wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds,
wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSIMPLE_BORDER|wxFRAME_NO_TASKBAR|wxSTAY_ON_TOP);
wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds,
wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSIMPLE_BORDER|wxFRAME_NO_TASKBAR|wxSTAY_ON_TOP);
wxSplashScreenWindow* GetSplashWindow() const { return m_window; }
int GetTimeout() const { return m_milliseconds; }
wxSplashScreenWindow* GetSplashWindow() const { return m_window; }
int GetTimeout() const { return m_milliseconds; }
{
public:
wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxNO_BORDER);
void OnPaint(wxPaintEvent& event);
void OnEraseBackground(wxEraseEvent& event);
{
public:
wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxNO_BORDER);
void OnPaint(wxPaintEvent& event);
void OnEraseBackground(wxEraseEvent& event);
void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
wxBitmap& GetBitmap() { return m_bitmap; }
void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
wxBitmap& GetBitmap() { return m_bitmap; }