virtual bool Ok() const { return IsOk(); }
virtual bool IsOk() const { return (m_refData != NULL) ; }
- bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
- bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }
-
// X-specific
WXColormap GetXColormap(WXDisplay* display = NULL) const;
bool TransferBitmap(void *data, int depth, int size);