// Purpose: interface of wxFileConfig
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxFileConfig
- @wxheader{fileconf.h}
wxFileConfig implements wxConfigBase interface for
storing and retrieving configuration information using plain text files. The
Windows.
@library{wxbase}
- @category{misc}
+ @category{cfg}
@see wxFileConfig::Save
*/
class wxFileConfig : public wxConfigBase
{
public:
+
+ // New constructor: one size fits all. Specify wxCONFIG_USE_LOCAL_FILE or
+ // wxCONFIG_USE_GLOBAL_FILE to say which files should be used.
+ wxFileConfig(const wxString& appName = wxEmptyString,
+ const wxString& vendorName = wxEmptyString,
+ const wxString& localFilename = wxEmptyString,
+ const wxString& globalFilename = wxEmptyString,
+ long style = wxCONFIG_USE_LOCAL_FILE | wxCONFIG_USE_GLOBAL_FILE,
+ const wxMBConv& conv = wxConvAuto());
+
/**
Read the config data from the specified stream instead of the associated file,
as usual.
*/
static wxFileName GetLocalFile(const wxString& basename, int style = 0);
+ static wxString GetGlobalFileName(const wxString& szFile);
+ static wxString GetLocalFileName(const wxString& szFile, int style = 0);
+
/**
Saves all config data to the given stream, returns @true if data was saved
successfully or @false on error.
@see wxConfigBase::Flush
*/
- bool Save(wxOutputStream& os, const wxMBConv& conv = wxConvAuto());
+ virtual bool Save(wxOutputStream& os, const wxMBConv& conv = wxConvAuto());
/**
Allows to set the mode to be used for the config file creation. For example, to
@see wxCHANGE_UMASK()
*/
void SetUmask(int mode);
+
+ // implement inherited pure virtual functions
+ virtual void SetPath(const wxString& strPath);
+ virtual const wxString& GetPath() const;
+
+ virtual bool GetFirstGroup(wxString& str, long& lIndex) const;
+ virtual bool GetNextGroup (wxString& str, long& lIndex) const;
+ virtual bool GetFirstEntry(wxString& str, long& lIndex) const;
+ virtual bool GetNextEntry (wxString& str, long& lIndex) const;
+
+ virtual size_t GetNumberOfEntries(bool bRecursive = false) const;
+ virtual size_t GetNumberOfGroups(bool bRecursive = false) const;
+
+ virtual bool HasGroup(const wxString& strName) const;
+ virtual bool HasEntry(const wxString& strName) const;
+
+ virtual bool Flush(bool bCurrentOnly = false);
+
+ virtual bool RenameEntry(const wxString& oldName, const wxString& newName);
+ virtual bool RenameGroup(const wxString& oldName, const wxString& newName);
+
+ virtual bool DeleteEntry(const wxString& key, bool bGroupIfEmptyAlso = true);
+ virtual bool DeleteGroup(const wxString& szKey);
+ virtual bool DeleteAll();
};