#endif
#include "wx/evtloop.h"
-#include "wx/ptr_scpd.h"
#ifndef WX_PRECOMP
#include "wx/app.h"
+ #include "wx/log.h"
#endif // WX_PRECOMP
#include <gtk/gtk.h>
-// ----------------------------------------------------------------------------
-// wxEventLoopImpl
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxEventLoopImpl
-{
-public:
- // ctor
- wxEventLoopImpl() { SetExitCode(0); }
-
- // set/get the exit code
- void SetExitCode(int exitcode) { m_exitcode = exitcode; }
- int GetExitCode() const { return m_exitcode; }
-
-private:
- // the exit code of the event loop
- int m_exitcode;
-};
-
// ============================================================================
// wxEventLoop implementation
// ============================================================================
-wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoopImpl)
+extern GtkWidget *wxGetRootWindow();
// ----------------------------------------------------------------------------
// wxEventLoop running and exiting
// ----------------------------------------------------------------------------
-wxGUIEventLoop::~wxGUIEventLoop()
+wxGUIEventLoop::wxGUIEventLoop()
{
- wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") );
+ m_exitcode = 0;
}
int wxGUIEventLoop::Run()
{
// event loops are not recursive, you need to create another loop!
- wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") );
+ wxCHECK_MSG( !IsRunning(), -1, "can't reenter a message loop" );
wxEventLoopActivator activate(this);
- wxEventLoopImplTiedPtr impl(&m_impl, new wxEventLoopImpl);
-
gtk_main();
OnExit();
- return m_impl->GetExitCode();
+ return m_exitcode;
}
void wxGUIEventLoop::Exit(int rc)
{
- wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") );
+ wxCHECK_RET( IsRunning(), "can't call Exit() if not running" );
- m_impl->SetExitCode(rc);
+ m_exitcode = rc;
gtk_main_quit();
}
+void wxGUIEventLoop::WakeUp()
+{
+ // TODO: idle events handling should really be done by wxEventLoop itself
+ // but for now it's completely in gtk/app.cpp so just call there when
+ // we have wxTheApp and hope that it doesn't matter that we do
+ // nothing when we don't...
+ if ( wxTheApp )
+ wxTheApp->WakeUpIdle();
+}
+
// ----------------------------------------------------------------------------
// wxEventLoop message processing dispatching
// ----------------------------------------------------------------------------
bool wxGUIEventLoop::Pending() const
{
- bool pending;
- wxApp* app = wxTheApp;
- if (app != NULL)
- // app->EventsPending() avoids false positives from our idle source
- pending = app->EventsPending();
- else
- pending = gtk_events_pending() != 0;
- return pending;
+ if ( wxTheApp )
+ {
+ // this avoids false positives from our idle source
+ return wxTheApp->EventsPending();
+ }
+
+ return gtk_events_pending() != 0;
}
bool wxGUIEventLoop::Dispatch()
{
wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") );
- gtk_main_iteration();
+ // gtk_main_iteration() returns TRUE only if gtk_main_quit() was called
+ return !gtk_main_iteration();
+}
+
+extern "C" {
+static gboolean wx_event_loop_timeout(void* data)
+{
+ bool* expired = static_cast<bool*>(data);
+ *expired = true;
+
+ // return FALSE to remove this timeout
+ return FALSE;
+}
+}
+
+int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
+{
+ bool expired = false;
+ const unsigned id = g_timeout_add(timeout, wx_event_loop_timeout, &expired);
+ bool quit = gtk_main_iteration() != 0;
+
+ if ( expired )
+ return -1;
+
+ g_source_remove(id);
+
+ return !quit;
+}
+
+//-----------------------------------------------------------------------------
+// YieldFor
+//-----------------------------------------------------------------------------
+
+bool wxGUIEventLoop::YieldFor(long eventsToProcess)
+{
+#if wxUSE_THREADS
+ if ( !wxThread::IsMain() )
+ {
+ // can't call gtk_main_iteration() from other threads like this
+ return true;
+ }
+#endif // wxUSE_THREADS
+
+ m_isInsideYield = true;
+ m_eventsToProcessInsideYield = eventsToProcess;
+
+#if wxUSE_LOG
+ // disable log flushing from here because a call to wxYield() shouldn't
+ // normally result in message boxes popping up &c
+ wxLog::Suspend();
+#endif
+
+ // NOTE: gtk_main_iteration() doesn't allow us to filter events, so we
+ // rather use gtk_main_do_event() after filtering the events at
+ // GDK level
+
+ GdkDisplay* disp = gtk_widget_get_display(wxGetRootWindow());
+
+ // gdk_display_get_event() will transform X11 events into GDK events
+ // and will queue all of them in the display (private) structure;
+ // finally it will "unqueue" the last one and return it to us
+ GdkEvent* event = gdk_display_get_event(disp);
+ while (event)
+ {
+ // categorize the GDK event according to wxEventCategory.
+ // See http://library.gnome.org/devel/gdk/unstable/gdk-Events.html#GdkEventType
+ // for more info.
+
+ wxEventCategory cat = wxEVT_CATEGORY_UNKNOWN;
+ switch (event->type)
+ {
+ case GDK_SELECTION_REQUEST:
+ case GDK_SELECTION_NOTIFY:
+ case GDK_SELECTION_CLEAR:
+ case GDK_OWNER_CHANGE:
+ cat = wxEVT_CATEGORY_CLIPBOARD;
+ break;
+
+
+ case GDK_KEY_PRESS:
+ case GDK_KEY_RELEASE:
+ case GDK_BUTTON_PRESS:
+ case GDK_2BUTTON_PRESS:
+ case GDK_3BUTTON_PRESS:
+ case GDK_BUTTON_RELEASE:
+ case GDK_SCROLL: // generated from mouse buttons
+ case GDK_CLIENT_EVENT:
+ cat = wxEVT_CATEGORY_USER_INPUT;
+ break;
+
+
+ case GDK_PROXIMITY_IN:
+ case GDK_PROXIMITY_OUT:
+
+ case GDK_MOTION_NOTIFY:
+ case GDK_ENTER_NOTIFY:
+ case GDK_LEAVE_NOTIFY:
+ case GDK_VISIBILITY_NOTIFY:
+ case GDK_PROPERTY_NOTIFY:
+
+ case GDK_FOCUS_CHANGE:
+ case GDK_CONFIGURE:
+ case GDK_WINDOW_STATE:
+ case GDK_SETTING:
+ case GDK_DELETE:
+ case GDK_DESTROY:
+
+ case GDK_EXPOSE:
+ case GDK_NO_EXPOSE:
+ case GDK_MAP:
+ case GDK_UNMAP:
+ //case GDK_DAMAGE:
+
+ case GDK_DRAG_ENTER:
+ case GDK_DRAG_LEAVE:
+ case GDK_DRAG_MOTION:
+ case GDK_DRAG_STATUS:
+ case GDK_DROP_START:
+ case GDK_DROP_FINISHED:
+ case GDK_GRAB_BROKEN:
+ cat = wxEVT_CATEGORY_UI;
+ break;
+
+ default:
+ cat = wxEVT_CATEGORY_UNKNOWN;
+ break;
+ }
+
+ if (eventsToProcess & cat)
+ gtk_main_do_event(event); // process it now
+ else
+ m_arrGdkEvents.Add(event); // process it later
+
+ // get next event
+ event = gdk_display_get_event(disp);
+ }
+
+ if (eventsToProcess != wxEVT_CATEGORY_CLIPBOARD)
+ {
+ // It's necessary to call ProcessIdle() to update the frames sizes which
+ // might have been changed (it also will update other things set from
+ // OnUpdateUI() which is a nice (and desired) side effect). But we
+ // call ProcessIdle() only once since this is not meant for longish
+ // background jobs (controlled by wxIdleEvent::RequestMore() and the
+ // return value of Processidle().
+ ProcessIdle(); // ProcessIdle() also calls ProcessPendingEvents()
+ }
+ //else: if we are inside ~wxClipboardSync() and we call ProcessIdle() and
+ // the user app contains an UI update handler which calls wxClipboard::IsSupported,
+ // then we fall into a never-ending loop...
+
+ // put all unprocessed GDK events back in the queue
+ for (size_t i=0; i<m_arrGdkEvents.GetCount(); i++)
+ {
+ GdkEvent* ev = (GdkEvent*)m_arrGdkEvents[i];
+
+ // NOTE: gdk_display_put_event makes a copy of the event passed to it
+ gdk_display_put_event(disp, ev);
+ gdk_event_free(ev);
+ }
+
+ m_arrGdkEvents.Clear();
+
+#if wxUSE_LOG
+ // let the logs be flashed again
+ wxLog::Resume();
+#endif
+
+ m_isInsideYield = false;
return true;
}