#ifdef __GNUG__
#pragma implementation "spinbutt.h"
+#pragma implementation "spinctlg.h"
#endif
#include "wx/spinbutt.h"
+#include "wx/spinctrl.h"
-#if !USE_SHARED_LIBRARY
+// put wxSpinCtrl here too because it doesn't have a separate file for it in
+// wxMotif (yet)
IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl)
-IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxScrollEvent);
-#endif
+IMPLEMENT_DYNAMIC_CLASS(wxSpinCtrl, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxNotifyEvent)
bool wxSpinButton::Create(wxWindow *parent, wxWindowID id, const wxPoint& WXUNUSED(pos), const wxSize& WXUNUSED(size),
long style, const wxString& name)