#if wxUSE_WCHAR_T
+class WXDLLIMPEXP_FWD_BASE wxString;
+
// the error value returned by wxMBConv methods
#define wxCONV_FAILED ((size_t)-1)
class WXDLLIMPEXP_BASE wxConvBrokenFileNames : public wxMBConv
{
public:
- wxConvBrokenFileNames(const wxChar *charset);
+ wxConvBrokenFileNames(const wxString& charset);
wxConvBrokenFileNames(const wxConvBrokenFileNames& conv)
: wxMBConv(),
m_conv(conv.m_conv ? conv.m_conv->Clone() : NULL)
// wxMBConvUTF8 (for conversion using UTF8 encoding)
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_BASE wxMBConvUTF8 : public wxMBConv
+// this is the real UTF-8 conversion class, it has to be called "strict UTF-8"
+// for compatibility reasons: the wxMBConvUTF8 class below also supports lossy
+// conversions if it is created with non default options
+class WXDLLIMPEXP_BASE wxMBConvStrictUTF8 : public wxMBConv
+{
+public:
+ // compiler-generated default ctor and other methods are ok
+
+ virtual size_t ToWChar(wchar_t *dst, size_t dstLen,
+ const char *src, size_t srcLen = wxNO_LEN) const;
+ virtual size_t FromWChar(char *dst, size_t dstLen,
+ const wchar_t *src, size_t srcLen = wxNO_LEN) const;
+
+ virtual wxMBConv *Clone() const { return new wxMBConvStrictUTF8(); }
+
+#if wxUSE_UNICODE_UTF8
+ // NB: other mapping modes are not, strictly speaking, UTF-8, so we can't
+ // take the shortcut in that case
+ virtual bool IsUTF8() const { return true; }
+#endif
+};
+
+class WXDLLIMPEXP_BASE wxMBConvUTF8 : public wxMBConvStrictUTF8
{
public:
- // FIXME-UTF8: split this class into multiple classes, one strict and
- // other lossy (PUA, OCTAL mappings)
enum
{
MAP_INVALID_UTF8_NOT = 0,
public:
// we can be created either from charset name or from an encoding constant
// but we can't have both at once
- wxCSConv(const wxChar *charset);
+ wxCSConv(const wxString& charset);
wxCSConv(wxFontEncoding encoding);
wxCSConv(const wxCSConv& conv);
// set the name (may be only called when m_name == NULL), makes copy of
// charset string
- void SetName(const wxChar *charset);
+ void SetName(const char *charset);
// note that we can't use wxString here because of compilation
// dependencies: we're included from wx/string.h
- wxChar *m_name;
+ char *m_name;
wxFontEncoding m_encoding;
// use CreateConvIfNeeded() before accessing m_convReal!
WX_DECLARE_GLOBAL_CONV(wxCSConv, wxConvISO8859_1)
#define wxConvISO8859_1 wxGet_wxConvISO8859_1()
-WX_DECLARE_GLOBAL_CONV(wxMBConvUTF8, wxConvUTF8)
+WX_DECLARE_GLOBAL_CONV(wxMBConvStrictUTF8, wxConvUTF8)
#define wxConvUTF8 wxGet_wxConvUTF8()
WX_DECLARE_GLOBAL_CONV(wxMBConvUTF7, wxConvUTF7)
// ----------------------------------------------------------------------------
// filenames are multibyte on Unix and widechar on Windows
-#if defined(__UNIX__) || defined(__WXMAC__)
- #define wxMBFILES 1
-#else
- #define wxMBFILES 0
-#endif
-
#if wxMBFILES && wxUSE_UNICODE
#define wxFNCONV(name) wxConvFileName->cWX2MB(name)
#define wxFNSTRINGCAST wxMBSTRINGCAST