struct RGBColor;
// Colour
-class WXDLLEXPORT wxColour: public wxColourBase
+class WXDLLIMPEXP_CORE wxColour: public wxColourBase
{
public:
// constructors
// ------------
-
- // default
- wxColour() { }
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
- // dtor
- virtual ~wxColour();
+ // default copy ctor and dtor are ok
// accessors
- bool IsOk() const;
+ virtual bool IsOk() const { return m_cgColour; }
ChannelType Red() const { return m_red; }
ChannelType Green() const { return m_green; }
// comparison
bool operator == (const wxColour& colour) const;
-
+
bool operator != (const wxColour& colour) const { return !(*this == colour); }
CGColorRef GetPixel() const { return m_cgColour; };
-
+
CGColorRef GetCGColor() const { return m_cgColour; };
CGColorRef CreateCGColor() const { return wxCFRetain( (CGColorRef)m_cgColour ); };
-
+
void GetRGBColor( RGBColor *col ) const;
// Mac-specific ctor and assignment operator from the native colour
wxColour(const RGBColor& col);
wxColour& operator=(const RGBColor& col);
wxColour& operator=(CGColorRef col);
+ wxColour& operator=(const wxColour& col);
protected :
-
-
virtual void
InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a);
void InitRGBColor( const RGBColor& col );