/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/mslu.h
-// Purpose: Fixes for bugs in MSLU
+// Purpose: MSLU-related declarations
// Author: Vaclav Slavik
-// Modified by:
+// Modified by: Vadim Zeitlin to move out various functions to other files
+// to fix header inter-dependencies
// Created: 2002/02/17
// RCS-ID: $Id$
// Copyright: (c) 2002 Vaclav Slavik
#define _WX_MSLU_H_
#include "wx/defs.h"
-#include "wx/utils.h"
-#include "wx/wxchar.h"
-//------------------------------------------------------------------------
-
-WXDLLEXPORT bool wxUsingUnicowsDll();
-
-#if wxUSE_UNICODE_MSLU
-
-//------------------------------------------------------------------------
-// Wrongly implemented functions from unicows.dll
-//------------------------------------------------------------------------
-
-#if wxUSE_GUI
-
-WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
- WXLPARAM lData, WXWPARAM wData,
- int x, int y, int cx, int cy,
- unsigned int flags);
-#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
- wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
- ld, wd, x, y, cx, cy, flags)
-
-WXDLLEXPORT int wxMSLU_GetOpenFileNameW(void *ofn);
-#define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn)
-
-WXDLLEXPORT int wxMSLU_GetSaveFileNameW(void *ofn);
-#define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn)
-
-#endif
-
-//------------------------------------------------------------------------
-// Missing libc file manipulation functions in Win9x
-//------------------------------------------------------------------------
-
-WXDLLIMPEXP_BASE int wxMSLU__trename(const wxChar *oldname, const wxChar *newname);
-WXDLLIMPEXP_BASE int wxMSLU__tremove(const wxChar *name);
-
-#if defined( __VISUALC__ ) \
- || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
- || ( defined(__MWERKS__) && defined(__WXMSW__) ) \
- || ( defined(__BORLANDC__) && (__BORLANDC__ > 0x460) )
-WXDLLIMPEXP_BASE int wxMSLU__wopen(const wxChar *name, int flags, int mode);
-WXDLLIMPEXP_BASE int wxMSLU__waccess(const wxChar *name, int mode);
-WXDLLIMPEXP_BASE int wxMSLU__wmkdir(const wxChar *name);
-WXDLLIMPEXP_BASE int wxMSLU__wrmdir(const wxChar *name);
-WXDLLIMPEXP_BASE int wxMSLU__wstat(const wxChar *name, struct _stat *buffer);
-WXDLLIMPEXP_BASE int wxMSLU__wstati64(const wxChar *name, struct _stati64 *buffer);
-#endif
-
-#endif // wxUSE_UNICODE_MSLU
+// Returns true if we are running under Unicode emulation in Win9x environment.
+// Workaround hacks take effect only if this condition is met
+// (NB: this function is needed even if !wxUSE_UNICODE_MSLU)
+WXDLLIMPEXP_BASE bool wxUsingUnicowsDll();
#endif // _WX_MSLU_H_