// implementation from now on
// --------------------------
+
+ void SetFocusWidget( wxWindow *focus ) { m_focusWidget = focus; }
+ wxWindow *GetFocusWidget() const { return m_focusWidget; }
protected:
// common part of all ctors
void Init();
- // is the frame currently iconized?
+ // For implementation purposes - sometimes decorations make the client area
+ // smaller
+ virtual wxPoint GetClientAreaOrigin() const;
+
+ virtual void DoGetClientSize( int *width, int *height ) const;
+ virtual void DoSetClientSize(int width, int height);
+ virtual void DoSetSize(int x, int y,
+ int width, int height,
+ int sizeFlags = wxSIZE_AUTO);
+ virtual void DoGetPosition( int *x, int *y ) const;
+
+ // Is the frame currently iconized?
bool m_iconized;
- // should the frame be maximized when it will be shown? set by Maximize()
+ // Should the frame be maximized when it will be shown? set by Maximize()
// when it is called while the frame is hidden
bool m_maximizeOnShow;
// Data to save/restore when calling ShowFullScreen
- long m_fsStyle; // Passed to ShowFullScreen
+ long m_fsStyle; // Passed to ShowFullScreen
wxRect m_fsOldSize;
bool m_fsIsMaximized;
bool m_fsIsShowing;
wxString m_title;
+
+ // This widget gets the key input
+ wxWindow* m_focusWidget;
};
// list of all frames and modeless dialogs