if ( wxGLCanvas::GetGLXVersion() >= 13 )
{
GLXFBConfig *fbc = gc->GetGLXFBConfig();
- wxCHECK_RET( fbc, _T("invalid GLXFBConfig for OpenGL") );
+ wxCHECK_RET( fbc, wxT("invalid GLXFBConfig for OpenGL") );
m_glContext = glXCreateNewContext( wxGetX11Display(), fbc[0], GLX_RGBA_TYPE,
other ? other->m_glContext : None,
else // GLX <= 1.2
{
XVisualInfo *vi = gc->GetXVisualInfo();
- wxCHECK_RET( vi, _T("invalid visual for OpenGL") );
+ wxCHECK_RET( vi, wxT("invalid visual for OpenGL") );
m_glContext = glXCreateContext( wxGetX11Display(), vi,
other ? other->m_glContext : None,
GL_TRUE );
}
- wxASSERT_MSG( m_glContext, _T("Couldn't create OpenGL context") );
+ wxASSERT_MSG( m_glContext, wxT("Couldn't create OpenGL context") );
}
wxGLContext::~wxGLContext()
return false;
const Window xid = win.GetXWindow();
- wxCHECK2_MSG( xid, return false, _T("window must be shown") );
+ wxCHECK2_MSG( xid, return false, wxT("window must be shown") );
return MakeCurrent(xid, m_glContext);
}
// working with GL attributes
// ----------------------------------------------------------------------------
+/* static */
+bool wxGLCanvasBase::IsExtensionSupported(const char *extension)
+{
+ Display * const dpy = wxGetX11Display();
+
+ return IsExtensionInList(glXQueryExtensionsString(dpy, DefaultScreen(dpy)),
+ extension);
+}
+
+
+/* static */
+bool wxGLCanvasX11::IsGLXMultiSampleAvailable()
+{
+ static int s_isMultiSampleAvailable = -1;
+ if ( s_isMultiSampleAvailable == -1 )
+ s_isMultiSampleAvailable = IsExtensionSupported("GLX_ARB_multisample");
+
+ return s_isMultiSampleAvailable != 0;
+}
+
bool
wxGLCanvasX11::ConvertWXAttrsToGL(const int *wxattrs, int *glattrs, size_t n)
{
- wxCHECK_MSG( n >= 16, false, _T("GL attributes buffer too small") );
+ wxCHECK_MSG( n >= 16, false, wxT("GL attributes buffer too small") );
/*
Different versions of GLX API use rather different attributes lists, see
glattrs[i] = None;
- wxASSERT_MSG( i < n, _T("GL attributes buffer too small") );
+ wxASSERT_MSG( i < n, wxT("GL attributes buffer too small") );
}
else // have non-default attributes
{
glattrs[p++] = GLX_ACCUM_ALPHA_SIZE;
break;
+ case WX_GL_SAMPLE_BUFFERS:
+ if ( !IsGLXMultiSampleAvailable() )
+ {
+ // if it was specified just to disable it, no problem
+ if ( !wxattrs[arg++] )
+ continue;
+
+ // otherwise indicate that it's not supported
+ return false;
+ }
+
+ glattrs[p++] = GLX_SAMPLE_BUFFERS_ARB;
+ break;
+
+ case WX_GL_SAMPLES:
+ if ( !IsGLXMultiSampleAvailable() )
+ {
+ if ( !wxattrs[arg++] )
+ continue;
+
+ return false;
+ }
+
+ glattrs[p++] = GLX_SAMPLES_ARB;
+ break;
+
default:
- wxLogDebug(_T("Unsupported OpenGL attribute %d"),
+ wxLogDebug(wxT("Unsupported OpenGL attribute %d"),
wxattrs[arg - 1]);
continue;
}
// check the GLX version
int glxMajorVer, glxMinorVer;
bool ok = glXQueryVersion(wxGetX11Display(), &glxMajorVer, &glxMinorVer);
- wxASSERT_MSG( ok, _T("GLX version not found") );
+ wxASSERT_MSG( ok, wxT("GLX version not found") );
if (!ok)
s_glxVersion = 10; // 1.0 by default
else
bool wxGLCanvasX11::SwapBuffers()
{
const Window xid = GetXWindow();
- wxCHECK2_MSG( xid, return false, _T("window must be shown") );
+ wxCHECK2_MSG( xid, return false, wxT("window must be shown") );
glXSwapBuffers(wxGetX11Display(), xid);
return true;