int indexAccel = -1,
wxRect *rectBounds = NULL);
- virtual void DrawFocusRect(wxDC& dc, const wxRect& rect, int flags = 0);
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
virtual void DrawButtonBorder(wxDC& dc,
const wxRect& rect,
case TITLEBAR_ACTIVE:
case HIGHLIGHT_TEXT:
case DESKTOP:
+ case FRAME:
return GetBg();
case MAX:
case wxBORDER_STATIC:
case wxBORDER_RAISED:
case wxBORDER_SUNKEN:
+ case wxBORDER_THEME:
width = 1;
break;
-
+ /*
case wxBORDER_DOUBLE:
width = 2;
break;
-
+ */
default:
wxFAIL_MSG(_T("unknown border type"));
// fall through
dc.DrawLine(x, y1, x, y2 + 1);
}
-void wxMonoRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect, int flags)
+void wxMonoRenderer::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int flags)
{
// no need to draw the focus rect for selected items, it would be invisible
// anyhow
int indexAccel,
wxRect *rectBounds)
{
- dc.SetTextForeground(m_penFg.GetColour());
dc.DrawLabel(label, image, rect, alignment, indexAccel, rectBounds);
if ( flags & wxCONTROL_DISABLED )
#if wxUSE_TOOLBAR
-void wxMonoRenderer::DrawToolBarButton(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmap,
- const wxRect& rect,
- int flags,
- long style,
- int tbarStyle)
+void wxMonoRenderer::DrawToolBarButton(wxDC& WXUNUSED(dc),
+ const wxString& WXUNUSED(label),
+ const wxBitmap& WXUNUSED(bitmap),
+ const wxRect& WXUNUSED(rect),
+ int WXUNUSED(flags),
+ long WXUNUSED(style),
+ int WXUNUSED(tbarStyle))
{
wxFAIL_MSG(_T("TODO"));
}
-wxSize wxMonoRenderer::GetToolBarButtonSize(wxCoord *separator) const
+wxSize wxMonoRenderer::GetToolBarButtonSize(wxCoord *WXUNUSED(separator)) const
{
wxFAIL_MSG(_T("TODO"));
#if wxUSE_NOTEBOOK
-void wxMonoRenderer::DrawTab(wxDC& dc,
- const wxRect& rect,
- wxDirection dir,
- const wxString& label,
- const wxBitmap& bitmap,
- int flags,
- int indexAccel)
+void wxMonoRenderer::DrawTab(wxDC& WXUNUSED(dc),
+ const wxRect& WXUNUSED(rect),
+ wxDirection WXUNUSED(dir),
+ const wxString& WXUNUSED(label),
+ const wxBitmap& WXUNUSED(bitmap),
+ int WXUNUSED(flags),
+ int WXUNUSED(indexAccel))
{
wxFAIL_MSG(_T("TODO"));
}
#if wxUSE_COMBOBOX
-void wxMonoRenderer::GetComboBitmaps(wxBitmap *bmpNormal,
- wxBitmap *bmpFocus,
- wxBitmap *bmpPressed,
- wxBitmap *bmpDisabled)
+void wxMonoRenderer::GetComboBitmaps(wxBitmap *WXUNUSED(bmpNormal),
+ wxBitmap *WXUNUSED(bmpFocus),
+ wxBitmap *WXUNUSED(bmpPressed),
+ wxBitmap *WXUNUSED(bmpDisabled))
{
wxFAIL_MSG(_T("TODO"));
}
#if wxUSE_MENUS
-void wxMonoRenderer::DrawMenuBarItem(wxDC& dc,
- const wxRect& rect,
- const wxString& label,
- int flags,
- int indexAccel)
+void wxMonoRenderer::DrawMenuBarItem(wxDC& WXUNUSED(dc),
+ const wxRect& WXUNUSED(rect),
+ const wxString& WXUNUSED(label),
+ int WXUNUSED(flags),
+ int WXUNUSED(indexAccel))
{
wxFAIL_MSG(_T("TODO"));
}
-void wxMonoRenderer::DrawMenuItem(wxDC& dc,
- wxCoord y,
- const wxMenuGeometryInfo& geometryInfo,
- const wxString& label,
- const wxString& accel,
- const wxBitmap& bitmap,
- int flags,
- int indexAccel)
+void wxMonoRenderer::DrawMenuItem(wxDC& WXUNUSED(dc),
+ wxCoord WXUNUSED(y),
+ const wxMenuGeometryInfo& WXUNUSED(geometryInfo),
+ const wxString& WXUNUSED(label),
+ const wxString& WXUNUSED(accel),
+ const wxBitmap& WXUNUSED(bitmap),
+ int WXUNUSED(flags),
+ int WXUNUSED(indexAccel))
{
wxFAIL_MSG(_T("TODO"));
}
-void wxMonoRenderer::DrawMenuSeparator(wxDC& dc,
- wxCoord y,
- const wxMenuGeometryInfo& geomInfo)
+void wxMonoRenderer::DrawMenuSeparator(wxDC& WXUNUSED(dc),
+ wxCoord WXUNUSED(y),
+ const wxMenuGeometryInfo& WXUNUSED(geomInfo))
{
wxFAIL_MSG(_T("TODO"));
}
-wxSize wxMonoRenderer::GetMenuBarItemSize(const wxSize& sizeText) const
+wxSize wxMonoRenderer::GetMenuBarItemSize(const wxSize& WXUNUSED(sizeText)) const
{
wxFAIL_MSG(_T("TODO"));
return wxSize();
}
-wxMenuGeometryInfo *wxMonoRenderer::GetMenuGeometry(wxWindow *win,
- const wxMenu& menu) const
+wxMenuGeometryInfo *wxMonoRenderer::GetMenuGeometry(wxWindow *WXUNUSED(win),
+ const wxMenu& WXUNUSED(menu)) const
{
wxFAIL_MSG(_T("TODO"));
#if wxUSE_SLIDER
-void wxMonoRenderer::DrawSliderShaft(wxDC& dc,
- const wxRect& rect,
- int lenThumb,
- wxOrientation orient,
- int flags,
- long style,
- wxRect *rectShaft)
+void wxMonoRenderer::DrawSliderShaft(wxDC& WXUNUSED(dc),
+ const wxRect& WXUNUSED(rect),
+ int WXUNUSED(lenThumb),
+ wxOrientation WXUNUSED(orient),
+ int WXUNUSED(flags),
+ long WXUNUSED(style),
+ wxRect *WXUNUSED(rectShaft))
{
wxFAIL_MSG(_T("TODO"));
}
-void wxMonoRenderer::DrawSliderThumb(wxDC& dc,
- const wxRect& rect,
- wxOrientation orient,
- int flags,
- long style)
+void wxMonoRenderer::DrawSliderThumb(wxDC& WXUNUSED(dc),
+ const wxRect& WXUNUSED(rect),
+ wxOrientation WXUNUSED(orient),
+ int WXUNUSED(flags),
+ long WXUNUSED(style))
{
wxFAIL_MSG(_T("TODO"));
}
-void wxMonoRenderer::DrawSliderTicks(wxDC& dc,
- const wxRect& rect,
- int lenThumb,
- wxOrientation orient,
- int start,
- int end,
- int step,
- int flags,
- long style)
+void wxMonoRenderer::DrawSliderTicks(wxDC& WXUNUSED(dc),
+ const wxRect& WXUNUSED(rect),
+ int WXUNUSED(lenThumb),
+ wxOrientation WXUNUSED(orient),
+ int WXUNUSED(start),
+ int WXUNUSED(end),
+ int WXUNUSED(step),
+ int WXUNUSED(flags),
+ long WXUNUSED(style))
{
wxFAIL_MSG(_T("TODO"));
}
}
-wxRect wxMonoRenderer::GetSliderShaftRect(const wxRect& rect,
- int lenThumb,
- wxOrientation orient,
- long style) const
+wxRect wxMonoRenderer::GetSliderShaftRect(const wxRect& WXUNUSED(rect),
+ int WXUNUSED(lenThumb),
+ wxOrientation WXUNUSED(orient),
+ long WXUNUSED(style)) const
{
wxFAIL_MSG(_T("TODO"));
return wxRect();
}
-wxSize wxMonoRenderer::GetSliderThumbSize(const wxRect& rect,
- int lenThumb,
- wxOrientation orient) const
+wxSize wxMonoRenderer::GetSliderThumbSize(const wxRect& WXUNUSED(rect),
+ int WXUNUSED(lenThumb),
+ wxOrientation WXUNUSED(orient)) const
{
wxFAIL_MSG(_T("TODO"));
const wxRect& rect,
int WXUNUSED(flags))
{
- DrawSolidRect(dc, wxMONO_FG_COL, rect);
+ DrawSolidRect(dc, wxMONO_BG_COL, rect);
+
+ // manually draw stipple pattern (wxDFB doesn't implement the wxSTIPPLE
+ // brush style):
+ dc.SetPen(m_penFg);
+ for ( wxCoord y = rect.GetTop(); y <= rect.GetBottom(); y++ )
+ {
+ for ( wxCoord x = rect.GetLeft() + (y % 2); x <= rect.GetRight(); x+=2 )
+ {
+ dc.DrawPoint(x, y);
+ }
+ }
}
void wxMonoRenderer::DrawScrollbarShaft(wxDC& dc,