif /* !__WXDEBUG__ */
+#endif /* _DEBUG */
-// if NDEBUG is defined (<assert.h> uses it), undef __WXDEBUG__ and WXDEBUG
+/* if NDEBUG is defined (<assert.h> uses it), undef __WXDEBUG__ and WXDEBUG */
#ifdef NDEBUG
#undef __WXDEBUG__
#undef WXDEBUG
-#endif // NDEBUG
+#endif /* NDEBUG */
-// if __WXDEBUG__ is defined, make sure that WXDEBUG is defined and >= 1
+/* if __WXDEBUG__ is defined, make sure that WXDEBUG is defined and >= 1 */
#ifdef __WXDEBUG__
#if !defined(WXDEBUG) || !WXDEBUG
#undef WXDEBUG
#define WXDEBUG 1
- #endif // !WXDEBUG
-#endif // __WXDEBUG__
-
-// ----------------------------------------------------------------------------
-// Debugging macros
-//
-// All debugging macros rely on ASSERT() which in turn calls user-defined
-// OnAssert() function. To keep things simple, it's called even when the
-// expression is TRUE (i.e. everything is ok) and by default does nothing: just
-// returns the same value back. But if you redefine it to do something more sexy
-// (popping up a message box in your favourite GUI, sending you e-mail or
-// whatever) it will affect all ASSERTs, FAILs and CHECKs in your code.
-//
-// Warning: if you don't like advice on programming style, don't read
-// further! ;-)
-//
-// Extensive use of these macros is recommended! Remember that ASSERTs are
-// disabled in final build (without __WXDEBUG__ defined), so they add strictly
-// nothing to your program's code. On the other hand, CHECK macros do stay
-// even in release builds, but in general are not much of a burden, while
-// a judicious use of them might increase your program's stability.
-// ----------------------------------------------------------------------------
-
-// Macros which are completely disabled in 'release' mode
-//
-// NB: these functions are implemented in src/common/appcmn.cpp
-#ifdef __WXDEBUG__
+ #endif /* !WXDEBUG */
+#endif /* __WXDEBUG__ */
+
+/* ---------------------------------------------------------------------------- */
+/* Debugging macros */
+/* */
+/* All debugging macros rely on ASSERT() which in turn calls user-defined */
+/* OnAssert() function. To keep things simple, it's called even when the */
+/* expression is true (i.e. everything is ok) and by default does nothing: just */
+/* returns the same value back. But if you redefine it to do something more sexy */
+/* (popping up a message box in your favourite GUI, sending you e-mail or */
+/* whatever) it will affect all ASSERTs, FAILs and CHECKs in your code. */
+/* */
+/* Warning: if you don't like advice on programming style, don't read */
+/* further! ;-) */
+/* */
+/* Extensive use of these macros is recommended! Remember that ASSERTs are */
+/* disabled in final build (without __WXDEBUG__ defined), so they add strictly */
+/* nothing to your program's code. On the other hand, CHECK macros do stay */
+/* even in release builds, but in general are not much of a burden, while */
+/* a judicious use of them might increase your program's stability. */
+/* ---------------------------------------------------------------------------- */
+
+/* Macros which are completely disabled in 'release' mode */
+/* */
+/* NB: these functions are implemented in src/common/appcmn.cpp */
+#if defined(__cplusplus) && defined(__WXDEBUG__)
/*
this function may be redefined to do something non trivial and is called
whenever one of debugging macros fails (i.e. condition is false in an
const wxChar *szCond,
const wxChar *szMsg = NULL);
- // call this function to break into the debugger unconditionally (assuming
- // the program is running under debugger, of course)
+ /* call this function to break into the debugger unconditionally (assuming */
+ /* the program is running under debugger, of course) */
extern void WXDLLIMPEXP_BASE wxTrap();
- // helper function used to implement wxASSERT and wxASSERT_MSG
- //
- // note using "int" and not "bool" for cond to avoid VC++ warnings about
- // implicit conversions when doing "wxAssert( pointer )" and also use of
- // "!!cond" below to ensure that everything is converted to int
+ /* helper function used to implement wxASSERT and wxASSERT_MSG */
+ /* */
+ /* note using "int" and not "bool" for cond to avoid VC++ warnings about */
+ /* implicit conversions when doing "wxAssert( pointer )" and also use of */
+ /* "!!cond" below to ensure that everything is converted to int */
extern void WXDLLIMPEXP_BASE wxAssert(int cond,
const wxChar *szFile,
int nLine,
const wxChar *szCond,
const wxChar *szMsg = NULL) ;
- // generic assert macro
+ /* generic assert macro */
#define wxASSERT(cond) wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond))
- // assert with additional message explaining it's cause
+ /* assert with additional message explaining it's cause */
#define wxASSERT_MSG(cond, msg) \
wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond), msg)
- // an assert helper used to avoid warning when testing constant expressions,
- // i.e. wxASSERT( sizeof(int) == 4 ) can generate a compiler warning about
- // expression being always true, but not using
- // wxASSERT( wxAssertIsEqual(sizeof(int), 4) )
- //
- // NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and shouldn't be
- // used any longer
+ /* an assert helper used to avoid warning when testing constant expressions, */
+ /* i.e. wxASSERT( sizeof(int) == 4 ) can generate a compiler warning about */
+ /* expression being always true, but not using */
+ /* wxASSERT( wxAssertIsEqual(sizeof(int), 4) ) */
+ /* */
+ /* NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and shouldn't be */
+ /* used any longer */
extern bool WXDLLIMPEXP_BASE wxAssertIsEqual(int x, int y);
#else
#define wxTrap()
- // nothing to do in release modes (hopefully at this moment there are
- // no more bugs ;-)
+ /* nothing to do in release modes (hopefully at this moment there are */
+ /* no more bugs ;-) */
#define wxASSERT(cond)
#define wxASSERT_MSG(x, m)
-#endif //__WXDEBUG__
+#endif /* __WXDEBUG__ */
+
+#ifdef __cplusplus
+ /* Use of wxFalse instead of false suppresses compiler warnings about testing */
+ /* constant expression */
+ extern WXDLLIMPEXP_DATA_BASE(const bool) wxFalse;
+#endif
-// Use of wxFalse instead of FALSE suppresses compiler warnings about testing
-// constant expression
-WXDLLIMPEXP_DATA_BASE(extern const bool) wxFalse;
#define wxAssertFailure wxFalse
-// special form of assert: always triggers it (in debug mode)
+/* special form of assert: always triggers it (in debug mode) */
#define wxFAIL wxASSERT(wxAssertFailure)
-// FAIL with some message
+/* FAIL with some message */
#define wxFAIL_MSG(msg) wxASSERT_MSG(wxAssertFailure, msg)
-// NB: the following macros work also in release mode!
+/* NB: the following macros work also in release mode! */
/*
These macros must be used only in invalid situation: for example, an
CHECK( p != NULL ) or CHECK( p != NULL, return LogError("p is NULL!!") )
*/
-// check that expression is true, "return" if not (also FAILs in debug mode)
+/* check that expression is true, "return" if not (also FAILs in debug mode) */
#define wxCHECK(x, rc) if (!(x)) {wxFAIL; return rc; }
-// as wxCHECK but with a message explaining why we fail
+/* as wxCHECK but with a message explaining why we fail */
#define wxCHECK_MSG(x, rc, msg) if (!(x)) {wxFAIL_MSG(msg); return rc; }
-// check that expression is true, perform op if not
+/* check that expression is true, perform op if not */
#define wxCHECK2(x, op) if (!(x)) {wxFAIL; op; }
-// as wxCHECK2 but with a message explaining why we fail
+/* as wxCHECK2 but with a message explaining why we fail */
#define wxCHECK2_MSG(x, op, msg) if (!(x)) {wxFAIL_MSG(msg); op; }
-// special form of wxCHECK2: as wxCHECK, but for use in void functions
-//
-// NB: there is only one form (with msg parameter) and it's intentional:
-// there is no other way to tell the caller what exactly went wrong
-// from the void function (of course, the function shouldn't be void
-// to begin with...)
+/* special form of wxCHECK2: as wxCHECK, but for use in void functions */
+/* */
+/* NB: there is only one form (with msg parameter) and it's intentional: */
+/* there is no other way to tell the caller what exactly went wrong */
+/* from the void function (of course, the function shouldn't be void */
+/* to begin with...) */
#define wxCHECK_RET(x, msg) if (!(x)) {wxFAIL_MSG(msg); return; }
-// ----------------------------------------------------------------------------
-// Compile time asserts
-//
-// Unlike the normal assert and related macros above which are checked during
-// the program tun-time the macros below will result in a compilation error if
-// the condition they check is false. This is usually used to check the
-// expressions containing sizeof()s which cannot be tested with the
-// preprocessor. If you can use the #if's, do use them as you can give a more
-// detailed error message then.
-// ----------------------------------------------------------------------------
+/* ---------------------------------------------------------------------------- */
+/* Compile time asserts */
+/* */
+/* Unlike the normal assert and related macros above which are checked during */
+/* the program tun-time the macros below will result in a compilation error if */
+/* the condition they check is false. This is usually used to check the */
+/* expressions containing sizeof()s which cannot be tested with the */
+/* preprocessor. If you can use the #if's, do use them as you can give a more */
+/* detailed error message then. */
+/* ---------------------------------------------------------------------------- */
/*
How this works (you don't have to understand it to be able to use the
particular, this is why we define a struct and not an object (which would
result in a warning about unused variable) and a named struct (otherwise we'd
get a warning about an unnamed struct not used to define an object!).
- The _n__ part is to stop VC++ 7 being confused since it encloses __LINE++ in
- parentheses. Unfortunately this does not work with other compilers, so
- we will only enable it when we know the _precise_ symbols to test for.
*/
-#define wxMAKE_ASSERT_NAME_HELPER(line) wxAssert_ ## line
-#define wxMAKE_ASSERT_NAME(line) wxMAKE_ASSERT_NAME_HELPER(line)
-#if 0
-#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_ASSERT_NAME(_n___ ## __LINE__)
-#else
-#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_ASSERT_NAME(__LINE__)
-#endif
-#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxMAKE_ASSERT_NAME(text)
+#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_)
/*
The second argument of this macro must be a valid C++ identifier and not a
It may be used both within a function and in the global scope.
*/
-#define wxCOMPILE_TIME_ASSERT(expr, msg) \
- struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; }
+#if defined(__WATCOMC__) && defined(__cplusplus)
+ /* avoid "unused symbol" warning */
+ #define wxCOMPILE_TIME_ASSERT(expr, msg) \
+ class wxMAKE_UNIQUE_ASSERT_NAME { \
+ unsigned int msg: expr; \
+ wxMAKE_UNIQUE_ASSERT_NAME() { wxUnusedVar(msg); } \
+ }
+#else
+ #define wxCOMPILE_TIME_ASSERT(expr, msg) \
+ struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; }
+#endif
+
+/*
+ When using VC++ 6 with "Edit and Continue" on, the compiler completely
+ mishandles __LINE__ and so wxCOMPILE_TIME_ASSERT() doesn't work, provide a
+ way to make "unique" assert names by specifying a unique prefix explicitly
+ */
+#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxCONCAT(wxAssert_, text)
#define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \
struct wxMAKE_UNIQUE_ASSERT_NAME2(text) { unsigned int msg: expr; }
-// helpers for wxCOMPILE_TIME_ASSERT below, for private use only
+/* helpers for wxCOMPILE_TIME_ASSERT below, for private use only */
#define wxMAKE_BITSIZE_MSG(type, size) type ## SmallerThan ## size ## Bits
-// a special case of compile time assert: check that the size of the given type
-// is at least the given number of bits
+/* a special case of compile time assert: check that the size of the given type */
+/* is at least the given number of bits */
#define wxASSERT_MIN_BITSIZE(type, size) \
wxCOMPILE_TIME_ASSERT(sizeof(type) * CHAR_BIT >= size, \
wxMAKE_BITSIZE_MSG(type, size))
-// ----------------------------------------------------------------------------
-// other miscellaneous debugger-related functions
-// ----------------------------------------------------------------------------
+/* ---------------------------------------------------------------------------- */
+/* other miscellaneous debugger-related functions */
+/* ---------------------------------------------------------------------------- */
-// return true if we're running under debugger
-//
-// currently this only really works under Mac in CodeWarrior builds, it always
-// returns false otherwise
-#ifdef __WXMAC__
- extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
-#else // !Mac
- inline bool wxIsDebuggerRunning() { return false; }
-#endif // Mac/!Mac
-
-#endif // _WX_DEBUG_H_
+/*
+ Return true if we're running under debugger.
+ Currently this only really works under Win32 and Mac in CodeWarrior builds,
+ it always returns false in other cases.
+ */
+#ifdef __cplusplus
+ /* ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port */
+ #if defined(__WXMAC__) || defined(__WIN32__)
+ extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
+ #else /* !Mac */
+ inline bool wxIsDebuggerRunning() { return false; }
+ #endif /* Mac/!Mac */
+#endif /* __cplusplus */
+
+#endif /* _WX_DEBUG_H_ */