#include "wx/object.h" // the base class
+#include "wx/intl.h" // for wxLayoutDirection
#include "wx/cursor.h" // we have member variables of these classes
#include "wx/font.h" // so we can't do without them
#include "wx/colour.h"
virtual ~wxDCBase() { }
-#if WXWIN_COMPATIBILITY_2_6
- wxDEPRECATED( virtual void BeginDrawing() );
- wxDEPRECATED( virtual void EndDrawing() );
-#endif // WXWIN_COMPATIBILITY_2_6
-
// graphic primitives
// ------------------
return DoBlit(destPt.x, destPt.y, sz.x, sz.y,
source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y);
}
+
+ wxBitmap GetAsBitmap(const wxRect *subrect = (const wxRect *) NULL) const
+ {
+ return DoGetAsBitmap(subrect);
+ }
#if wxUSE_SPLINES
// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
virtual void StartPage() { }
virtual void EndPage() { }
+#if WXWIN_COMPATIBILITY_2_6
+ wxDEPRECATED( void BeginDrawing() );
+ wxDEPRECATED( void EndDrawing() );
+#endif // WXWIN_COMPATIBILITY_2_6
+
+
// set objects to use for drawing
// ------------------------------
wxCoord *width,
wxCoord *height,
wxCoord *heightLine = NULL,
- wxFont *font = NULL);
+ wxFont *font = NULL) const;
// Measure cumulative width of text after each character
bool GetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
// accessors and setters
// ---------------------
- int GetBackgroundMode() const { return m_backgroundMode; }
- const wxBrush& GetBackground() const { return m_backgroundBrush; }
- const wxBrush& GetBrush() const { return m_brush; }
- const wxFont& GetFont() const { return m_font; }
- const wxPen& GetPen() const { return m_pen; }
+ virtual int GetBackgroundMode() const { return m_backgroundMode; }
+ virtual const wxBrush& GetBackground() const { return m_backgroundBrush; }
+ virtual const wxBrush& GetBrush() const { return m_brush; }
+ virtual const wxFont& GetFont() const { return m_font; }
+ virtual const wxPen& GetPen() const { return m_pen; }
- const wxColour& GetTextForeground() const { return m_textForegroundColour; }
- const wxColour& GetTextBackground() const { return m_textBackgroundColour; }
+ virtual const wxColour& GetTextForeground() const { return m_textForegroundColour; }
+ virtual const wxColour& GetTextBackground() const { return m_textBackgroundColour; }
virtual void SetTextForeground(const wxColour& colour)
{ m_textForegroundColour = colour; }
virtual void SetTextBackground(const wxColour& colour)
{ m_textBackgroundColour = colour; }
- int GetMapMode() const { return m_mappingMode; }
+ virtual int GetMapMode() const { return m_mappingMode; }
virtual void SetMapMode(int mode) = 0;
virtual void GetUserScale(double *x, double *y) const
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp) = 0;
- int GetLogicalFunction() const { return m_logicalFunction; }
+ virtual int GetLogicalFunction() const { return m_logicalFunction; }
virtual void SetLogicalFunction(int function) = 0;
#if WXWIN_COMPATIBILITY_2_4
if (h) *h = hh;
}
+ // RTL related functions
+ // ---------------------
+
+ // get or change the layout direction (LTR or RTL) for this dc,
+ // wxLayout_Default is returned if layout direction is not supported
+ virtual wxLayoutDirection GetLayoutDirection() const
+ { return wxLayout_Default; }
+ virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
+ { }
+
protected:
// the pure virtual functions which should be implemented by wxDC
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord) = 0;
+ virtual wxBitmap DoGetAsBitmap(const wxRect *WXUNUSED(subrect)) const { return wxNullBitmap; }
+
virtual void DoGetSize(int *width, int *height) const = 0;
virtual void DoGetSizeMM(int* width, int* height) const = 0;
#include "wx/os2/dc.h"
#endif
+#if wxUSE_GRAPHICS_CONTEXT
+ #include "wx/dcgraph.h"
+#endif
+
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC text colour and
// restore it automatically when the object goes out of scope
public:
wxDCTextColourChanger(wxDC& dc) : m_dc(dc), m_colFgOld() { }
+ wxDCTextColourChanger(wxDC& dc, const wxColour& col) : m_dc(dc)
+ {
+ Set(col);
+ }
+
~wxDCTextColourChanger()
{
if ( m_colFgOld.Ok() )
DECLARE_NO_COPY_CLASS(wxDCClipper)
};
-#endif
- // _WX_DC_H_BASE_
+#endif // _WX_DC_H_BASE_