// adding a CFType object to be released only at the end of the current event cycle (increases the
// refcount of the object passed), needed in case we are in the middle of an event concering an object
// we want to delete and cannot do it immediately
// adding a CFType object to be released only at the end of the current event cycle (increases the
// refcount of the object passed), needed in case we are in the middle of an event concering an object
// we want to delete and cannot do it immediately