wxImageRefData::~wxImageRefData()
{
- if (m_data)
+ if (m_data)
free( m_data );
}
wxBufferedInputStream bstream( stream );
return LoadFile(bstream, type);
}
- else
+ else
{
wxLogError( _("Can't load image from file '%s': file does not exist."), filename.c_str() );
wxBufferedInputStream bstream( stream );
return LoadFile(bstream, mimetype);
}
- else
+ else
{
wxLogError( _("Can't load image from file '%s': file does not exist."), filename.c_str() );
// create a DIB header
int headersize = sizeof(BITMAPINFOHEADER);
- LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") );
// Fill in the DIB header
lpDIBh->bmiHeader.biSize = headersize;
// create a DIB header
int headersize = sizeof(BITMAPINFOHEADER);
- LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
if( !lpDIBh )
{
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
int height = GetHeight();
// Create picture
-
+
wxBitmap bitmap( width , height , wxDisplayDepth() ) ;
-
+
// Create mask
-
+
if (HasMask())
{
/*
unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
-
+
mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height );
-
+
wxMask *mask = new wxMask();
mask->m_bitmap = gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, 1 );
-
+
bitmap.SetMask( mask );
*/
}
-
+
// Render
-
+
int r_mask = GetMaskRed();
int g_mask = GetMaskGreen();
int b_mask = GetMaskBlue();
-
+
CGrafPtr origPort ;
GDHandle origDevice ;
SetGWorld( bitmap.GetHBITMAP() , NULL ) ;
register unsigned char* data = GetData();
-
+
int index = 0;
for (int y = 0; y < height; y++)
{
unsigned char r = data[index++];
unsigned char g = data[index++];
unsigned char b = data[index++];
-
+
if ( r != lastr || g != lastg || b != lastb )
{
lastcolor.red = ( lastr << 8 ) + lastr ;
} // for height
SetGWorld( origPort , origDevice ) ;
-
+
return bitmap;
-
+
}
wxImage::wxImage( const wxBitmap &bitmap )
wxFAIL_MSG( "invalid bitmap" );
return;
}
-
+
// create an wxImage object
int width = bitmap.GetWidth();
int height = bitmap.GetHeight();
- Create( width, height );
+ Create( width, height );
/*
unsigned char *data = GetData();
if( !data )
wxFAIL_MSG( "could not allocate data for image" );
return;
}
-
+
// calc the number of bytes per scanline and padding in the DIB
int bytePerLine = width*3;
int sizeDWORD = sizeof( DWORD );
div_t lineBoundary = div( bytePerLine, sizeDWORD );
int padding = 0;
- if( lineBoundary.rem > 0 )
+ if( lineBoundary.rem > 0 )
{
padding = sizeDWORD - lineBoundary.rem;
bytePerLine += padding;
}
-
+
// create a DIB header
int headersize = sizeof(BITMAPINFOHEADER);
LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
free( lpDIBh );
return;
}
-
+
// copy data from the device-dependent bitmap to the DIB
HDC hdc = ::GetDC(NULL);
HBITMAP hbitmap;
hbitmap = (HBITMAP) bitmap.GetHBITMAP();
::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
-
+
// copy DIB data into the wxImage object
int i, j;
unsigned char *ptdata = data;
}
ptbits += padding;
}
-
+
// similarly, set data according to the possible mask bitmap
if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
{
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
- ::DeleteDC( memdc );
+ ::DeleteDC( memdc );
// background color set to RGB(16,16,16) in consistent with wxGTK
- unsigned char r=16, g=16, b=16;
+ unsigned char r=16, g=16, b=16;
ptdata = data;
ptbits = lpBits;
for( i=0; i<height; i++ )
ptbits += 3;
}
ptbits += padding;
- }
+ }
SetMaskColour( r, g, b );
SetMask( TRUE );
- }
+ }
else
{
SetMask( FALSE );
- }
- // free allocated resources
- ::ReleaseDC(NULL, hdc);
+ }
+ // free allocated resources
+ ::ReleaseDC(NULL, hdc);
free(lpDIBh);
free(lpBits);
*/
};
IMPLEMENT_DYNAMIC_CLASS(wxImageModule, wxModule)
+
+
+//-----------------------------------------------------------------------------
+
+// GRG, Dic/99
+// Counts and returns the number of different colours. Optionally stops
+// when it exceeds 'stopafter' different colours. This is useful, for
+// example, to see if the image can be saved as 8-bit (256 colour or
+// less, in this case it would be invoked as CountColours(256)). Default
+// value for stopafter is -1 (don't care).
+//
+unsigned long wxImage::CountColours( unsigned long stopafter )
+{
+ wxHashTable h;
+ wxNode *node;
+ wxHNode *hnode;
+ unsigned char r, g, b, *p;
+ unsigned long size, nentries, key;
+
+ p = GetData();
+ size = GetWidth() * GetHeight();
+ nentries = 0;
+
+ for (unsigned long j = 0; (j < size) && (nentries <= stopafter) ; j++)
+ {
+ r = *(p++);
+ g = *(p++);
+ b = *(p++);
+ key = (r << 16) | (g << 8) | b;
+
+ hnode = (wxHNode *) h.Get(key);
+
+ if (!hnode)
+ {
+ h.Put(key, (wxObject *)(new wxHNode));
+ nentries++;
+ }
+ }
+
+ // delete all HNodes
+ h.BeginFind();
+ while ((node = h.Next()) != NULL)
+ delete (wxHNode *)node->GetData();
+
+ return nentries;
+}
+
+
+// GRG, Dic/99
+// Computes the histogram of the image and fills a hash table, indexed
+// with integer keys built as 0xRRGGBB, containing wxHNode objects. Each
+// wxHNode contains an 'index' (useful to build a palette with the image
+// colours) and a 'value', which is the number of pixels in the image with
+// that colour.
+//
+unsigned long wxImage::ComputeHistogram( wxHashTable &h )
+{
+ unsigned char r, g, b, *p;
+ unsigned long size, nentries, key;
+ wxHNode *hnode;
+
+ p = GetData();
+ size = GetWidth() * GetHeight();
+ nentries = 0;
+
+ for (unsigned long j = 0; j < size; j++)
+ {
+ r = *(p++);
+ g = *(p++);
+ b = *(p++);
+ key = (r << 16) | (g << 8) | b;
+
+ hnode = (wxHNode *) h.Get(key);
+
+ if (hnode)
+ hnode->value++;
+ else
+ {
+ hnode = new wxHNode();
+ hnode->index = nentries++;
+ hnode->value = 1;
+
+ h.Put(key, (wxObject *)hnode);
+ }
+ }
+
+ return nentries;
+}
+
+