directory.
@style{wxDIRCTRL_EDIT_LABELS}
Allow the folder and file labels to be editable.
+ @style{wxDIRCTRL_MULTIPLE}
+ Allows multiple files and folders to be selected.
@endStyleTable
@library{wxbase}
@category{ctrl}
- <!-- @appearance{genericdirctrl.png} -->
+ @appearance{genericdirctrl.png}
*/
class wxGenericDirCtrl : public wxControl
{
Default constructor.
*/
wxGenericDirCtrl();
+
/**
Main constructor.
@param name
The window name.
*/
- wxGenericDirCtrl(wxWindow* parent, const wxWindowID id = -1,
+ wxGenericDirCtrl(wxWindow* parent, const wxWindowID id = wxID_ANY,
const wxString& dir = wxDirDialogDefaultFolderStr,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxDIRCTRL_3D_INTERNAL|wxBORDER_SUNKEN,
+ long style = wxDIRCTRL_3D_INTERNAL,
const wxString& filter = wxEmptyString,
int defaultFilter = 0,
const wxString& name = wxTreeCtrlNameStr);
Create function for two-step construction. See wxGenericDirCtrl() for
details.
*/
- bool Create(wxWindow* parent, const wxWindowID id = -1,
+ bool Create(wxWindow* parent, const wxWindowID id = wxID_ANY,
const wxString& dir = wxDirDialogDefaultFolderStr,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = wxDIRCTRL_3D_INTERNAL|wxBORDER_SUNKEN,
- const wxString& filter = wxEmptyString,
- int defaultFilter = 0,
+ long style = wxDIRCTRL_3D_INTERNAL,
+ const wxString& filter = wxEmptyString, int defaultFilter = 0,
const wxString& name = wxTreeCtrlNameStr);
/**
*/
virtual wxString GetFilePath() const;
+ /**
+ Fills the array @a paths with the currently selected filepaths.
+
+ This function doesn't count a directory as a selection.
+ */
+ virtual void GetFilePaths(wxArrayString& paths) const;
+
/**
Returns the filter string.
*/
*/
virtual wxString GetPath() const;
+ /**
+ Fills the array @a paths with the selected directories and filenames.
+ */
+ virtual void GetPaths(wxArrayString& paths) const;
+
/**
Returns the root id for the tree control.
*/
control. If @false, they will not be displayed.
*/
virtual void ShowHidden(bool show);
+
+ /**
+ Selects the given item.
+
+ In multiple selection controls, can be also used to deselect a
+ currently selected item if the value of @a select is false.
+ Existing selections are not changed. Only visible items can be
+ (de)selected, otherwise use ExpandPath().
+ */
+ virtual void SelectPath(const wxString& path, bool select = true);
+
+ /**
+ Selects only the specified paths, clearing any previous selection.
+
+ Only supported when wxDIRCTRL_MULTIPLE is set.
+ */
+ virtual void SelectPaths(const wxArrayString& paths);
+
+ /**
+ Removes the selection from all currently selected items.
+ */
+ virtual void UnselectAll();
};