#include "wx/defs.h" // compiler definitions
// check if to use precompiled headers
-#if (defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)
- #if !NOPCH
+#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__WXPM__)
+ #if !defined(NOPCH)
#define WX_PRECOMP
#endif
#endif
// include the wx definitions
#ifdef WX_PRECOMP
-#include "wx/wx.h"
-// Comment this out if you don't mind slower compilation of the wxWindows
-// library
-#if !defined(__WXMAC__) && !defined(__SALFORDC__)
+#ifdef __WXMSW__
#include <windows.h>
+#include "wx/msw/winundef.h"
#endif
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-
-#ifdef GetClassName
-#undef GetClassName
-#endif
-
-#ifdef DrawText
-#undef DrawText
-#endif
-
-#ifdef GetCharWidth
-#undef GetCharWidth
+#ifdef __WXPM__
+#define INCL_OS2
+#include <os2.h>
#endif
-#ifdef StartDoc
-#undef StartDoc
-#endif
-
-#ifdef FindWindow
-#undef FindWindow
-#endif
-
-#ifdef FindResource
-#undef FindResource
-#endif
+#include "wx/wx.h"
-#ifdef LoadAccelerators
-#undef LoadAccelerators
-#endif
#endif // WX_PRECOMP