class wxMenu : public wxEvtHandler
{
public:
- %addtofunc wxMenu "self._setOORInfo(self)"
+ %pythonAppend wxMenu "self._setOORInfo(self)"
wxMenu(const wxString& title = wxPyEmptyString, long style = 0);
// append any kind of item (normal/check/radio/separator)
- void Append(int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString,
- wxItemKind kind = wxITEM_NORMAL);
+ wxMenuItem* Append(int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString,
+ wxItemKind kind = wxITEM_NORMAL);
// append a separator to the menu
- void AppendSeparator();
+ wxMenuItem* AppendSeparator();
// append a check item
- void AppendCheckItem(int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString);
+ wxMenuItem* AppendCheckItem(int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString);
// append a radio item
- void AppendRadioItem(int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString);
+ wxMenuItem* AppendRadioItem(int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString);
// append a submenu
- %name(AppendMenu)void Append(int id,
- const wxString& text,
- wxMenu *submenu,
- const wxString& help = wxPyEmptyString);
+ %name(AppendMenu) wxMenuItem* Append(int id,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxPyEmptyString);
// the most generic form of Append() - append anything
- %name(AppendItem) void Append(wxMenuItem *item);
+ %name(AppendItem) wxMenuItem* Append(wxMenuItem *item);
// insert a break in the menu (only works when appending the items, not
// inserting them)
virtual void Break();
// insert an item before given position
- %name(InsertItem) bool Insert(size_t pos, wxMenuItem *item);
+ %name(InsertItem) wxMenuItem* Insert(size_t pos, wxMenuItem *item);
// insert an item before given position
- void Insert(size_t pos,
- int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString,
- wxItemKind kind = wxITEM_NORMAL);
+ wxMenuItem* Insert(size_t pos,
+ int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString,
+ wxItemKind kind = wxITEM_NORMAL);
// insert a separator
- void InsertSeparator(size_t pos);
+ wxMenuItem* InsertSeparator(size_t pos);
// insert a check item
- void InsertCheckItem(size_t pos,
- int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString);
+ wxMenuItem* InsertCheckItem(size_t pos,
+ int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString);
// insert a radio item
- void InsertRadioItem(size_t pos,
- int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString);
+ wxMenuItem* InsertRadioItem(size_t pos,
+ int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString);
// insert a submenu
- %name(InsertMenu) void Insert(size_t pos,
- int id,
- const wxString& text,
- wxMenu *submenu,
- const wxString& help = wxPyEmptyString);
+ %name(InsertMenu) wxMenuItem* Insert(size_t pos,
+ int id,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxPyEmptyString);
// prepend an item to the menu
- %name(PrependItem)void Prepend(wxMenuItem *item);
+ %name(PrependItem) wxMenuItem* Prepend(wxMenuItem *item);
// prepend any item to the menu
- void Prepend(int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString,
- wxItemKind kind = wxITEM_NORMAL);
+ wxMenuItem* Prepend(int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString,
+ wxItemKind kind = wxITEM_NORMAL);
// prepend a separator
- void PrependSeparator();
+ wxMenuItem* PrependSeparator();
// prepend a check item
- void PrependCheckItem(int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString);
+ wxMenuItem* PrependCheckItem(int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString);
// prepend a radio item
- void PrependRadioItem(int id,
- const wxString& text,
- const wxString& help = wxPyEmptyString);
+ wxMenuItem* PrependRadioItem(int id,
+ const wxString& text,
+ const wxString& help = wxPyEmptyString);
// prepend a submenu
- %name(PrependMenu)void Prepend(int id,
- const wxString& text,
- wxMenu *submenu,
- const wxString& help = wxPyEmptyString);
+ %name(PrependMenu) wxMenuItem* Prepend(int id,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxPyEmptyString);
// detach an item from the menu, but don't delete it so that it can be
// added back later (but if it's not, the caller is responsible for
class wxMenuBar : public wxWindow
{
public:
- %addtofunc wxMenuBar "self._setOORInfo(self)"
+ %pythonAppend wxMenuBar "self._setOORInfo(self)"
wxMenuBar(long style = 0);