#ifndef __WX_COCOA_DC_H__
#define __WX_COCOA_DC_H__
-class WXDLLEXPORT wxDC;
+DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform);
+
+class WXDLLIMPEXP_FWD_CORE wxDC;
WX_DECLARE_LIST(wxDC, wxCocoaDCStack);
//=========================================================================
//-------------------------------------------------------------------------
public:
wxDC();
- ~wxDC();
+ virtual ~wxDC();
//-------------------------------------------------------------------------
// wxCocoa specifics
static WX_NSTextStorage sm_cocoaNSTextStorage;
static WX_NSLayoutManager sm_cocoaNSLayoutManager;
static WX_NSTextContainer sm_cocoaNSTextContainer;
+ // Create a simple Wx to Bounds transform (just flip the coordinate system)
+ static WX_NSAffineTransform CocoaGetWxToBoundsTransform(bool isFlipped, float height);
protected:
// DC stack
static wxCocoaDCStack sm_cocoaDCStack;
void CocoaUnwindStackAndLoseFocus();
// DC flipping/transformation
void CocoaApplyTransformations();
- float m_cocoaHeight;
- bool m_cocoaFlipped;
+ void CocoaUnapplyTransformations();
+ WX_NSAffineTransform m_cocoaWxToBoundsTransform;
+// Get bounds rect (for Clear())
+ // note: we use void * to mean NSRect * so that we can avoid
+ // putting NSRect in the headers.
+ virtual bool CocoaGetBounds(void *rectData);
// Blitting
virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
virtual void StartPage(void) {};
virtual void EndPage(void) {};
- virtual void SetFont(const wxFont& font) {}
+ virtual void SetFont(const wxFont& font);
virtual void SetPen(const wxPen& pen);
virtual void SetBrush(const wxBrush& brush);
virtual void SetBackground(const wxBrush& brush);
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
- wxFont *theFont = NULL) const;
+ const wxFont *theFont = NULL) const;
virtual bool CanDrawBitmap() const;
virtual bool CanGetTextExtent() const;