// elimination of Default(), ...
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ---------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "window.h"
#endif
// a better solution should be found later...
#define wxUSE_MOUSEEVENT_HACK 0
-#include "wx/hash.h"
-
-// pseudo-template HWND <-> wxWindow hash table
-WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable);
-
-extern wxWinHashTable *wxWinHandleHash;
-
// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------
-// FIXME does anybody use those? they're unused by wxWindows...
+// FIXME does anybody use those? they're unused by wxWidgets...
enum
{
wxKEY_SHIFT = 1,
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
- virtual void Clear();
virtual void Freeze();
virtual void Thaw();
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
-#if WXWIN_COMPATIBILITY
- // Set/get scroll attributes
- virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
- virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
- virtual int OldGetScrollRange(int orient) const;
- virtual int GetScrollPage(int orient) const;
-
- // event handlers
- // Handle a control command
- virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
-
- // Override to define new behaviour for default action (e.g. double
- // clicking on a listbox)
- virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { }
-#endif // WXWIN_COMPATIBILITY
-
-#if wxUSE_CARET && WXWIN_COMPATIBILITY
- // caret manipulation (old MSW only functions, see wxCaret class for the
- // new API)
- void CreateCaret(int w, int h);
- void CreateCaret(const wxBitmap *bitmap);
- void DestroyCaret();
- void ShowCaret(bool show);
- void SetCaretPos(int x, int y);
- void GetCaretPos(int *x, int *y) const;
-#endif // wxUSE_CARET
+#if WXWIN_COMPATIBILITY_2_4
+ wxDEPRECATED( bool GetUseCtl3D() const );
+ wxDEPRECATED( bool GetTransparentBackground() const );
+ wxDEPRECATED( void SetTransparent(bool t = TRUE) );
+#endif // WXWIN_COMPATIBILITY_2_4
#ifndef __WXUNIVERSAL__
// Native resource loading (implemented in src/msw/nativdlg.cpp)
wxWindow* GetWindowChild(wxWindowID id);
#endif // __WXUNIVERSAL__
+#if wxUSE_HOTKEY
+ // install and deinstall a system wide hotkey
+ virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
+ virtual bool UnregisterHotKey(int hotkeyId);
+#endif // wxUSE_HOTKEY
+
// implementation from now on
// --------------------------
void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
virtual WXWidget GetHandle() const { return GetHWND(); }
- bool GetUseCtl3D() const { return m_useCtl3D; }
- bool GetTransparentBackground() const { return m_backgroundTransparent; }
- void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; }
-
// event handlers
// --------------
void OnEraseBackground(wxEraseEvent& event);
- void OnIdle(wxIdleEvent& event);
void OnPaint(wxPaintEvent& event);
public:
WXFARPROC MSWGetOldWndProc() const { return m_oldWndProc; }
void MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
- // return TRUE if the window is of a standard (i.e. not wxWindows') class
+ // return TRUE if the window is of a standard (i.e. not wxWidgets') class
//
// to understand why does it work, look at SubclassWin() code and comments
bool IsOfStandardClass() const { return m_oldWndProc != NULL; }
wxWindow *FindItem(long id) const;
wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
- // Make a Windows extended style from the given wxWindows window style
- static WXDWORD MakeExtendedStyle(long style,
- bool eliminateBorders = FALSE);
-
- // Determine whether 3D effects are wanted
- WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;
-
// MSW only: TRUE if this control is part of the main control
virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
- // translate wxWindows style flags for this control into the Windows style
+ // translate wxWidgets style flags for this control into the Windows style
// and optional extended style for the corresponding native control
//
// this is the function that should be overridden in the derived classes,
// but you will mostly use MSWGetCreateWindowFlags() below
- virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const;
+ virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const ;
- // get the MSW window flags corresponding to wxWindows ones
+ // get the MSW window flags corresponding to wxWidgets ones
//
// the functions returns the flags (WS_XXX) directly and puts the ext
// (WS_EX_XXX) flags into the provided pointer if not NULL
WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const
{ return MSWGetStyle(GetWindowStyle(), exflags); }
- // translate wxWindows coords into Windows ones suitable to be passed to
+ // translate wxWidgets coords into Windows ones suitable to be passed to
// ::CreateWindow()
//
// returns TRUE if non default coords are returned, FALSE otherwise
virtual bool MSWCommand(WXUINT param, WXWORD id);
-#if WXWIN_COMPATIBILITY
- wxObject *GetChild(int number) const;
- virtual void MSWDeviceToLogical(float *x, float *y) const;
-#endif // WXWIN_COMPATIBILITY
-
#ifndef __WXUNIVERSAL__
// Create an appropriate wxWindow from a HWND
virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
bool HandleMinimize();
bool HandleMaximize();
bool HandleSize(int x, int y, WXUINT flag);
+ bool HandleSizing(wxRect& rect);
bool HandleGetMinMaxInfo(void *mmInfo);
bool HandleShow(bool show, int status);
bool HandleActivate(int flag, bool minimized, WXHWND activate);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
- bool HandleSysCommand(WXWPARAM wParam, WXLPARAM lParam);
bool HandleCtlColor(WXHBRUSH *hBrush,
WXHDC hdc,
bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = FALSE);
bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
+#if wxUSE_ACCEL
+ bool HandleHotKey(WXWPARAM wParam, WXLPARAM lParam);
+#endif
#ifdef __WIN32__
int HandleMenuChar(int chAccel, WXLPARAM lParam);
#endif
bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg);
// Window procedure
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
// Calls an appropriate default window procedure
- virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
// message processing helpers
WXWPARAM wParam,
WXLPARAM lParam);
-#if WXWIN_COMPATIBILITY
- void SetShowing(bool show) { (void)Show(show); }
- bool IsUserEnabled() const { return IsEnabled(); }
-#endif // WXWIN_COMPATIBILITY
-
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
// check if mouse is in the window
bool IsMouseInWindow() const;
+ // virtual function for implementing internal idle
+ // behaviour
+ virtual void OnInternalIdle() ;
+
protected:
// the window handle
WXHWND m_hWnd;
WXFARPROC m_oldWndProc;
// additional (MSW specific) flags
- bool m_useCtl3D:1; // Using CTL3D for this control
- bool m_backgroundTransparent:1;
bool m_mouseInWindow:1;
bool m_lastKeydownProcessed:1;
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
+ // has the window been frozen by Freeze()?
+ bool IsFrozen() const { return m_frozenness > 0; }
+
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
// the (non-virtual) handlers for the events
bool HandleMove(int x, int y);
+ bool HandleMoving(wxRect& rect);
bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
#ifdef __WIN95__
// list of disabled children before last call to our Disable()
wxWindowList *m_childrenDisabled;
+ // number of calls to Freeze() minus number of calls to Thaw()
+ unsigned int m_frozenness;
+
DECLARE_DYNAMIC_CLASS(wxWindowMSW)
DECLARE_NO_COPY_CLASS(wxWindowMSW)
DECLARE_EVENT_TABLE()
};
+// ----------------------------------------------------------------------------
+// inline functions
+// ----------------------------------------------------------------------------
+
+#if WXWIN_COMPATIBILITY_2_4
+
+inline bool wxWindowMSW::GetUseCtl3D() const { return false; }
+inline bool wxWindowMSW::GetTransparentBackground() const { return false; }
+inline void wxWindowMSW::SetTransparent(bool WXUNUSED(t)) { }
+
+#endif // WXWIN_COMPATIBILITY_2_4
+
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
// kbd code translation
-WXDLLEXPORT int wxCharCodeMSWToWX(int keySym);
+WXDLLEXPORT int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0);
WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual);
// window creation helper class: before creating a new HWND, instantiate an
~wxWindowCreationHook();
};
+// ----------------------------------------------------------------------------
+// global objects
+// ----------------------------------------------------------------------------
+
+// notice that this hash must be defined after wxWindow declaration as it
+// needs to "see" its dtor and not just forward declaration
+#include "wx/hash.h"
+
+// pseudo-template HWND <-> wxWindow hash table
+#if WXWIN_COMPATIBILITY_2_4
+WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable);
+#else
+WX_DECLARE_HASH(wxWindowMSW, wxWindowList, wxWinHashTable);
+#endif
+
+extern wxWinHashTable *wxWinHandleHash;
+
#endif
// _WX_WINDOW_H_