// Copyright: (c) 2002 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
-#ifdef __GNUG__
-#pragma implementation "xh_scwin.h"
-#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#if wxUSE_XRC
+
#include "wx/xrc/xh_scwin.h"
#include "wx/scrolwin.h"
+#include "wx/frame.h" // to get wxNO_3D
IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindowXmlHandler, wxXmlResourceHandler)
-wxScrolledWindowXmlHandler::wxScrolledWindowXmlHandler()
-: wxXmlResourceHandler()
+wxScrolledWindowXmlHandler::wxScrolledWindowXmlHandler()
+: wxXmlResourceHandler()
{
XRC_ADD_STYLE(wxHSCROLL);
XRC_ADD_STYLE(wxVSCROLL);
+
+ // wxPanel styles
+ XRC_ADD_STYLE(wxNO_3D);
+ XRC_ADD_STYLE(wxTAB_TRAVERSAL);
+ XRC_ADD_STYLE(wxWS_EX_VALIDATE_RECURSIVELY);
+
AddWindowStyles();
}
wxObject *wxScrolledWindowXmlHandler::DoCreateResource()
-{
+{
XRC_MAKE_INSTANCE(control, wxScrolledWindow)
control->Create(m_parentAsWindow,
SetupWindow(control);
CreateChildren(control);
-
+
return control;
}
{
return IsOfClass(node, wxT("wxScrolledWindow"));
}
+
+#endif // wxUSE_XRC