\section{\class{wxBitmapDataObject}}\label{wxbitmapdataobject}
wxBitmapDataObject is a specialization of wxDataObject for bitmap data. It can
-be used without change to paste data into the
+be used without change to paste data into the
\helpref{wxClipboard}{wxclipboard} or a \helpref{wxDropSource}{wxdropsource}. A
user may wish to derive a new class from this class for providing a bitmap
on-demand in order to minimize memory consumption when offering data in several
\wxheading{Virtual functions to override}
-This class may be used as is, but
+This class may be used as is, but
\helpref{GetBitmap}{wxbitmapdataobjectgetbitmap} may be overridden to increase
efficiency.
\wxheading{See also}
-\helpref{Clipboard and drag and drop overview}{wxdndoverview},
-\helpref{wxDataObject}{wxdataobject},
-\helpref{wxDataObjectSimple}{wxdataobjectsimple},
-\helpref{wxFileDataObject}{wxfiledataobject},
-\helpref{wxTextDataObject}{wxtextdataobject},
+\helpref{Clipboard and drag and drop overview}{wxdndoverview},
+\helpref{wxDataObject}{wxdataobject},
+\helpref{wxDataObjectSimple}{wxdataobjectsimple},
+\helpref{wxFileDataObject}{wxfiledataobject},
+\helpref{wxTextDataObject}{wxtextdataobject},
\helpref{wxDataObject}{wxdataobject}
\func{}{wxBitmapDataObject}{\param{const wxBitmap\& }{bitmap = wxNullBitmap}}
-Constructor, optionally passing a bitmap (otherwise use
-\helpref{SetBitmap}{wxbitmapdataobjectsetbitmap} later)
+Constructor, optionally passing a bitmap (otherwise use
+\helpref{SetBitmap}{wxbitmapdataobjectsetbitmap} later).
\membersection{wxBitmapDataObject::GetBitmap}\label{wxbitmapdataobjectgetbitmap}