virtual ~wxColour();
- bool Ok() const { return m_refData != NULL; }
+ bool IsOk() const { return m_refData != NULL; }
bool operator == ( const wxColour& col ) const;
bool operator != ( const wxColour& col ) const { return !(*this == col); }
unsigned char Red() const;
unsigned char Green() const;
unsigned char Blue() const;
+ unsigned char Alpha() const;
// Implementation part
void CalcPixel( GdkColormap *cmap );
virtual void
InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
- virtual bool FromString(const wxChar *str);
+ virtual bool FromString(const wxString& str);
private:
DECLARE_DYNAMIC_CLASS(wxColour)