- wxCursor();
-
- // Copy constructors
- inline wxCursor(const wxCursor& cursor) { Ref(cursor); }
-
- wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
- const char maskBits[] = NULL);
-
- wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_XBM,
- int hotSpotX = 0, int hotSpotY = 0);
-
- wxCursor(wxStockCursor id);
- ~wxCursor();
-
- virtual bool Ok() const { return ((m_refData != NULL) && M_CURSORDATA->m_ok); }
-
- inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
- inline bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
- inline bool operator != (const wxCursor& cursor) const { return m_refData != cursor.m_refData; }
-
- // Motif-specific.
- // Create/get a cursor for the current display
- WXCursor GetXCursor(WXDisplay* display) ;
- // Make a cursor from standard id
- WXCursor MakeCursor(WXDisplay* display, wxStockCursor id);
+ wxCursor();
+
+ // Copy constructors
+ wxCursor(const wxCursor& cursor) { Ref(cursor); }
+
+ wxCursor(const char bits[], int width, int height,
+ int hotSpotX = -1, int hotSpotY = -1,
+ const char maskBits[] = NULL);
+
+ wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_XBM,
+ int hotSpotX = 0, int hotSpotY = 0);
+
+#if wxUSE_IMAGE
+ wxCursor(const wxImage& image);
+#endif
+
+ wxCursor(wxStockCursor id);
+ ~wxCursor();
+
+ virtual bool Ok() const;
+
+ wxCursor& operator = (const wxCursor& cursor)
+ { if (*this == cursor) return (*this); Ref(cursor); return *this; }
+ bool operator == (const wxCursor& cursor) const
+ { return m_refData == cursor.m_refData; }
+ bool operator != (const wxCursor& cursor) const
+ { return m_refData != cursor.m_refData; }
+
+ // Motif-specific.
+ // Create/get a cursor for the current display
+ WXCursor GetXCursor(WXDisplay* display) ;
+private:
+ void Create(const char bits[], int width, int height,
+ int hotSpotX = -1, int hotSpotY = -1,
+ const char maskBits[] = NULL);
+ void Create(WXPixmap cursor, WXPixmap mask, int hotSpotX, int hotSpotY);
+
+ // Make a cursor from standard id
+ WXCursor MakeCursor(WXDisplay* display, wxStockCursor id);