wxIconBundle();
// initializes the bundle with the icon(s) found in the file
-#if wxUSE_STREAMS
+#if wxUSE_STREAMS && wxUSE_IMAGE
+#if wxUSE_FFILE || wxUSE_FILE
wxIconBundle(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
+#endif // wxUSE_FFILE || wxUSE_FILE
wxIconBundle(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
-#endif // wxUSE_STREAMS
+#endif // wxUSE_STREAMS && wxUSE_IMAGE
// initializes the bundle with a single icon
wxIconBundle(const wxIcon& icon);
// adds all the icons contained in the file to the collection,
// if the collection already contains icons with the same
// width and height, they are replaced
-#if wxUSE_STREAMS
+#if wxUSE_STREAMS && wxUSE_IMAGE
+#if wxUSE_FFILE || wxUSE_FILE
void AddIcon(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
+#endif // wxUSE_FFILE || wxUSE_FILE
void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
-#endif // wxUSE_STREAMS
+#endif // wxUSE_STREAMS && wxUSE_IMAGE
// adds the icon to the collection, if the collection already
// contains an icon with the same width and height, it is
bool IsEmpty() const { return GetIconCount() == 0; }
#if WXWIN_COMPATIBILITY_2_8
+#if wxUSE_STREAMS && wxUSE_IMAGE && (wxUSE_FFILE || wxUSE_FILE)
wxDEPRECATED( void AddIcon(const wxString& file, long type)
{
AddIcon(file, (wxBitmapType)type);
AddIcon(file, (wxBitmapType)type);
}
)
+#endif // wxUSE_STREAMS && wxUSE_IMAGE && (wxUSE_FFILE || wxUSE_FILE)
#endif // WXWIN_COMPATIBILITY_2_8
protected: