+ /**
+ Adds all the icons contained in the file to the bundle; if the
+ collection already contains icons with the same width and height, they
+ are replaced by the new ones.
+ */
+ void AddIcon(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
+
+ /**
+ Adds all the icons contained in the stream to the bundle; if the
+ collection already contains icons with the same width and height, they
+ are replaced by the new ones.
+
+ Notice that, as well as in the constructor loading the icon bundle from
+ stream, the @a stream must be seekable, at least if more than one icon
+ is to be loaded from it.
+
+ @since 2.9.0
+ */
+ void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
+