-// For convenience
-inline Display* wxGlobalDisplay() { return (Display*) wxGetDisplay(); }
-
-#define wxNO_COLORS 0x00
-#define wxBACK_COLORS 0x01
-#define wxFORE_COLORS 0x02
-
-extern XColor itemColors[5] ;
-
-#define wxBACK_INDEX 0
-#define wxFORE_INDEX 1
-#define wxSELE_INDEX 2
-#define wxTOPS_INDEX 3
-#define wxBOTS_INDEX 4
-
-#define wxMAX_RGB 0xff
-#define wxMAX_SV 1000
-#define wxSIGN(x) ((x < 0) ? -x : x)
-#define wxH_WEIGHT 4
-#define wxS_WEIGHT 1
-#define wxV_WEIGHT 2
-
-typedef struct wx_hsv {
- int h,s,v;
- } wxHSV;
-
-#define wxMax3(x,y,z) ((x > y) ? ((x > z) ? x : z) : ((y > z) ? y : z))
-#define wxMin3(x,y,z) ((x < y) ? ((x < z) ? x : z) : ((y < z) ? y : z))
-
-void wxHSVToXColor(wxHSV *hsv,XColor *xcolor);
-void wxXColorToHSV(wxHSV *hsv,XColor *xcolor);
-void wxAllocNearestColor(Display *display,Colormap colormap,XColor *xcolor);
-void wxAllocColor(Display *display,Colormap colormap,XColor *xcolor);
-
-// ----------------------------------------------------------------------------
-// accessors for C modules
-// ----------------------------------------------------------------------------
-
-// extern "C" XtAppContext wxGetAppContext();
+// Checks if any of our children are finished.
+// implemented in src/x11/utils.cpp
+void wxCheckForFinishedChildren();