#include "wx/msw/private.h"
-#if !defined(__WIN32__) || defined(__SALFORDC__)
+#if !defined(__WIN32__) || defined(__WXWINCE__)
#include <commdlg.h>
#endif
LRESULT APIENTRY wxFindReplaceWindowProc(HWND hwnd, WXUINT nMsg,
WPARAM wParam, LPARAM lParam)
{
+#if wxUSE_UNICODE_MSLU
+ static unsigned long s_lastMsgFlags = 0;
+
+ // This flag helps us to identify the bogus ANSI message
+ // sent by UNICOWS.DLL (see below)
+ // while we're sending our message to the dialog
+ // we ignore possible messages sent in between
+ static bool s_blockMsg = false;
+#endif // wxUSE_UNICODE_MSLU
+
if ( nMsg == wxFindReplaceDialogImpl::GetFindDialogMessage() )
{
FINDREPLACE *pFR = (FINDREPLACE *)lParam;
+
+#if wxUSE_UNICODE_MSLU
+ // This is a hack for a MSLU problem: Versions up to 1.0.4011
+ // of UNICOWS.DLL send the correct UNICODE item after button press
+ // and a bogus ANSI mode item right after this, so lets ignore
+ // the second bogus message
+ if ( s_lastMsgFlags == pFR->Flags )
+ {
+ s_lastMsgFlags = 0;
+ return 0;
+ }
+ s_lastMsgFlags = pFR->Flags;
+#endif // wxUSE_UNICODE_MSLU
+
wxFindReplaceDialog *dialog = (wxFindReplaceDialog *)pFR->lCustData;
// map flags from Windows
event.SetReplaceString(pFR->lpstrReplaceWith);
}
+#if wxUSE_UNICODE_MSLU
+ s_blockMsg = true;
+#endif // wxUSE_UNICODE_MSLU
+
dialog->Send(event);
+
+#if wxUSE_UNICODE_MSLU
+ s_blockMsg = false;
+#endif // wxUSE_UNICODE_MSLU
}
+#if wxUSE_UNICODE_MSLU
+ else if ( !s_blockMsg )
+ s_lastMsgFlags = 0;
+#endif // wxUSE_UNICODE_MSLU
WNDPROC wndProc = (WNDPROC)::GetWindowLong(hwnd, GWL_USERDATA);