/////////////////////////////////////////////////////////////////////////////
-// Name: splitter.cpp
+// Name: src/generic/splitter.cpp
// Purpose: wxSplitterWindow implementation
// Author: Julian Smart
// Modified by:
#endif
#ifndef WX_PRECOMP
- #include "wx/wx.h"
+ #include "wx/window.h"
+ #include "wx/dialog.h"
+ #include "wx/frame.h"
#endif
#include <stdlib.h>
#include "wx/string.h"
#include "wx/splitter.h"
#include "wx/dcscreen.h"
+#include "wx/settings.h"
+#include "wx/log.h"
+#include "wx/utils.h"
+
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_UNSPLIT)
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
-IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxCommandEvent)
+IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxNotifyEvent)
BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow)
EVT_PAINT(wxSplitterWindow::OnPaint)
EVT_SIZE(wxSplitterWindow::OnSize)
+ EVT_IDLE(wxSplitterWindow::OnIdle)
EVT_MOUSE_EVENTS(wxSplitterWindow::OnMouseEvent)
- EVT_SPLITTER_SASH_POS_CHANGED(-1, wxSplitterWindow::OnSashPosChanged)
- EVT_SPLITTER_DCLICK(-1, wxSplitterWindow::OnDoubleClick)
- EVT_SPLITTER_UNSPLIT(-1, wxSplitterWindow::OnUnsplitEvent)
+#ifdef __WXMSW__
+ EVT_SET_CURSOR(wxSplitterWindow::OnSetCursor)
+#endif // wxMSW
+
+ WX_EVENT_TABLE_CONTROL_CONTAINER(wxSplitterWindow)
END_EVENT_TABLE()
-#endif
-wxSplitterWindow::wxSplitterWindow()
-{
- m_splitMode = wxSPLIT_VERTICAL;
- m_windowOne = (wxWindow *) NULL;
- m_windowTwo = (wxWindow *) NULL;
- m_dragMode = wxSPLIT_DRAG_NONE;
- m_oldX = 0;
- m_oldY = 0;
- m_firstX = 0;
- m_firstY = 0;
- m_sashSize = 7;
- m_borderSize = 2;
- m_sashPosition = 0;
- m_sashCursorWE = (wxCursor *) NULL;
- m_sashCursorNS = (wxCursor *) NULL;
- m_sashTrackerPen = (wxPen *) NULL;
- m_lightShadowPen = (wxPen *) NULL;
- m_mediumShadowPen = (wxPen *) NULL;
- m_darkShadowPen = (wxPen *) NULL;
- m_faceBrush = (wxBrush *) NULL;
- m_facePen = (wxPen *) NULL;
- m_hilightPen = (wxPen *) NULL;
- m_minimumPaneSize = 0;
-}
+WX_DELEGATE_TO_CONTROL_CONTAINER(wxSplitterWindow);
-wxSplitterWindow::wxSplitterWindow(wxWindow *parent, wxWindowID id,
+bool wxSplitterWindow::Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
- : wxWindow(parent, id, pos, size, style, name)
{
+ // allow TABbing from one window to the other
+ style |= wxTAB_TRAVERSAL;
+
+ if (!wxWindow::Create(parent, id, pos, size, style, name))
+ return FALSE;
+
+ m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
+
+ if ( style & wxSP_3DSASH )
+ m_sashSize = 7;
+ else
+ m_sashSize = 3;
+
+ if ( style & wxSP_3DBORDER )
+ m_borderSize = 2;
+ else if ( style & wxSP_BORDER )
+ m_borderSize = 1;
+ else
+ m_borderSize = 0;
+
+#ifdef __WXMAC__
+ int major,minor;
+ wxGetOsVersion( &major, &minor );
+ if (major >= 10)
+ m_windowStyle |= wxSP_SASH_AQUA;
+#endif
+
+ return TRUE;
+}
+
+void wxSplitterWindow::Init()
+{
+ m_container.SetContainerWindow(this);
+
m_splitMode = wxSPLIT_VERTICAL;
+ m_permitUnsplitAlways = TRUE;
m_windowOne = (wxWindow *) NULL;
m_windowTwo = (wxWindow *) NULL;
m_dragMode = wxSPLIT_DRAG_NONE;
m_firstY = 0;
m_sashSize = 7;
m_borderSize = 2;
- m_sashPosition = 0;
+ m_sashPosition = m_requestedSashPosition = 0;
m_minimumPaneSize = 0;
- m_sashCursorWE = new wxCursor(wxCURSOR_SIZEWE);
- m_sashCursorNS = new wxCursor(wxCURSOR_SIZENS);
+ m_sashCursorWE = wxCursor(wxCURSOR_SIZEWE);
+ m_sashCursorNS = wxCursor(wxCURSOR_SIZENS);
m_sashTrackerPen = new wxPen(*wxBLACK, 2, wxSOLID);
m_lightShadowPen = (wxPen *) NULL;
m_mediumShadowPen = (wxPen *) NULL;
m_facePen = (wxPen *) NULL;
m_hilightPen = (wxPen *) NULL;
- if ( style & wxSP_3D )
- {
- m_borderSize = 2;
- m_sashSize = 7;
- }
- else if ( style & wxSP_BORDER )
- {
- m_borderSize = 1;
- m_sashSize = 3;
- }
- else
- {
- m_borderSize = 0;
- m_sashSize = 3;
- }
+ m_borderSize = 0;
+ m_sashSize = 3;
- // Eventually, we'll respond to colour change messages
InitColours();
- // For debugging purposes, to see the background.
-// SetBackground(wxBLUE_BRUSH);
+ m_needUpdating = FALSE;
}
wxSplitterWindow::~wxSplitterWindow()
{
- delete m_sashCursorWE;
- delete m_sashCursorNS;
delete m_sashTrackerPen;
delete m_lightShadowPen;
delete m_darkShadowPen;
delete m_faceBrush;
}
+void wxSplitterWindow::SetResizeCursor()
+{
+ SetCursor(m_splitMode == wxSPLIT_VERTICAL ? m_sashCursorWE
+ : m_sashCursorNS);
+}
+
void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
DrawSash(dc);
}
+void wxSplitterWindow::OnIdle(wxIdleEvent& event)
+{
+ if (m_needUpdating)
+ SizeWindows();
+
+ event.Skip();
+}
void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
{
- long x = event.GetX();
- long y = event.GetY();
+ int x = (int)event.GetX(),
+ y = (int)event.GetY();
// reset the cursor
#ifdef __WXMOTIF__
SetCursor(* wxSTANDARD_CURSOR);
-#endif
-#ifdef __WXMSW__
+#elif defined(__WXMSW__)
SetCursor(wxCursor());
#endif
- // under wxGTK the method above causes the mouse
- // to flicker so we set the standard cursor only
- // when leaving the window and when moving over
- // non-sash parts of the window. this should work
- // on the other platforms as well, but who knows.
-#ifdef __WXGTK__
- if (event.Leaving())
- SetCursor(* wxSTANDARD_CURSOR);
-#endif
+ if (GetWindowStyle() & wxSP_NOSASH)
+ return;
+
+ // with wxSP_LIVE_UPDATE style the splitter windows are always resized
+ // following the mouse movement while it drags the sash, without it we only
+ // draw the sash at the new position but only resize the windows when the
+ // dragging is finished
+ bool isLive = (GetWindowStyleFlag() & wxSP_LIVE_UPDATE) != 0;
if (event.LeftDown())
{
m_dragMode = wxSPLIT_DRAG_DRAGGING;
- DrawSashTracker(x, y);
+ if ( !isLive )
+ {
+ // remember the initial sash position and draw the initial
+ // shadow sash
+ m_sashPositionCurrent = m_sashPosition;
+
+ DrawSashTracker(x, y);
+ }
+
m_oldX = x;
m_oldY = y;
+
+ SetResizeCursor();
return;
}
}
ReleaseMouse();
// Erase old tracker
- DrawSashTracker(m_oldX, m_oldY);
-
- // Obtain window size. We are only interested in the dimension the sash
- // splits up
- int w, h;
- GetClientSize(&w, &h);
- int window_size = (m_splitMode == wxSPLIT_VERTICAL ? w : h );
- int new_sash_position =
- (int) ( m_splitMode == wxSPLIT_VERTICAL ? x : y );
-
- wxSplitterEvent eventSplitter(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED,
- this);
- eventSplitter.m_data.pos = new_sash_position;
- if ( GetEventHandler()->ProcessEvent(eventSplitter) )
+ if ( !isLive )
{
- new_sash_position = eventSplitter.GetSashPosition();
- if ( new_sash_position == -1 )
- {
- // change not allowed
- return;
- }
+ DrawSashTracker(m_oldX, m_oldY);
}
- if ( new_sash_position == 0 )
+ // the position of the click doesn't exactly correspond to
+ // m_sashPosition, rather it changes it by the distance by which the
+ // mouse has moved
+ int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;
+
+ int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent;
+ int posSashNew = OnSashPositionChanging(posSashOld + diff);
+ if ( posSashNew == -1 )
{
- // We remove the first window from the view
- wxWindow *removedWindow = m_windowOne;
- m_windowOne = m_windowTwo;
- m_windowTwo = (wxWindow *) NULL;
- SendUnsplitEvent(removedWindow);
- m_sashPosition = 0;
+ // change not allowed
+ return;
}
- else if ( new_sash_position == window_size )
+
+ if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 )
{
- // We remove the second window from the view
- wxWindow *removedWindow = m_windowTwo;
- m_windowTwo = (wxWindow *) NULL;
- SendUnsplitEvent(removedWindow);
- m_sashPosition = 0;
+ // Deal with possible unsplit scenarios
+ if ( posSashNew == 0 )
+ {
+ // We remove the first window from the view
+ wxWindow *removedWindow = m_windowOne;
+ m_windowOne = m_windowTwo;
+ m_windowTwo = (wxWindow *) NULL;
+ OnUnsplit(removedWindow);
+ SetSashPositionAndNotify(0);
+ }
+ else if ( posSashNew == GetWindowSize() )
+ {
+ // We remove the second window from the view
+ wxWindow *removedWindow = m_windowTwo;
+ m_windowTwo = (wxWindow *) NULL;
+ OnUnsplit(removedWindow);
+ SetSashPositionAndNotify(0);
+ }
+ else
+ {
+ SetSashPositionAndNotify(posSashNew);
+ }
}
else
{
- m_sashPosition = new_sash_position;
+ SetSashPositionAndNotify(posSashNew);
}
SizeWindows();
// Just change the cursor if required
if ( SashHitTest(x, y) )
{
- if ( m_splitMode == wxSPLIT_VERTICAL )
- {
- SetCursor(*m_sashCursorWE);
- }
- else
- {
- SetCursor(*m_sashCursorNS);
- }
+ SetResizeCursor();
}
-#ifdef __WXGTK__
+#if defined(__WXGTK__) || defined(__WXMSW__)
else
{
+ // We must set the normal cursor in MSW, because
+ // if the child window doesn't have a cursor, the
+ // parent's (splitter window) will be used, and this
+ // must be the standard cursor.
+
// where else do we unset the cursor?
SetCursor(* wxSTANDARD_CURSOR);
}
#endif // __WXGTK__
}
- else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
+ else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
{
+#ifdef __WXMSW__
+ // Otherwise, the cursor sometimes reverts to the normal cursor
+ // during dragging.
+ SetResizeCursor();
+#endif // __WXMSW__
+
+ int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;
+
+ int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent;
+ int posSashNew = OnSashPositionChanging(posSashOld + diff);
+ if ( posSashNew == -1 )
+ {
+ // change not allowed
+ return;
+ }
+
+ if ( posSashNew == m_sashPosition )
+ return;
+
// Erase old tracker
- DrawSashTracker(m_oldX, m_oldY);
+ if ( !isLive )
+ {
+ DrawSashTracker(m_oldX, m_oldY);
+ }
+
+ if (m_splitMode == wxSPLIT_VERTICAL)
+ x = posSashNew;
+ else
+ y = posSashNew;
+
+ // Remember old positions
+ m_oldX = x;
+ m_oldY = y;
#ifdef __WXMSW__
// As we captured the mouse, we may get the mouse events from outside
// signed ones other times: the coordinates turn as big positive
// numbers and so the sash is drawn on the *right* side of the window
// instead of the left (or bottom instead of top). Correct this.
- m_oldX = x;
- m_oldY = y;
-
if ( (short)m_oldX < 0 )
m_oldX = 0;
if ( (short)m_oldY < 0 )
#endif // __WXMSW__
// Draw new one
- DrawSashTracker(m_oldX, m_oldY);
+ if ( !isLive )
+ {
+ m_sashPositionCurrent = posSashNew;
+
+ DrawSashTracker(m_oldX, m_oldY);
+ }
+ else
+ {
+ SetSashPositionAndNotify(posSashNew);
+ m_needUpdating = TRUE;
+ }
}
else if ( event.LeftDClick() )
{
- wxSplitterEvent eventSplitter(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED,
- this);
- eventSplitter.m_data.pt.x = x;
- eventSplitter.m_data.pt.y = y;
-
- (void)GetEventHandler()->ProcessEvent(eventSplitter);
+ OnDoubleClickSash(x, y);
}
}
-void wxSplitterWindow::OnSize(wxSizeEvent& WXUNUSED(event))
+void wxSplitterWindow::OnSize(wxSizeEvent& event)
{
+ // only process this message if we're not iconized - otherwise iconizing
+ // and restoring a window containing the splitter has a funny side effect
+ // of changing the splitter position!
+ wxWindow *parent = GetParent();
+ while ( parent && !parent->IsTopLevel() )
+ {
+ parent = parent->GetParent();
+ }
+
+ bool iconized = FALSE;
+
+ // wxMotif doesn't yet have a wxTopLevelWindow implementation
+#ifdef __WXMOTIF__
+ wxFrame *winTop = wxDynamicCast(parent, wxFrame);
+#else
+ wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
+#endif
+ if ( winTop )
+ {
+ iconized = winTop->IsIconized();
+ }
+#ifndef __WXMOTIF__
+ else
+ {
+ wxFAIL_MSG(wxT("should have a top level parent!"));
+
+ iconized = FALSE;
+ }
+#endif
+
+ if ( iconized )
+ {
+ event.Skip();
+
+ return;
+ }
+
int cw, ch;
GetClientSize( &cw, &ch );
if ( m_windowTwo )
if ( m_splitMode == wxSPLIT_VERTICAL )
{
if ( m_sashPosition >= (cw - 5) )
- m_sashPosition = wxMax(10, cw - 40);
+ SetSashPositionAndNotify(wxMax(10, cw - 40));
}
- if ( m_splitMode == wxSPLIT_HORIZONTAL )
+ else // m_splitMode == wxSPLIT_HORIZONTAL
{
if ( m_sashPosition >= (ch - 5) )
- m_sashPosition = wxMax(10, ch - 40);
+ SetSashPositionAndNotify(wxMax(10, ch - 40));
}
}
+
SizeWindows();
}
else
return FALSE;
}
-
- return FALSE;
}
// Draw 3D effect borders
int w, h;
GetClientSize(&w, &h);
- if ( GetWindowStyleFlag() & wxSP_3D )
+ if ( GetWindowStyleFlag() & wxSP_3DBORDER )
{
+
+ dc.SetPen(*m_facePen);
+ dc.SetBrush(*m_faceBrush);
+ dc.DrawRectangle(1, 1 , w-1, m_borderSize-2 ); //high
+ dc.DrawRectangle(1, m_borderSize-2 , m_borderSize-2, h-1 ); // left
+ dc.DrawRectangle(w-m_borderSize+2, m_borderSize-2 , w-1, h-1 ); // right
+ dc.DrawRectangle(m_borderSize-2, h-m_borderSize+2 , w-m_borderSize+2, h-1 ); //bottom
+
dc.SetPen(*m_mediumShadowPen);
- dc.DrawLine(0, 0, w-1, 0);
- dc.DrawLine(0, 0, 0, h - 1);
+ dc.DrawLine(m_borderSize-2, m_borderSize-2, w-m_borderSize+1, m_borderSize-2);
+ dc.DrawLine(m_borderSize-2, m_borderSize-2, m_borderSize-2, h-m_borderSize+1);
dc.SetPen(*m_darkShadowPen);
- dc.DrawLine(1, 1, w-2, 1);
- dc.DrawLine(1, 1, 1, h-2);
+ dc.DrawLine(m_borderSize-1, m_borderSize-1, w-m_borderSize, m_borderSize-1);
+ dc.DrawLine(m_borderSize-1, m_borderSize-1, m_borderSize-1, h-m_borderSize);
dc.SetPen(*m_hilightPen);
- dc.DrawLine(0, h-1, w-1, h-1);
- dc.DrawLine(w-1, 0, w-1, h); // Surely the maximum y pos. should be h - 1.
+ dc.DrawLine(m_borderSize - 2, h-m_borderSize+1, w-m_borderSize+1, h-m_borderSize+1);
+ dc.DrawLine(w-m_borderSize+1, m_borderSize - 2, w-m_borderSize+1, h-m_borderSize+2); // Surely the maximum y pos. should be h - 1.
/// Anyway, h is required for MSW.
dc.SetPen(*m_lightShadowPen);
- dc.DrawLine(w-2, 1, w-2, h-2); // Right hand side
- dc.DrawLine(1, h-2, w-1, h-2); // Bottom
+ dc.DrawLine(w-m_borderSize, m_borderSize-1, w-m_borderSize, h-m_borderSize); // Right hand side
+ dc.DrawLine(m_borderSize-1, h-m_borderSize, w-m_borderSize+1, h-m_borderSize); // Bottom
}
else if ( GetWindowStyleFlag() & wxSP_BORDER )
{
{
if ( m_sashPosition == 0 || !m_windowTwo)
return;
+ if (GetWindowStyle() & wxSP_NOSASH)
+ return;
int w, h;
GetClientSize(&w, &h);
- if ( GetWindowStyleFlag() & wxSP_3D )
+ if ( GetWindowStyleFlag() & wxSP_3DSASH )
{
if ( m_splitMode == wxSPLIT_VERTICAL )
{
dc.SetPen(*m_facePen);
- dc.SetBrush(*m_faceBrush);
- dc.DrawRectangle(m_sashPosition + 2, 0, m_sashSize - 4, h);
+
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetBrush(*wxWHITE_BRUSH);
+ else
+ dc.SetBrush(*m_faceBrush);
+ dc.DrawRectangle(m_sashPosition + 2, 0 , m_sashSize - 4, h );
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(*m_lightShadowPen);
- dc.DrawLine(m_sashPosition, 1, m_sashPosition, h-2);
+ int xShadow = m_borderSize ? m_borderSize - 1 : 0 ;
+ dc.DrawLine(m_sashPosition, xShadow , m_sashPosition, h-m_borderSize);
dc.SetPen(*m_hilightPen);
- dc.DrawLine(m_sashPosition+1, 0, m_sashPosition+1, h);
+ dc.DrawLine(m_sashPosition+1, m_borderSize - 2, m_sashPosition+1, h - m_borderSize+2);
+
+ if (!HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_mediumShadowPen);
- dc.SetPen(*m_mediumShadowPen);
- dc.DrawLine(m_sashPosition+m_sashSize-2, 1, m_sashPosition+m_sashSize-2, h-1);
+ int yMedium = m_borderSize ? h-m_borderSize+1 : h ;
+ dc.DrawLine(m_sashPosition+m_sashSize-2, xShadow, m_sashPosition+m_sashSize-2, yMedium);
- dc.SetPen(*m_darkShadowPen);
- dc.DrawLine(m_sashPosition+m_sashSize-1, 2, m_sashPosition+m_sashSize-1, h-2);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_lightShadowPen);
+ else
+ dc.SetPen(*m_darkShadowPen);
+ dc.DrawLine(m_sashPosition+m_sashSize-1, m_borderSize, m_sashPosition+m_sashSize-1, h-m_borderSize );
+
+ // Draw the top and bottom edges of the sash, if requested
+ if (GetWindowStyle() & wxSP_FULLSASH)
+ {
+ // Top
+ dc.SetPen(*m_hilightPen);
+ dc.DrawLine(m_sashPosition+1, m_borderSize, m_sashPosition+m_sashSize-1, m_borderSize);
+
+ // Bottom
+ dc.SetPen(*m_darkShadowPen);
+ dc.DrawLine(m_sashPosition+1, h-m_borderSize-1, m_sashPosition+m_sashSize-1, h-m_borderSize-1);
+ }
}
else
{
dc.SetPen(*m_facePen);
- dc.SetBrush(*m_faceBrush);
- dc.DrawRectangle(0, m_sashPosition + 2, w, m_sashSize - 4);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetBrush(*wxWHITE_BRUSH);
+ else
+ dc.SetBrush(*m_faceBrush);
+ dc.DrawRectangle( m_borderSize-2, m_sashPosition + 2, w-m_borderSize+2, m_sashSize - 4);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(*m_lightShadowPen);
- dc.DrawLine(1, m_sashPosition, w-2, m_sashPosition);
+ dc.DrawLine(m_borderSize-1, m_sashPosition, w-m_borderSize, m_sashPosition);
dc.SetPen(*m_hilightPen);
- dc.DrawLine(0, m_sashPosition+1, w, m_sashPosition+1);
+ dc.DrawLine(m_borderSize-2, m_sashPosition+1, w-m_borderSize+1, m_sashPosition+1);
- dc.SetPen(*m_mediumShadowPen);
- dc.DrawLine(1, m_sashPosition+m_sashSize-2, w-1, m_sashPosition+m_sashSize-2);
+ if (!HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_mediumShadowPen);
+ dc.DrawLine(m_borderSize-1, m_sashPosition+m_sashSize-2, w-m_borderSize+1, m_sashPosition+m_sashSize-2);
- dc.SetPen(*m_darkShadowPen);
- dc.DrawLine(2, m_sashPosition+m_sashSize-1, w-2, m_sashPosition+m_sashSize-1);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_lightShadowPen);
+ else
+ dc.SetPen(*m_darkShadowPen);
+ dc.DrawLine(m_borderSize, m_sashPosition+m_sashSize-1, w-m_borderSize, m_sashPosition+m_sashSize-1);
+
+ // Draw the left and right edges of the sash, if requested
+ if (GetWindowStyle() & wxSP_FULLSASH)
+ {
+ // Left
+ dc.SetPen(*m_hilightPen);
+ dc.DrawLine(m_borderSize, m_sashPosition, m_borderSize, m_sashPosition+m_sashSize);
+
+ // Right
+ dc.SetPen(*m_darkShadowPen);
+ dc.DrawLine(w-m_borderSize-1, m_sashPosition+1, w-m_borderSize-1, m_sashPosition+m_sashSize-1);
+ }
}
}
else
dc.SetPen(*wxBLACK_PEN);
dc.SetBrush(*wxBLACK_BRUSH);
int h1 = h-1;
- if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER )
+ int y1 = 0;
+ if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
h1 += 1; // Not sure why this is necessary...
- dc.DrawRectangle(m_sashPosition, 0, m_sashSize, h1);
+ if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
+ {
+ y1 = 2; h1 -= 3;
+ }
+ dc.DrawRectangle(m_sashPosition, y1, m_sashSize, h1);
}
else
{
dc.SetPen(*wxBLACK_PEN);
dc.SetBrush(*wxBLACK_BRUSH);
int w1 = w-1;
- if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER )
+ int x1 = 0;
+ if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
w1 ++;
-
- dc.DrawRectangle(0, m_sashPosition, w1, m_sashSize);
+ if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
+ {
+ x1 = 2; w1 -= 3;
+ }
+ dc.DrawRectangle(x1, m_sashPosition, w1, m_sashSize);
}
}
ClientToScreen(&x1, &y1);
ClientToScreen(&x2, &y2);
- screenDC.SetLogicalFunction(wxXOR);
+ screenDC.SetLogicalFunction(wxINVERT);
screenDC.SetPen(*m_sashTrackerPen);
screenDC.SetBrush(*wxTRANSPARENT_BRUSH);
screenDC.SetBrush(wxNullBrush);
}
+int wxSplitterWindow::GetWindowSize() const
+{
+ wxSize size = GetClientSize();
+
+ return m_splitMode == wxSPLIT_VERTICAL ? size.x : size.y;
+}
+
+int wxSplitterWindow::AdjustSashPosition(int sashPos) const
+{
+ int window_size = GetWindowSize();
+
+ wxWindow *win;
+
+ win = GetWindow1();
+ if ( win )
+ {
+ // the window shouldn't be smaller than its own minimal size nor
+ // smaller than the minimual pane size specified for this splitter
+ int minSize = m_splitMode == wxSPLIT_VERTICAL ? win->GetMinWidth()
+ : win->GetMinHeight();
+
+ if ( minSize == -1 || m_minimumPaneSize > minSize )
+ minSize = m_minimumPaneSize;
+
+ minSize += GetBorderSize();
+
+ if ( sashPos < minSize )
+ sashPos = minSize;
+ }
+
+ win = GetWindow2();
+ if ( win )
+ {
+ int minSize = m_splitMode == wxSPLIT_VERTICAL ? win->GetMinWidth()
+ : win->GetMinHeight();
+
+ if ( minSize == -1 || m_minimumPaneSize > minSize )
+ minSize = m_minimumPaneSize;
+
+ int maxSize = window_size - minSize - GetBorderSize();
+ if ( sashPos > maxSize )
+ sashPos = maxSize;
+ }
+
+ return sashPos;
+}
+
+bool wxSplitterWindow::DoSetSashPosition(int sashPos)
+{
+ int newSashPosition = AdjustSashPosition(sashPos);
+
+ if ( newSashPosition == m_sashPosition )
+ return FALSE;
+
+ m_sashPosition = newSashPosition;
+
+ return TRUE;
+}
+
+void wxSplitterWindow::SetSashPositionAndNotify(int sashPos)
+{
+ if ( DoSetSashPosition(sashPos) )
+ {
+ wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, this);
+ event.m_data.pos = m_sashPosition;
+
+ (void)DoSendEvent(event);
+ }
+}
+
// Position and size subwindows.
// Note that the border size applies to each subwindow, not
// including the edges next to the sash.
void wxSplitterWindow::SizeWindows()
{
+ // check if we have delayed setting the real sash position
+ if ( m_requestedSashPosition != INT_MAX )
+ {
+ int newSashPosition = ConvertSashPosition(m_requestedSashPosition);
+ if ( newSashPosition != m_sashPosition )
+ {
+ DoSetSashPosition(newSashPosition);
+ }
+
+ if ( newSashPosition == m_sashPosition )
+ {
+ // don't update it any more
+ m_requestedSashPosition = INT_MAX;
+ }
+ }
+
int w, h;
GetClientSize(&w, &h);
- if ( m_windowOne && !m_windowTwo )
+ if ( GetWindow1() && !GetWindow2() )
{
- m_windowOne->SetSize(m_borderSize, m_borderSize, w - 2*m_borderSize, h - 2*m_borderSize);
-
- if (m_windowOne->GetAutoLayout())
- m_windowOne->Layout();
+ GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(),
+ w - 2*GetBorderSize(), h - 2*GetBorderSize());
}
- else if ( m_windowOne && m_windowTwo )
+ else if ( GetWindow1() && GetWindow2() )
{
- if (m_splitMode == wxSPLIT_VERTICAL)
+ if (GetSplitMode() == wxSPLIT_VERTICAL)
{
- int x1 = m_borderSize;
- int y1 = m_borderSize;
- int w1 = m_sashPosition - m_borderSize;
- int h1 = h - 2*m_borderSize;
-
- int x2 = m_sashPosition + m_sashSize;
- int y2 = m_borderSize;
- int w2 = w - 2*m_borderSize - m_sashSize - w1;
- int h2 = h - 2*m_borderSize;
-
- m_windowOne->SetSize(x1, y1, w1, h1);
- m_windowTwo->SetSize(x2, y2, w2, h2);
-
- if (m_windowOne->GetAutoLayout())
- m_windowOne->Layout();
- if (m_windowTwo->GetAutoLayout())
- m_windowTwo->Layout();
+ int x1 = GetBorderSize();
+ int y1 = GetBorderSize();
+ int w1 = GetSashPosition() - GetBorderSize();
+ int h1 = h - 2*GetBorderSize();
+
+ int x2 = GetSashPosition() + GetSashSize();
+ int y2 = GetBorderSize();
+ int w2 = w - 2*GetBorderSize() - GetSashSize() - w1;
+ int h2 = h - 2*GetBorderSize();
+
+ GetWindow1()->SetSize(x1, y1, w1, h1);
+ GetWindow2()->SetSize(x2, y2, w2, h2);
}
else
{
- m_windowOne->SetSize(m_borderSize, m_borderSize,
- w - 2*m_borderSize, m_sashPosition - m_borderSize);
- m_windowTwo->SetSize(m_borderSize, m_sashPosition + m_sashSize,
- w - 2*m_borderSize, h - 2*m_borderSize - m_sashSize - (m_sashPosition - m_borderSize));
-
- if (m_windowOne->GetAutoLayout())
- m_windowOne->Layout();
- if (m_windowTwo->GetAutoLayout())
- m_windowTwo->Layout();
+ GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(),
+ w - 2*GetBorderSize(), GetSashPosition() - GetBorderSize());
+ GetWindow2()->SetSize(GetBorderSize(), GetSashPosition() + GetSashSize(),
+ w - 2*GetBorderSize(), h - 2*GetBorderSize() - GetSashSize() - (GetSashPosition() - GetBorderSize()));
}
}
wxClientDC dc(this);
- DrawBorders(dc);
+ if ( GetBorderSize() > 0 )
+ DrawBorders(dc);
DrawSash(dc);
+
+ SetNeedUpdating(FALSE);
}
// Set pane for unsplit window
void wxSplitterWindow::Initialize(wxWindow *window)
{
+ wxASSERT_MSG( window->GetParent() == this,
+ _T("windows in the splitter should have it as parent!") );
+
m_windowOne = window;
m_windowTwo = (wxWindow *) NULL;
- m_sashPosition = 0;
+ DoSetSashPosition(0);
}
// Associates the given window with window 2, drawing the appropriate sash
// and changing the split mode.
// Does nothing and returns FALSE if the window is already split.
-bool wxSplitterWindow::SplitVertically(wxWindow *window1, wxWindow *window2, int sashPosition)
+bool wxSplitterWindow::DoSplit(wxSplitMode mode,
+ wxWindow *window1, wxWindow *window2,
+ int sashPosition)
{
if ( IsSplit() )
return FALSE;
- int w, h;
- GetClientSize(&w, &h);
+ wxASSERT_MSG( window1->GetParent() == this && window2->GetParent() == this,
+ _T("windows in the splitter should have it as parent!") );
- m_splitMode = wxSPLIT_VERTICAL;
+ m_splitMode = mode;
m_windowOne = window1;
m_windowTwo = window2;
- if ( sashPosition > 0 )
- m_sashPosition = sashPosition;
- else if ( sashPosition < 0 )
- m_sashPosition = w - sashPosition;
- else // default
- m_sashPosition = w/2;
+
+ // remember the sash position we want to set for later if we can't set it
+ // right now (e.g. because the window is too small)
+ m_requestedSashPosition = sashPosition;
+
+ DoSetSashPosition(ConvertSashPosition(sashPosition));
SizeWindows();
return TRUE;
}
-bool wxSplitterWindow::SplitHorizontally(wxWindow *window1, wxWindow *window2, int sashPosition)
+int wxSplitterWindow::ConvertSashPosition(int sashPosition) const
{
- if ( IsSplit() )
- return FALSE;
-
- int w, h;
- GetClientSize(&w, &h);
-
- m_splitMode = wxSPLIT_HORIZONTAL;
- m_windowOne = window1;
- m_windowTwo = window2;
if ( sashPosition > 0 )
- m_sashPosition = sashPosition;
+ {
+ return sashPosition;
+ }
else if ( sashPosition < 0 )
- m_sashPosition = h - sashPosition;
- else // default
- m_sashPosition = h/2;
-
- SizeWindows();
-
- return TRUE;
+ {
+ // It's negative so adding is subtracting
+ return GetWindowSize() + sashPosition;
+ }
+ else // sashPosition == 0
+ {
+ // default, put it in the centre
+ return GetWindowSize() / 2;
+ }
}
-
// Remove the specified (or second) window from the view
// Doesn't actually delete the window.
bool wxSplitterWindow::Unsplit(wxWindow *toRemove)
}
else
{
- wxFAIL_MSG(_T("splitter: attempt to remove a non-existent window"));
+ wxFAIL_MSG(wxT("splitter: attempt to remove a non-existent window"));
return FALSE;
}
- SendUnsplitEvent(win);
- m_sashPosition = 0;
+ OnUnsplit(win);
+ DoSetSashPosition(0);
SizeWindows();
return TRUE;
// Replace a window with another one
bool wxSplitterWindow::ReplaceWindow(wxWindow *winOld, wxWindow *winNew)
{
- wxCHECK_MSG( winOld, FALSE, _T("use one of Split() functions instead") );
- wxCHECK_MSG( winNew, FALSE, _T("use Unsplit() functions instead") );
+ wxCHECK_MSG( winOld, FALSE, wxT("use one of Split() functions instead") );
+ wxCHECK_MSG( winNew, FALSE, wxT("use Unsplit() functions instead") );
if ( winOld == m_windowTwo )
{
}
else
{
- wxFAIL_MSG(_T("splitter: attempt to replace a non-existent window"));
+ wxFAIL_MSG(wxT("splitter: attempt to replace a non-existent window"));
return FALSE;
}
return TRUE;
}
+void wxSplitterWindow::SetMinimumPaneSize(int min)
+{
+ m_minimumPaneSize = min;
+ SetSashPosition(m_sashPosition); // re-check limits
+}
+
void wxSplitterWindow::SetSashPosition(int position, bool redraw)
{
- m_sashPosition = position;
+ DoSetSashPosition(position);
if ( redraw )
{
wxDELETE( m_hilightPen );
// Shadow colours
-#if defined(__WIN95__)
- wxColour faceColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+#ifndef __WIN16__
+ wxColour faceColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
m_facePen = new wxPen(faceColour, 1, wxSOLID);
m_faceBrush = new wxBrush(faceColour, wxSOLID);
- wxColour mediumShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW));
+ wxColour mediumShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
m_mediumShadowPen = new wxPen(mediumShadowColour, 1, wxSOLID);
- wxColour darkShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW));
+ wxColour darkShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW));
m_darkShadowPen = new wxPen(darkShadowColour, 1, wxSOLID);
- wxColour lightShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT));
+ wxColour lightShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT));
m_lightShadowPen = new wxPen(lightShadowColour, 1, wxSOLID);
- wxColour hilightColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT));
+ wxColour hilightColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT));
m_hilightPen = new wxPen(hilightColour, 1, wxSOLID);
-#else // !Win32
+#else
m_facePen = new wxPen("LIGHT GREY", 1, wxSOLID);
m_faceBrush = new wxBrush("LIGHT GREY", wxSOLID);
m_mediumShadowPen = new wxPen("GREY", 1, wxSOLID);
m_darkShadowPen = new wxPen("BLACK", 1, wxSOLID);
m_lightShadowPen = new wxPen("LIGHT GREY", 1, wxSOLID);
m_hilightPen = new wxPen("WHITE", 1, wxSOLID);
-#endif // Win32/!Win32
+#endif // __WIN16__
}
-void wxSplitterWindow::SendUnsplitEvent(wxWindow *winRemoved)
+bool wxSplitterWindow::DoSendEvent(wxSplitterEvent& event)
{
- wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
- event.m_data.win = winRemoved;
-
- (void)GetEventHandler()->ProcessEvent(event);
+ return !GetEventHandler()->ProcessEvent(event) || event.IsAllowed();
}
// ---------------------------------------------------------------------------
-// splitter event handlers
+// wxSplitterWindow virtual functions: they now just generate the events
// ---------------------------------------------------------------------------
-void wxSplitterWindow::OnSashPosChanged(wxSplitterEvent& event)
+bool wxSplitterWindow::OnSashPositionChange(int WXUNUSED(newSashPosition))
+{
+ // always allow by default
+ return TRUE;
+}
+
+int wxSplitterWindow::OnSashPositionChanging(int newSashPosition)
{
// If within UNSPLIT_THRESHOLD from edge, set to edge to cause closure.
const int UNSPLIT_THRESHOLD = 4;
- int newSashPosition = event.GetSashPosition();
+ // first of all, check if OnSashPositionChange() doesn't forbid this change
+ if ( !OnSashPositionChange(newSashPosition) )
+ {
+ // it does
+ return -1;
+ }
// Obtain relevant window dimension for bottom / right threshold check
- int w, h;
- GetClientSize(&w, &h);
- int window_size = (m_splitMode == wxSPLIT_VERTICAL) ? w : h ;
+ int window_size = GetWindowSize();
- if ( newSashPosition <= UNSPLIT_THRESHOLD )
+ bool unsplit_scenario = FALSE;
+ if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 )
{
- // threshold top / left check
- newSashPosition = 0;
- }
- else if ( newSashPosition < m_minimumPaneSize )
- {
- // If resultant pane would be too small, enlarge it
- newSashPosition = m_minimumPaneSize;
+ // Do edge detection if unsplit premitted
+ if ( newSashPosition <= UNSPLIT_THRESHOLD )
+ {
+ // threshold top / left check
+ newSashPosition = 0;
+ unsplit_scenario = TRUE;
+ }
+ if ( newSashPosition >= window_size - UNSPLIT_THRESHOLD )
+ {
+ // threshold bottom/right check
+ newSashPosition = window_size;
+ unsplit_scenario = TRUE;
+ }
}
- if ( newSashPosition >= window_size - UNSPLIT_THRESHOLD )
- {
- // threshold bottom/right check
- newSashPosition = window_size;
- }
- else if ( newSashPosition > window_size - m_minimumPaneSize )
+ if ( !unsplit_scenario )
{
// If resultant pane would be too small, enlarge it
- newSashPosition = window_size - m_minimumPaneSize;
+ newSashPosition = AdjustSashPosition(newSashPosition);
}
// If the result is out of bounds it means minimum size is too big,
if ( newSashPosition < 0 || newSashPosition > window_size )
newSashPosition = window_size / 2;
- // for compatibility, call the virtual function
- if ( !OnSashPositionChange(newSashPosition) )
+ // now let the event handler have it
+ //
+ // FIXME: shouldn't we do it before the adjustments above so as to ensure
+ // that the sash position is always reasonable?
+ wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, this);
+ event.m_data.pos = newSashPosition;
+
+ if ( !DoSendEvent(event) )
{
+ // the event handler vetoed the change
newSashPosition = -1;
}
+ else
+ {
+ // it could have been changed by it
+ newSashPosition = event.GetSashPosition();
+ }
- event.SetSashPosition(newSashPosition);
+ return newSashPosition;
}
// Called when the sash is double-clicked. The default behaviour is to remove
// the sash if the minimum pane size is zero.
-void wxSplitterWindow::OnDoubleClick(wxSplitterEvent& event)
+void wxSplitterWindow::OnDoubleClickSash(int x, int y)
{
- // for compatibility, call the virtual function
- OnDoubleClickSash(event.GetX(), event.GetY());
-
- if ( GetMinimumPaneSize() == 0 )
+ // new code should handle events instead of using the virtual functions
+ wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, this);
+ event.m_data.pt.x = x;
+ event.m_data.pt.y = y;
+ if ( DoSendEvent(event) )
{
- Unsplit();
+ if ( GetMinimumPaneSize() == 0 || m_permitUnsplitAlways )
+ {
+ Unsplit();
+ }
}
+ //else: blocked by user
}
-void wxSplitterWindow::OnUnsplitEvent(wxSplitterEvent& event)
+void wxSplitterWindow::OnUnsplit(wxWindow *winRemoved)
{
- wxWindow *win = event.GetWindowBeingRemoved();
+ // do it before calling the event handler which may delete the window
+ winRemoved->Show(FALSE);
- // for compatibility, call the virtual function
- OnUnsplit(win);
+ wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
+ event.m_data.win = winRemoved;
- win->Show(FALSE);
+ (void)DoSendEvent(event);
}
+
+#ifdef __WXMSW__
+
+// this is currently called (and needed) under MSW only...
+void wxSplitterWindow::OnSetCursor(wxSetCursorEvent& event)
+{
+ // if we don't do it, the resizing cursor might be set for child window:
+ // and like this we explicitly say that our cursor should not be used for
+ // children windows which overlap us
+
+ if ( SashHitTest(event.GetX(), event.GetY()) )
+ {
+ // default processing is ok
+ event.Skip();
+ }
+ //else: do nothing, in particular, don't call Skip()
+}
+
+#endif // wxMSW
+