- // returns the unique instance of this class, the pointer shouldn't be
- // deleted and is normally never NULL
- static wxSelectDispatcher *Get();
-
- // if we have any registered handlers, check for any pending events to them
- // and dispatch them -- this is used from wxX11 and wxDFB event loops
- // implementation
- static void DispatchPending();
+ // creates an instance of this class, the caller takes ownership of it
+ static wxSelectDispatcher *Create();