/////////////////////////////////////////////////////////////////////////////
-// Name: colour.cpp
+// Name: src/x11/colour.cpp
// Purpose: wxColour class
// Author: Julian Smart, Robert Roebling
// Modified by:
// Created: 17/09/98
-// RCS-ID: $Id$
// Copyright: (c) Julian Smart, Robert Roebling
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
-#ifdef __GNUG__
-#pragma implementation "colour.h"
-#endif
+#include "wx/colour.h"
-#include "wx/gdicmn.h"
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/gdicmn.h"
+#endif
#include "wx/x11/private.h"
// wxColour
//-----------------------------------------------------------------------------
-class wxColourRefData: public wxObjectRefData
+class wxColourRefData : public wxGDIRefData
{
public:
wxColourRefData()
m_color.green = 0;
m_color.blue = 0;
m_color.pixel = 0;
- m_colormap = (WXColormap *) NULL;
- m_hasPixel = FALSE;
+ m_colormap = NULL;
+ m_hasPixel = false;
+ }
+
+ wxColourRefData(const wxColourRefData& data)
+ {
+ m_color = data.m_color;
+ m_colormap = data.m_colormap;
+ m_hasPixel = data.m_hasPixel;
}
-
- ~wxColourRefData()
+
+ virtual ~wxColourRefData()
{
FreeColour();
}
- bool operator == (const wxColourRefData& data) const
+ bool operator==(const wxColourRefData& data) const
{
return (m_colormap == data.m_colormap &&
m_hasPixel == data.m_hasPixel &&
m_color.blue == data.m_color.blue &&
m_color.pixel == data.m_color.pixel);
}
-
+
void FreeColour();
void AllocColour( WXColormap cmap );
static unsigned short colMapAllocCounter[ 256 ];
};
-unsigned short wxColourRefData::colMapAllocCounter[ 256 ] =
-{
+unsigned short wxColourRefData::colMapAllocCounter[ 256 ] =
+{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
void wxColourRefData::FreeColour()
{
-#if 0
- if (m_colormap)
+ if (!m_colormap)
+ return;
+#if !wxUSE_NANOX
+ if ( wxTheApp &&
+ (wxTheApp->m_visualInfo->m_visualType == GrayScale ||
+ wxTheApp->m_visualInfo->m_visualType == PseudoColor) )
{
- Colormap cm = (Colormap)m_colormap;
+ int idx = m_color.pixel;
+ colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] - 1;
- GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) m_colormap;
- if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
- (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
+ if (colMapAllocCounter[ idx ] == 0)
{
- int idx = m_color.pixel;
- colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] - 1;
-
- if (colMapAllocCounter[ idx ] == 0)
- gdk_colormap_free_colors( m_colormap, &m_color, 1 );
+ unsigned long pixel = m_color.pixel;
+ XFreeColors( wxGlobalDisplay(), (Colormap) m_colormap, &pixel, 1, 0 );
}
}
#endif
FreeColour();
-#if 0
- GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) cmap;
- if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
- (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
+#if !wxUSE_NANOX
+ if ((wxTheApp->m_visualInfo->m_visualType == GrayScale) ||
+ (wxTheApp->m_visualInfo->m_visualType == PseudoColor))
{
- m_hasPixel = gdk_colormap_alloc_color( cmap, &m_color, FALSE, TRUE );
+ m_hasPixel = XAllocColor( wxGlobalDisplay(), (Colormap) cmap, &m_color );
int idx = m_color.pixel;
colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] + 1;
}
{
m_hasPixel = XAllocColor( wxGlobalDisplay(), (Colormap) cmap, &m_color );
}
+
m_colormap = cmap;
}
#define SHIFT (8*(sizeof(short int)-sizeof(char)))
-IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
-
-wxColour::wxColour( unsigned char red, unsigned char green, unsigned char blue )
-{
- m_refData = new wxColourRefData();
- M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
- M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
- M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
- M_COLDATA->m_color.pixel = 0;
-}
-
-void wxColour::InitFromName( const wxString &colourName )
-{
- wxNode *node = (wxNode *) NULL;
- if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
- {
- wxColour *col = (wxColour*)node->Data();
- UnRef();
- if (col) Ref( *col );
- }
- else
- {
- m_refData = new wxColourRefData();
- if (!XParseColor( wxGlobalDisplay(), (Colormap) M_COLDATA->m_colormap, colourName.mb_str(), &M_COLDATA->m_color ))
- {
- // VZ: asserts are good in general but this one is triggered by
- // calling wxColourDatabase::FindColour() with an
- // unrecognized colour name and this can't be avoided from the
- // user code, so don't give it here
- //
- // a better solution would be to changed code in FindColour()
-
- //wxFAIL_MSG( wxT("wxColour: couldn't find colour") );
-
- delete m_refData;
- m_refData = (wxObjectRefData *) NULL;
- }
- }
-}
-
wxColour::~wxColour()
{
}
bool wxColour::operator == ( const wxColour& col ) const
{
- if (m_refData == col.m_refData) return TRUE;
+ if (m_refData == col.m_refData) return true;
- if (!m_refData || !col.m_refData) return FALSE;
+ if (!m_refData || !col.m_refData) return false;
XColor *own = &(((wxColourRefData*)m_refData)->m_color);
XColor *other = &(((wxColourRefData*)col.m_refData)->m_color);
- if (own->red != other->red) return FALSE;
- if (own->blue != other->blue) return FALSE;
- if (own->green != other->green) return FALSE;
- return TRUE;
+ return (own->red == other->red)
+ && (own->green == other->green)
+ && (own->blue == other->blue) ;
+
}
-wxObjectRefData *wxColour::CreateRefData() const
+wxGDIRefData *wxColour::CreateGDIRefData() const
{
return new wxColourRefData;
}
-wxObjectRefData *wxColour::CloneRefData(const wxObjectRefData *data) const
+wxGDIRefData *wxColour::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxColourRefData(*(wxColourRefData *)data);
}
-void wxColour::Set( unsigned char red, unsigned char green, unsigned char blue )
+void wxColour::InitRGBA(unsigned char red, unsigned char green, unsigned char blue,
+ unsigned char WXUNUSED(alpha))
{
AllocExclusive();
-
- m_refData = new wxColourRefData();
+
+#if wxUSE_NANOX
+ M_COLDATA->m_color.red = ((unsigned short)red) ;
+ M_COLDATA->m_color.green = ((unsigned short)green) ;
+ M_COLDATA->m_color.blue = ((unsigned short)blue) ;
+#else
M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
+#endif
M_COLDATA->m_color.pixel = 0;
}
unsigned char wxColour::Red() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+ wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
+#if wxUSE_NANOX
+ return (unsigned char) M_COLDATA->m_color.red ;
+#else
return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
+#endif
}
unsigned char wxColour::Green() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+ wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
+#if wxUSE_NANOX
+ return (unsigned char) M_COLDATA->m_color.green ;
+#else
return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
+#endif
}
unsigned char wxColour::Blue() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+ wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
+#if wxUSE_NANOX
+ return (unsigned char) M_COLDATA->m_color.blue ;
+#else
return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
+#endif
}
void wxColour::CalcPixel( WXColormap cmap )
{
- if (!Ok()) return;
+ wxCHECK_RET( IsOk(), wxT("invalid colour") );
+
+ wxCHECK_RET( cmap, wxT("invalid colormap") );
M_COLDATA->AllocColour( cmap );
}
unsigned long wxColour::GetPixel() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+ wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
return M_COLDATA->m_color.pixel;
}
WXColor *wxColour::GetColor() const
{
- wxCHECK_MSG( Ok(), (WXColor *) NULL, wxT("invalid colour") );
+ wxCHECK_MSG( IsOk(), NULL, wxT("invalid colour") );
return (WXColor*) &M_COLDATA->m_color;
}
+
+bool wxColour::FromString(const wxString& name)
+{
+ Display *dpy = wxGlobalDisplay();
+ WXColormap colormap = wxTheApp->GetMainColormap( dpy );
+ XColor xcol;
+ if ( XParseColor( dpy, (Colormap)colormap, name.mbc_str(), &xcol ) )
+ {
+ UnRef();
+
+ m_refData = new wxColourRefData;
+ M_COLDATA->m_colormap = colormap;
+ M_COLDATA->m_color = xcol;
+ return true;
+ }
+
+ return wxColourBase::FromString(name);
+}