#include "wx/dynarray.h" // wxArrayInt
#include "wx/gdicmn.h" // wxPoint
-// Open Watcom 1.3 does allow only ios::rdbuf() while
-// we want something with streambuf parameter
-// Also, can't use streambuf if making or using a DLL :-(
-
+// some compilers don't have standard compliant rdbuf() (and MSVC has it only
+// in its new iostream library, not in the old one used with iostream.h)
#if defined(__WATCOMC__) || \
defined(__MWERKS__) || \
- (defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL)))
+ ((defined(__VISUALC5__) || defined(__VISUALC6__)) && wxUSE_IOSTREAMH)
#define wxHAS_TEXT_WINDOW_STREAM 0
#elif wxUSE_STD_IOSTREAM
#include "wx/ioswrap.h"
// constants
// ----------------------------------------------------------------------------
-extern WXDLLEXPORT_DATA(const char) wxTextCtrlNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxTextCtrlNameStr[];
// this is intentionally not enum to avoid warning fixes with
// typecasting from enum type to wxTextCoord
// ----------------------------------------------------------------------------
#define wxTE_NO_VSCROLL 0x0002
-#define wxTE_AUTO_SCROLL 0x0008
#define wxTE_READONLY 0x0010
#define wxTE_MULTILINE 0x0020
#define wxTE_LINEWRAP wxTE_CHARWRAP
#endif // WXWIN_COMPATIBILITY_2_6
+#if WXWIN_COMPATIBILITY_2_8
+ // this style is (or at least should be) on by default now, don't use it
+ #define wxTE_AUTO_SCROLL 0
+#endif // WXWIN_COMPATIBILITY_2_8
+
// force using RichEdit version 2.0 or 3.0 instead of 1.0 (default) for
// wxTE_RICH controls - can be used together with or instead of wxTE_RICH
#define wxTE_RICH2 0x8000
// wxTextAttr: a structure containing the visual attributes of a text
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxTextAttr
+class WXDLLIMPEXP_CORE wxTextAttr
{
public:
// ctors
// Partial equality test taking flags into account
bool EqPartial(const wxTextAttr& attr, int flags) const;
- // Create font from font attributes.
- wxFont CreateFont() const;
-
// Get attributes from font.
bool GetFontAttributes(const wxFont& font, int flags = wxTEXT_ATTR_FONT);
const wxString& GetFontFaceName() const { return m_fontFaceName; }
wxFontEncoding GetFontEncoding() const { return m_fontEncoding; }
- wxFont GetFont() const { return CreateFont(); }
+ wxFont GetFont() const;
const wxString& GetCharacterStyleName() const { return m_characterStyleName; }
const wxString& GetParagraphStyleName() const { return m_paragraphStyleName; }
// accessors
bool HasTextColour() const { return m_colText.Ok() && HasFlag(wxTEXT_ATTR_TEXT_COLOUR) ; }
bool HasBackgroundColour() const { return m_colBack.Ok() && HasFlag(wxTEXT_ATTR_BACKGROUND_COLOUR) ; }
- bool HasAlignment() const { return (m_textAlignment != wxTEXT_ALIGNMENT_DEFAULT) || HasFlag(wxTEXT_ATTR_ALIGNMENT) ; }
+ bool HasAlignment() const { return (m_textAlignment != wxTEXT_ALIGNMENT_DEFAULT) && HasFlag(wxTEXT_ATTR_ALIGNMENT) ; }
bool HasTabs() const { return HasFlag(wxTEXT_ATTR_TABS) ; }
bool HasLeftIndent() const { return HasFlag(wxTEXT_ATTR_LEFT_INDENT); }
bool HasRightIndent() const { return HasFlag(wxTEXT_ATTR_RIGHT_INDENT); }
// wxTextCtrl: a single or multiple line text zone where user can edit text
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxTextCtrlBase : public wxControl,
+class WXDLLIMPEXP_CORE wxTextCtrlBase : public wxControl,
#if wxHAS_TEXT_WINDOW_STREAM
public wxSTD streambuf,
#endif
wxTextCtrl& operator<<(const wxString& s);
wxTextCtrl& operator<<(int i);
wxTextCtrl& operator<<(long i);
- wxTextCtrl& operator<<(float f);
+ wxTextCtrl& operator<<(float f) { return *this << double(f); }
wxTextCtrl& operator<<(double d);
- wxTextCtrl& operator<<(const wxChar c);
+ wxTextCtrl& operator<<(char c) { return *this << wxString(c); }
+ wxTextCtrl& operator<<(wchar_t c) { return *this << wxString(c); }
// insert the character which would have resulted from this key event,
// return true if anything has been inserted
#elif defined(__WXGTK__)
#include "wx/gtk1/textctrl.h"
#elif defined(__WXMAC__)
- #include "wx/mac/textctrl.h"
+ #include "wx/osx/textctrl.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/textctrl.h"
#elif defined(__WXPM__)
#include "wx/os2/textctrl.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/textctrl.h"
#endif
// ----------------------------------------------------------------------------
// wxTextCtrl events
// ----------------------------------------------------------------------------
-BEGIN_DECLARE_EVENT_TYPES()
- DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED, 7)
- DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER, 8)
- DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL, 13)
- DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN, 14)
-END_DECLARE_EVENT_TYPES()
+extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_UPDATED;
+extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_ENTER;
+extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_URL;
+extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_MAXLEN;
-class WXDLLEXPORT wxTextUrlEvent : public wxCommandEvent
+class WXDLLIMPEXP_CORE wxTextUrlEvent : public wxCommandEvent
{
public:
wxTextUrlEvent(int winid, const wxMouseEvent& evtMouse,
// C++ stream to the wxTextCtrl given to its ctor during its lifetime.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxStreamToTextRedirector
+class WXDLLIMPEXP_CORE wxStreamToTextRedirector
{
private:
void Init(wxTextCtrl *text)