/////////////////////////////////////////////////////////////////////////////
-// Name: accel.cpp
+// Name: src/motif/accel.cpp
// Purpose: wxAcceleratorTable
// Author: Julian Smart
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "accel.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
-#include "wx/setup.h"
#include "wx/accel.h"
-#include "wx/string.h"
-#include "wx/utils.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/string.h"
+ #include "wx/utils.h"
+#endif
+
#include <ctype.h>
IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
class WXDLLEXPORT wxAcceleratorRefData: public wxObjectRefData
{
- friend class WXDLLEXPORT wxAcceleratorTable;
+ friend class wxAcceleratorTable;
public:
wxAcceleratorRefData();
- ~wxAcceleratorRefData();
+ virtual ~wxAcceleratorRefData();
public:
int m_count;
wxAcceleratorRefData::wxAcceleratorRefData()
{
m_count = 0;
- m_entries = (wxAcceleratorEntry*) NULL;
+ m_entries = NULL;
}
wxAcceleratorRefData::~wxAcceleratorRefData()
{
delete[] m_entries;
- m_entries = (wxAcceleratorEntry*) NULL;
+ m_entries = NULL;
m_count = 0;
}
wxAcceleratorTable::wxAcceleratorTable()
{
- m_refData = (wxAcceleratorRefData*) NULL;
+ m_refData = NULL;
}
wxAcceleratorTable::~wxAcceleratorTable()
}
// Create from an array
-wxAcceleratorTable::wxAcceleratorTable(int n, wxAcceleratorEntry entries[])
+wxAcceleratorTable::wxAcceleratorTable(int n, const wxAcceleratorEntry entries[])
{
wxAcceleratorRefData* data = new wxAcceleratorRefData;
m_refData = data;
}
-bool wxAcceleratorTable::Ok() const
+bool wxAcceleratorTable::IsOk() const
{
- return (m_refData != (wxAcceleratorRefData*) NULL);
+ return (m_refData != NULL);
}
int wxAcceleratorTable::GetCount() const
bool eventAltDown = event.AltDown();
bool eventCtrlDown = event.ControlDown();
bool eventShiftDown = event.ShiftDown();
- int eventKeyCode = event.KeyCode();
+ int eventKeyCode = event.GetKeyCode();
bool accAltDown = ((GetFlags() & wxACCEL_ALT) == wxACCEL_ALT);
bool accCtrlDown = ((GetFlags() & wxACCEL_CTRL) == wxACCEL_CTRL);
bool accShiftDown = ((GetFlags() & wxACCEL_SHIFT) == wxACCEL_SHIFT);
int accKeyCode = GetKeyCode();
int accKeyCode2 = GetKeyCode();
- if (isascii(accKeyCode2))
- accKeyCode2 = tolower(accKeyCode2);
+ if (wxIsascii(accKeyCode2))
+ accKeyCode2 = wxTolower(accKeyCode2);
return ((eventAltDown == accAltDown) && (eventCtrlDown == accCtrlDown) &&
(eventShiftDown == accShiftDown) &&
((eventKeyCode == accKeyCode || eventKeyCode == accKeyCode2))) ;
}
-