// Purpose: interface of wxMenu, wxMenuItem
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
For the standard menu items (such as commands to open a file, exit the
program and so on, see @ref page_stockitems for the full list) it is enough
to specify just the stock ID and leave @a text and @a helpString empty.
+ Some platforms (currently wxGTK only, and see the remark in SetBitmap()
+ documentation) will also show standard bitmaps for stock menu items.
- In fact, leaving at least @a text empty for the stock menu items is strongly
+ Leaving at least @a text empty for the stock menu items is actually strongly
recommended as they will have appearance and keyboard interface (including
standard accelerators) familiar to the user.
helpMenu->Append(wxID_ABOUT);
// use the stock label and the stock accelerator but not the stock help string:
- helpMenu->Append(wxID_ABOUT, wxEmptyString, "My custom help string");
+ helpMenu->Append(wxID_ABOUT, "", "My custom help string");
// use all stock properties except for the bitmap:
wxMenuItem *mymenu = new wxMenuItem(helpMenu, wxID_ABOUT);
/**
Sets the label associated with the menu item.
- Note that if the ID of this menu item corrisponds to a stock ID, then it is
+ Note that if the ID of this menu item corresponds to a stock ID, then it is
not necessary to specify a label: wxWidgets will automatically use the stock
item label associated with that ID. See the @ref wxMenuItem::wxMenuItem "constructor"
for more info.
(from F1 to F12) or one of the special characters listed in the table
below (again, case doesn't matter):
- @c DEL or @c DELETE: Delete key
+ - @c BACK : Backspace key
- @c INS or @c INSERT: Insert key
- @c ENTER or @c RETURN: Enter key
- @c PGUP: PageUp key