// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCCLIENT_H_
#define _WX_DCCLIENT_H_
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma interface "dcclient.h"
+ #pragma interface "dcclient.h"
#endif
#include "wx/dc.h"
+#include "wx/dynarray.h"
+
+// ----------------------------------------------------------------------------
+// array types
+// ----------------------------------------------------------------------------
+
+// this one if used by wxPaintDC only
+struct WXDLLEXPORT wxPaintDCInfo;
+
+WX_DECLARE_EXPORTED_OBJARRAY(wxPaintDCInfo, wxArrayDCInfo);
+
+// ----------------------------------------------------------------------------
+// DC classes
+// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxClientDC: public wxDC
+class WXDLLEXPORT wxWindowDC : public wxDC
{
- DECLARE_DYNAMIC_CLASS(wxClientDC)
+public:
+ // default ctor
+ wxWindowDC();
- public:
- wxClientDC(void);
+ // Create a DC corresponding to the whole window
+ wxWindowDC(wxWindow *win);
- // Create a DC corresponding to a canvas
- wxClientDC(wxWindow *win);
+protected:
+ // intiialize the newly created DC
+ void InitDC();
- ~wxClientDC(void);
+ // override some base class virtuals
+ virtual void DoGetSize(int *width, int *height) const;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxWindowDC)
};
-class WXDLLEXPORT wxWindowDC: public wxDC
+class WXDLLEXPORT wxClientDC : public wxWindowDC
{
- DECLARE_DYNAMIC_CLASS(wxWindowDC)
+public:
+ // default ctor
+ wxClientDC();
+
+ // Create a DC corresponding to the client area of the window
+ wxClientDC(wxWindow *win);
+
+ virtual ~wxClientDC();
- public:
- wxWindowDC(void);
+protected:
+ void InitDC();
- // Create a DC corresponding to a canvas
- wxWindowDC(wxWindow *win);
+ // override some base class virtuals
+ virtual void DoGetSize(int *width, int *height) const;
- ~wxWindowDC(void);
+private:
+ DECLARE_DYNAMIC_CLASS(wxClientDC)
};
-class WXDLLEXPORT wxPaintDC: public wxDC
+class WXDLLEXPORT wxPaintDC : public wxClientDC
{
- DECLARE_DYNAMIC_CLASS(wxPaintDC)
+public:
+ wxPaintDC();
+
+ // Create a DC corresponding for painting the window in OnPaint()
+ wxPaintDC(wxWindow *win);
+
+ virtual ~wxPaintDC();
- public:
- wxPaintDC(void);
+ // find the entry for this DC in the cache (keyed by the window)
+ static WXHDC FindDCInCache(wxWindow* win);
- // Create a DC corresponding to a canvas
- wxPaintDC(wxWindow *win);
+protected:
+ static wxArrayDCInfo ms_cache;
- ~wxPaintDC(void);
+ // find the entry for this DC in the cache (keyed by the window)
+ wxPaintDCInfo *FindInCache(size_t *index = NULL) const;
- protected:
- static WXHDC ms_PaintHDC;
- static uint ms_PaintCount;
+private:
+ DECLARE_DYNAMIC_CLASS(wxPaintDC)
};
#endif