This class represents a dialog that shows a single or multi-line message,
with a choice of OK, Yes, No and Cancel buttons.
+ @beginStyleTable
+ @style{wxOK}
+ Puts an Ok button in the message box. May be combined with @c wxCANCEL.
+ @style{wxCANCEL}
+ Puts a Cancel button in the message box. Must be combined with
+ either @c wxOK or @c wxYES_NO.
+ @style{wxYES_NO}
+ Puts Yes and No buttons in the message box. May be combined with
+ @c wxCANCEL.
+ @style{wxNO_DEFAULT}
+ Makes the "No" button default, can only be used with @c wxYES_NO.
+ @style{wxCANCEL_DEFAULT}
+ Makes the "Cancel" button default, can only be used with @c wxCANCEL
+ @style{wxYES_DEFAULT}
+ Makes the "Yes" button default, this is the default behaviour and
+ this flag exists solely for symmetry with @c wxNO_DEFAULT.
+ @style{wxOK_DEFAULT}
+ Makes the "OK" button default, this is the default behaviour and
+ this flag exists solely for symmetry with @c wxCANCEL_DEFAULT.
+ @style{wxICON_NONE}
+ Displays no icon in the dialog if possible (an icon might still be
+ displayed if the current platform mandates its use). This style may be
+ used to prevent the dialog from using the default icon based on @c
+ wxYES_NO presence as explained in @c wxICON_QUESTION and @c
+ wxICON_INFORMATION documentation below.
+ @style{wxICON_EXCLAMATION}
+ Displays an exclamation, or warning, icon in the dialog.
+ @style{wxICON_ERROR}
+ Displays an error icon in the dialog.
+ @style{wxICON_HAND}
+ Displays an error symbol, this is a MSW-inspired synonym for @c wxICON_ERROR.
+ @style{wxICON_QUESTION}
+ Displays a question mark symbol. This icon is automatically used
+ with @c wxYES_NO so it's usually unnecessary to specify it explicitly.
+ @style{wxICON_INFORMATION}
+ Displays an information symbol. This icon is used by default if
+ @c wxYES_NO is not given so it is usually unnecessary to specify it
+ explicitly.
+ @style{wxSTAY_ON_TOP}
+ Makes the message box stay on top of all other windows and not only
+ just its parent (currently implemented only under MSW and GTK).
+ @endStyleTable
+
@library{wxcore}
@category{cmndlg}
Constructor specifying the message box properties.
Use ShowModal() to show the dialog.
- @a style may be a bit list of the following identifiers:
-
- @beginStyleTable
- @style{wxOK}
- Puts an Ok button in the message box. May be combined with @c
- wxCANCEL.
- @style{wxCANCEL}
- Puts a Cancel button in the message box. Must be combined with
- either @c wxOK or @c wxYES_NO.
- @style{wxYES_NO}
- Puts Yes and No buttons in the message box. May be combined with
- @c wxCANCEL.
- @style{wxNO_DEFAULT}
- Makes the "No" button default, can only be used with @c wxYES_NO.
- @style{wxCANCEL_DEFAULT}
- Makes the "Cancel" button default, can only be used with @c wxCANCEL
- @style{wxYES_DEFAULT}
- Makes the "Yes" button default, this is the default behaviour and
- this flag exists solely for symmetry with @c wxNO_DEFAULT.
- @style{wxOK_DEFAULT}
- Makes the "OK" button default, this is the default behaviour and
- this flag exists solely for symmetry with @c wxCANCEL_DEFAULT.
- @style{wxICON_EXCLAMATION}
- Displays an exclamation mark symbol.
- @style{wxICON_ERROR}
- Displays an error symbol.
- @style{wxICON_HAND}
- Displays an error symbol, this is a MSW-inspired synonym for @c
- wxICON_ERROR.
- @style{wxICON_QUESTION}
- Displays a question mark symbol. This icon is automatically used
- with @c wxYES_NO so it's usually unnecessary to specify it explicitly.
- @style{wxICON_INFORMATION}
- Displays an information symbol. This icon is used by default if @c
- wxYES_NO is not given so it is usually unnecessary to specify it
- explicitly.
- @style{wxSTAY_ON_TOP}
- Makes the message box stay on top of all other windows (currently
- implemented only under MSW).
- @endStyleTable
+ @a style may be a bit list of the identifiers described above.
Notice that not all styles are compatible: only one of @c wxOK and
@c wxYES_NO may be specified (and one of them must be specified) and at
Dialog position (ignored under MSW).
*/
wxMessageDialog(wxWindow* parent, const wxString& message,
- const wxString& caption = "Message box",
+ const wxString& caption = wxMessageBoxCaptionStr,
long style = wxOK | wxCENTRE,
const wxPoint& pos = wxDefaultPosition);
If it is set, the main message appears highlighted -- if supported --
and this message appears beneath it in normal font. On the platforms
which don't support extended messages, it is simply appended to the
- normal message with a new line separating them.
+ normal message with an empty line separating them.
+
+ @since 2.9.0
*/
- void SetExtendedMessage(const wxString extendedMessage);
+ virtual void SetExtendedMessage(const wxString& extendedMessage);
/**
Sets the message shown by the dialog.
+
+ @since 2.9.0
*/
- void SetMessage(const wxString msg);
+ virtual void SetMessage(const wxString& message);
/**
Overrides the default labels of the OK and Cancel buttons.
Please see the remarks in SetYesNoLabels() documentation.
+
+ @since 2.9.0
*/
virtual bool SetOKCancelLabels(const ButtonLabel& ok,
const ButtonLabel& cancel);
Overrides the default label of the OK button.
Please see the remarks in SetYesNoLabels() documentation.
+
+ @since 2.9.0
*/
virtual bool SetOKLabel(const ButtonLabel& ok);
Overrides the default labels of the Yes, No and Cancel buttons.
Please see the remarks in SetYesNoLabels() documentation.
+
+ @since 2.9.0
*/
- bool SetYesNoCancelLabels(const ButtonLabel& yes, const ButtonLabel& no,
- const ButtonLabel& cancel);
+ virtual bool SetYesNoCancelLabels(const ButtonLabel& yes,
+ const ButtonLabel& no,
+ const ButtonLabel& cancel);
/**
Overrides the default labels of the Yes and No buttons.
Also notice that this function is not currently available on all
platforms (although as of wxWidgets 2.9.0 it is implemented in all
major ports), so it may return @false to indicate that the labels
- couldn't be changed. If it returns @true (currently only under wxMac),
- the labels were set successfully. Typically, if the function was used
- successfully, the main dialog message may need to be changed, e.g.:
+ couldn't be changed. If it returns @true, the labels were set
+ successfully.
+
+ Typically, if the function was used successfully, the main dialog
+ message may need to be changed, e.g.:
@code
wxMessageDialog dlg(...);
if ( dlg.SetYesNoLabels(_("&Quit"), _("&Don't quit")) )
else // buttons have standard "Yes"/"No" values, so rephrase the question
dlg.SetMessage(_("Do you really want to quit?"));
@endcode
+
+ @since 2.9.0
*/
virtual bool SetYesNoLabels(const ButtonLabel& yes, const ButtonLabel& no);
// Global functions/macros
// ============================================================================
-/** @ingroup group_funcmacro_dialog */
+/** @addtogroup group_funcmacro_dialog */
//@{
/**
@param style
Combination of style flags described in wxMessageDialog documentation.
@param x
- Horizontal dialog position (ignored under MSW). Use @c wxDefaultCoord
+ Horizontal dialog position (ignored under MSW). Use ::wxDefaultCoord
for @a x and @a y to let the system position the window.
@param y
Vertical dialog position (ignored under MSW).