const wxString &dir = wxDirDialogDefaultFolderStr,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxDIRCTRL_3D_INTERNAL|wxSUNKEN_BORDER,
+ long style = wxDIRCTRL_3D_INTERNAL,
const wxString& filter = wxEmptyString,
int defaultFilter = 0,
const wxString& name = wxTreeCtrlNameStr )
const wxString &dir = wxDirDialogDefaultFolderStr,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxDIRCTRL_3D_INTERNAL|wxSUNKEN_BORDER,
+ long style = wxDIRCTRL_3D_INTERNAL,
const wxString& filter = wxEmptyString,
int defaultFilter = 0,
const wxString& name = wxTreeCtrlNameStr );
// Collapse the entire tree
virtual void CollapseTree();
+
+ // overridden base class methods
+ virtual void SetFocus();
+
protected:
virtual void ExpandRoot();
virtual void ExpandDir(wxTreeItemId parentId);