This class represents a dialog that shows a single or multi-line message,
with a choice of OK, Yes, No and Cancel buttons.
+ @beginStyleTable
+ @style{wxOK}
+ Puts an Ok button in the message box. May be combined with @c wxCANCEL.
+ @style{wxCANCEL}
+ Puts a Cancel button in the message box. Must be combined with
+ either @c wxOK or @c wxYES_NO.
+ @style{wxYES_NO}
+ Puts Yes and No buttons in the message box. May be combined with
+ @c wxCANCEL.
+ @style{wxNO_DEFAULT}
+ Makes the "No" button default, can only be used with @c wxYES_NO.
+ @style{wxCANCEL_DEFAULT}
+ Makes the "Cancel" button default, can only be used with @c wxCANCEL
+ @style{wxYES_DEFAULT}
+ Makes the "Yes" button default, this is the default behaviour and
+ this flag exists solely for symmetry with @c wxNO_DEFAULT.
+ @style{wxOK_DEFAULT}
+ Makes the "OK" button default, this is the default behaviour and
+ this flag exists solely for symmetry with @c wxCANCEL_DEFAULT.
+ @style{wxICON_EXCLAMATION}
+ Displays an exclamation mark symbol.
+ @style{wxICON_ERROR}
+ Displays an error symbol.
+ @style{wxICON_HAND}
+ Displays an error symbol, this is a MSW-inspired synonym for @c wxICON_ERROR.
+ @style{wxICON_QUESTION}
+ Displays a question mark symbol. This icon is automatically used
+ with @c wxYES_NO so it's usually unnecessary to specify it explicitly.
+ @style{wxICON_INFORMATION}
+ Displays an information symbol. This icon is used by default if
+ @c wxYES_NO is not given so it is usually unnecessary to specify it
+ explicitly.
+ @style{wxSTAY_ON_TOP}
+ Makes the message box stay on top of all other windows (currently
+ implemented only under MSW).
+ @endStyleTable
+
@library{wxcore}
@category{cmndlg}
- @see @ref overview_wxmessagedialogoverview "wxMessageDialog overview"
+ @see @ref overview_cmndlg_msg
*/
class wxMessageDialog : public wxDialog
{
public:
/**
Constructor specifying the message box properties.
-
Use ShowModal() to show the dialog.
- @a style may be a bit list of the following identifiers:
-
- @beginStyleTable
- @style{wxOK}
- Puts an Ok button in the message box. May be combined with @c
- wxCANCEL.
- @style{wxCANCEL}
- Puts a Cancel button in the message box. Must be combined with
- either @c wxOK or @c wxYES_NO.
- @style{wxYES_NO}
- Puts Yes and No buttons in the message box. May be combined with
- @c wxCANCEL.
- @style{wxNO_DEFAULT}
- Makes the "No" button default, can only be used with @c wxYES_NO.
- @style{wxCANCEL_DEFAULT}
- Makes the "Cancel" button default, can only be used with @c wxCANCEL
- @style{wxYES_DEFAULT}
- Makes the "Yes" button default, this is the default behaviour and
- this flag exists solely for symmetry with @c wxNO_DEFAULT.
- @style{wxOK_DEFAULT}
- Makes the "OK" button default, this is the default behaviour and
- this flag exists solely for symmetry with @c wxCANCEL_DEFAULT.
- @style{wxICON_EXCLAMATION}
- Displays an exclamation mark symbol.
- @style{wxICON_ERROR}
- Displays an error symbol.
- @style{wxICON_HAND}
- Displays an error symbol, this is a MSW-inspired synonym for @c
- wxICON_ERROR.
- @style{wxICON_QUESTION}
- Displays a question mark symbol. This icon is automatically used
- with @c wxYES_NO so it's usually unnecessary to specify it
- explicitly.
- @style{wxICON_INFORMATION}
- Displays an information symbol. This icon is used by default if @c
- wxYES_NO is not given so it is usually unnecessary to specify it
- explicitly.
- @style{wxSTAY_ON_TOP}
- Makes the message box stay on top of all other windows (currently
- implemented only under MSW).
- @endStyleTable
-
- Notice that not all styles are compatible: only one of @c wxOK and @c
- wxYES_NO may be specified (and one of them must be specified) and at
+ @a style may be a bit list of the identifiers described above.
+
+ Notice that not all styles are compatible: only one of @c wxOK and
+ @c wxYES_NO may be specified (and one of them must be specified) and at
most one default button style can be used and it is only valid if the
corresponding button is shown in the message box.
Dialog position (ignored under MSW).
*/
wxMessageDialog(wxWindow* parent, const wxString& message,
- const wxString& caption = "Message box",
+ const wxString& caption = wxMessageBoxCaptionStr,
long style = wxOK | wxCENTRE,
const wxPoint& pos = wxDefaultPosition);
which don't support extended messages, it is simply appended to the
normal message with a new line separating them.
*/
- void SetExtendedMessage(const wxString extendedMessage);
+ virtual void SetExtendedMessage(const wxString& extendedMessage);
/**
Sets the message shown by the dialog.
*/
- void SetMessage(const wxString msg);
+ virtual void SetMessage(const wxString& message);
/**
Overrides the default labels of the OK and Cancel buttons.
Please see the remarks in SetYesNoLabels() documentation.
*/
- bool SetYesNoCancelLabels(const ButtonLabel& yes, const ButtonLabel& no,
- const ButtonLabel& cancel);
+ virtual bool SetYesNoCancelLabels(const ButtonLabel& yes,
+ const ButtonLabel& no,
+ const ButtonLabel& cancel);
/**
Overrides the default labels of the Yes and No buttons.
virtual bool SetYesNoLabels(const ButtonLabel& yes, const ButtonLabel& no);
/**
- Shows the dialog, returning one of wxID_OK, wxID_CANCEL, wxID_YES,
- wxID_NO.
+ Shows the dialog, returning one of wxID_OK, wxID_CANCEL, wxID_YES, wxID_NO.
Notice that this method returns the identifier of the button which was
clicked unlike wxMessageBox() function.