// wxDebugReportCompress
// ----------------------------------------------------------------------------
+void wxDebugReportCompress::SetCompressedFileDirectory(const wxString& dir)
+{
+ wxASSERT_MSG( m_zipfile.empty(), "Too late: call this before Process()" );
+
+ m_zipDir = dir;
+}
+
+void wxDebugReportCompress::SetCompressedFileBaseName(const wxString& name)
+{
+ wxASSERT_MSG( m_zipfile.empty(), "Too late: call this before Process()" );
+
+ m_zipName = name;
+}
+
bool wxDebugReportCompress::DoProcess()
{
const size_t count = GetFilesCount();
// keep this one: for this we simply treat the directory name as the name
// of the file so that its last component becomes our base name
wxFileName fn(GetDirectory());
+ if ( !m_zipDir.empty() )
+ fn.SetPath(m_zipDir);
+ if ( !m_zipName.empty() )
+ fn.SetName(m_zipName);
fn.SetExt("zip");
// create the streams