]> git.saurik.com Git - wxWidgets.git/blobdiff - src/motif/dcscreen.cpp
Silence warning about truncation since the comment says it ok
[wxWidgets.git] / src / motif / dcscreen.cpp
index 1b0597df23a1a5608bcd467fe710ada2ba3cc1a0..762a7401019aed02df95785a8da6b54531520119 100644 (file)
@@ -9,11 +9,11 @@
 // Licence:    wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation "dcscreen.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
 
 #include "wx/window.h"
+#include "wx/frame.h"
 #include "wx/dcscreen.h"
 #include "wx/utils.h"
 
@@ -59,11 +59,12 @@ wxScreenDC::wxScreenDC()
         &gcvalues);
     
     m_backgroundPixel = (int) gcvalues.background;
-    m_ok = TRUE;
+    m_ok = true;
 }
 
 wxScreenDC::~wxScreenDC()
 {
+    EndDrawingOnTop();
 }
 
 bool wxScreenDC::StartDrawingOnTop(wxWindow* window)
@@ -71,7 +72,7 @@ bool wxScreenDC::StartDrawingOnTop(wxWindow* window)
     wxRect rect;
     int x, y, width, height;
     window->GetPosition(& x, & y);
-    if (window->GetParent())
+    if (window->GetParent() && !window->IsKindOf(CLASSINFO(wxFrame)))
         window->GetParent()->ClientToScreen(& x, & y);
     window->GetSize(& width, & height);
     rect.x = x; rect.y = y;
@@ -83,7 +84,7 @@ bool wxScreenDC::StartDrawingOnTop(wxWindow* window)
 bool wxScreenDC::StartDrawingOnTop(wxRect* rect)
 {
     if (sm_overlayWindow)
-        return FALSE;
+        return false;
     
     Display *dpy = (Display*) wxGetDisplay();
     Pixmap screenPixmap = RootWindow(dpy, DefaultScreen(dpy));
@@ -113,10 +114,10 @@ bool wxScreenDC::StartDrawingOnTop(wxRect* rect)
     if (sm_overlayWindow)
     {
         XMapWindow(dpy, (Window) sm_overlayWindow);
-        return TRUE;
+        return true;
     }
     else
-        return FALSE;
+        return false;
 }
 
 bool wxScreenDC::EndDrawingOnTop()
@@ -125,8 +126,8 @@ bool wxScreenDC::EndDrawingOnTop()
     {
         XDestroyWindow((Display*) wxGetDisplay(), (Window) sm_overlayWindow);
         sm_overlayWindow = 0;
-        return TRUE;
+        return true;
     }
     else
-        return FALSE;
+        return false;
 }