#include "wx/msw/private.h"
+// from src/msw/app.cpp
+extern void WXDLLEXPORT wxEntryCleanup();
+
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
#if !defined(_WINDLL)
#if defined(__TWIN32__) || defined(__WXWINE__)
+ #define HINSTANCE HANDLE
-extern "C"
-BOOL PASCAL WinMain(HANDLE hInstance, HANDLE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
-
-#else
-
-#ifdef __WATCOMC__
-int PASCAL
-#else
-int APIENTRY
-#endif
-
- WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
-#endif
-// __TWIN32__
+ extern "C"
+#endif // WINE
+int PASCAL WinMain(HINSTANCE hInstance,
+ HINSTANCE hPrevInstance,
+ LPSTR lpCmdLine,
+ int nCmdShow)
{
- return wxEntry((WXHINSTANCE) hInstance, (WXHINSTANCE) hPrevInstance, lpCmdLine, nCmdShow);
+ return wxEntry((WXHINSTANCE) hInstance, (WXHINSTANCE) hPrevInstance,
+ lpCmdLine, nCmdShow);
}
-#endif
+
+#endif // !defined(_WINDLL)
/////////////////////////////////////////////////////////////////////////////////
// DllMain
BOOL WINAPI DllMain (HANDLE hModule, DWORD fdwReason, LPVOID lpReserved)
#endif
{
+#ifndef WXMAKINGDLL
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
// Only call wxEntry if the application itself is part of the DLL.
- // If only the wxWindows library is in the DLL, then the initialisation
- // will be called when the application implicitly calls WinMain.
-
-#if !defined(WXMAKINGDLL)
+ // If only the wxWindows library is in the DLL, then the
+ // initialisation will be called when the application implicitly
+ // calls WinMain.
return wxEntry((WXHINSTANCE) hModule);
-#endif
- break;
case DLL_PROCESS_DETACH:
- default:
- break;
+ if ( wxTheApp )
+ wxTheApp->OnExit();
+ wxEntryCleanup();
+ break;
}
+#else
+ (void)hModule;
+ (void)fdwReason;
+#endif // !WXMAKINGDLL
+ (void)lpReserved;
return TRUE;
}