// CreateDialog
-#ifdef CreateDialog
+//#ifdef(CreateDialog)
+#if !defined(__WXWINCE__) && defined(CreateDialog)
#undef CreateDialog
inline HWND CreateDialog(HINSTANCE hInstance,
}
#endif
+// LoadMenu
+
+#ifdef LoadMenu
+ #undef LoadMenu
+
+ inline HMENU LoadMenu(HINSTANCE instance, LPCTSTR name)
+ {
+ #ifdef _UNICODE
+ return LoadMenuW(instance, name);
+ #else
+ return LoadMenuA(instance, name);
+ #endif
+ }
+#endif
+
+// FindText
+
+#ifdef FindText
+ #undef FindText
+
+ inline HWND APIENTRY FindText(LPFINDREPLACE lpfindreplace)
+ {
+ #ifdef UNICODE
+ return FindTextW(lpfindreplace);
+ #else
+ return FindTextA(lpfindreplace);
+ #endif // !UNICODE
+ }
+#endif
+
// GetCharWidth
#ifdef GetCharWidth
#endif
#endif
+// PlaySound
+
+#ifdef PlaySound
+ #undef PlaySound
+ #ifdef _UNICODE
+ inline BOOL PlaySound(LPCWSTR pszSound, HMODULE hMod, DWORD fdwSound)
+ {
+ return PlaySoundW(pszSound, hMod, fdwSound);
+ }
+ #else
+ inline BOOL PlaySound(LPCSTR pszSound, HMODULE hMod, DWORD fdwSound)
+ {
+ return PlaySoundA(pszSound, hMod, fdwSound);
+ }
+ #endif
+#endif
+
// GetClassName
#ifdef GetClassName
#endif
#endif
+
+/*
+ When this file is included, sometimes the wxCHECK_W32API_VERSION macro
+ is undefined. With for example CodeWarrior this gives problems with
+ the following code:
+ #if 0 && wxCHECK_W32API_VERSION( 0, 5 )
+ Because CodeWarrior does macro expansion before test evaluation.
+ We define wxCHECK_W32API_VERSION here if it's undefined.
+*/
+#if !defined(__GNUG__) && !defined(wxCHECK_W32API_VERSION)
+ #define wxCHECK_W32API_VERSION(maj, min) (0)
+#endif
+
// StartDoc
#ifdef StartDoc
}
#endif
+// LoadIcon
+#ifdef LoadIcon
+ #undef LoadIcon
+ inline HICON LoadIcon(HINSTANCE hInstance, LPCTSTR lpIconName)
+ {
+ #ifdef _UNICODE
+ return LoadIconW(hInstance, lpIconName);
+ #else // ANSI
+ return LoadIconA(hInstance, lpIconName);
+ #endif // Unicode/ANSI
+ }
+#endif // LoadIcon
+
+// LoadBitmap
+#ifdef LoadBitmap
+ #undef LoadBitmap
+ inline HBITMAP LoadBitmap(HINSTANCE hInstance, LPCTSTR lpBitmapName)
+ {
+ #ifdef _UNICODE
+ return LoadBitmapW(hInstance, lpBitmapName);
+ #else // ANSI
+ return LoadBitmapA(hInstance, lpBitmapName);
+ #endif // Unicode/ANSI
+ }
+#endif // LoadBitmap
+
// LoadLibrary
#ifdef LoadLibrary
// For WINE
-#if defined(GetWindowStyle) || defined(__WXWINE__)
+#if defined(GetWindowStyle)
#undef GetWindowStyle
#endif
}
#endif
+
+#ifdef Yield
+ #undef Yield
+#endif
+
+
+#if defined(__WXWINCE__) && defined(DrawIcon) //#ifdef DrawIcon
+ #undef DrawIcon
+ inline BOOL DrawIcon(HDC hdc, int x, int y, HICON hicon)
+ {
+ return DrawIconEx(hdc,x,y,hicon,0,0,0,NULL, DI_NORMAL) ;
+ }
+#endif
+
+
// GetWindowProc
//ifdef GetWindowProc
// #undef GetWindowProc