/////////////////////////////////////////////////////////////////////////////
-// Name: src/cocoa/bitmap.cpp
+// Name: src/cocoa/bitmap.mm
// Purpose: wxBitmap
// Author: David Elliott
// Modified by:
// Created: 2003/07/19
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
-// Licence: wxWindows licence
+// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
-#include "wx/setup.h"
-#include "wx/utils.h"
-#include "wx/palette.h"
+#include "wx/wxprec.h"
+
#include "wx/bitmap.h"
-#include "wx/icon.h"
-#include "wx/log.h"
-#include "wx/image.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/utils.h"
+ #include "wx/palette.h"
+ #include "wx/icon.h"
+ #include "wx/colour.h"
+ #include "wx/image.h"
+#endif //WX_PRECOMP
+
#include "wx/xpmdecod.h"
+#include "wx/rawbmp.h"
#include "wx/cocoa/autorelease.h"
#include "wx/cocoa/string.h"
#import <AppKit/NSBitmapImageRep.h>
#import <AppKit/NSGraphics.h>
+#import <AppKit/NSImage.h>
+#import <AppKit/NSColor.h>
+
+IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler, wxBitmapHandlerBase)
// ========================================================================
// wxBitmapRefData
(void)Create(w, h, d);
}
-wxBitmap::wxBitmap(void *data, wxBitmapType type, int width, int height, int depth)
+wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
}
return M_BITMAPDATA->m_cocoaNSBitmapImageRep;
}
+WX_NSImage wxBitmap::GetNSImage(bool useMask) const
+{
+ if(!Ok())
+ return nil;
+ NSImage *nsimage = [[[NSImage alloc]
+ initWithSize:NSMakeSize(GetWidth(), GetHeight())] autorelease];
+ if(!nsimage)
+ return nil;
+ [nsimage addRepresentation: M_BITMAPDATA->m_cocoaNSBitmapImageRep];
+ if(useMask && GetMask())
+ {
+ // Show before/after to prove that the bitmap itself is not changed
+ // even though we just composited onto the NSImage
+ wxLogTrace(wxTRACE_COCOA,wxT("Before: bpp=%d"),[M_BITMAPDATA->m_cocoaNSBitmapImageRep bitsPerPixel]);
+ NSImage *maskImage = [[NSImage alloc]
+ initWithSize:NSMakeSize(GetWidth(), GetHeight())];
+ [maskImage addRepresentation: GetMask()->GetNSBitmapImageRep()];
+ [nsimage lockFocus];
+ [maskImage compositeToPoint:NSZeroPoint operation:NSCompositeDestinationIn];
+ [nsimage unlockFocus];
+ [maskImage release];
+ wxLogTrace(wxTRACE_COCOA,wxT("After: bpp=%d"),[M_BITMAPDATA->m_cocoaNSBitmapImageRep bitsPerPixel]);
+ }
+ return nsimage;
+}
+
void wxBitmap::SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep)
{
if(!M_BITMAPDATA)
M_BITMAPDATA->m_bitmapMask = mask ;
}
-bool wxBitmap::Ok() const
+bool wxBitmap::IsOk() const
{
return m_refData && M_BITMAPDATA->m_ok;
}
hasAlpha: NO
isPlanar: NO
colorSpaceName: NSCalibratedRGBColorSpace
- bytesPerRow: 0
+ bytesPerRow: 0 // NOTE: Contrary to Apple documentation Mac OS
+ // 10.4 will add padding bytes when 0 is used here
bitsPerPixel: 0];
- wxLogDebug("M_BITMAPDATA=%p NSBitmapImageRep bitmapData=%p", M_BITMAPDATA, [M_BITMAPDATA->m_cocoaNSBitmapImageRep bitmapData]);
+ wxLogTrace(wxTRACE_COCOA,wxT("M_BITMAPDATA=%p NSBitmapImageRep bitmapData=%p"), M_BITMAPDATA, [M_BITMAPDATA->m_cocoaNSBitmapImageRep bitmapData]);
M_BITMAPDATA->m_ok = true;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
return true;
}
-bool wxBitmap::Create(void *data, wxBitmapType type, int width, int height, int depth)
+bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
return false;
}
-bool wxBitmap::CopyFromIcon(const wxIcon& icno)
+bool wxBitmap::CopyFromIcon(const wxIcon& icon)
{
- return false;
+ UnRef();
+ if(!icon.GetNSImage());
+ [icon.GetNSImage() lockFocus];
+ NSRect imageRect;
+ imageRect.origin.x = imageRect.origin.y = 0.0;
+ imageRect.size = [icon.GetNSImage() size];
+ NSBitmapImageRep *newBitmapRep = [[NSBitmapImageRep alloc] initWithFocusedViewRect:imageRect];
+ [icon.GetNSImage() unlockFocus];
+ if(!newBitmapRep)
+ return false;
+ m_refData = new wxBitmapRefData;
+ M_BITMAPDATA->m_cocoaNSBitmapImageRep = newBitmapRep;
+ M_BITMAPDATA->m_width = [newBitmapRep pixelsWide];
+ M_BITMAPDATA->m_height = [newBitmapRep pixelsHigh];
+ M_BITMAPDATA->m_depth = [newBitmapRep bitsPerSample]*[newBitmapRep samplesPerPixel];
+ M_BITMAPDATA->m_ok = true;
+ M_BITMAPDATA->m_numColors = 0;
+ M_BITMAPDATA->m_quality = 0;
+ M_BITMAPDATA->m_bitmapMask = NULL;
+ return true;
}
wxBitmap wxBitmap::GetSubBitmap(wxRect const&) const
wxImage wxBitmap::ConvertToImage() const
{
- if(!M_BITMAPDATA->m_ok)
- return wxImage(5,5)/*wxNullImage*/;
- return wxImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
-}
-
-bool wxBitmap::CreateFromXpm(const char **xpm)
-{
-#if wxUSE_IMAGE && wxUSE_XPM
- UnRef();
-
- wxCHECK_MSG( xpm, false, wxT("invalid XPM data") )
-
- wxXPMDecoder decoder;
- wxImage img = decoder.ReadData(xpm);
- wxCHECK_MSG( img.Ok(), false, wxT("invalid XPM data") )
-
- *this = wxBitmap(img);
- return true;
-#else
- return false;
-#endif
+ wxAutoNSAutoreleasePool pool;
+ if(!Ok())
+ return /*wxImage(5,5)*/wxNullImage;
+ NSImage *nsimage = GetNSImage(false /* don't use mask */);
+ wxImage newImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
+ [nsimage lockFocus];
+ for(int i=0; i < M_BITMAPDATA->m_width; i++)
+ {
+ // Don't let the pool get too big as you'll notice we're creating
+ // two autoreleased NSColor objects with every iteration.
+ wxAutoNSAutoreleasePool loopPool;
+ for(int j=0; j < M_BITMAPDATA->m_height; j++)
+ {
+ NSColor *pixelColor = NSReadPixel(NSMakePoint(i,M_BITMAPDATA->m_height - j - 1));
+ NSColor *color = [pixelColor colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
+ newImage.SetRGB(i,j,int([color redComponent]*255.0), int([color greenComponent]*255.0), int([color blueComponent]*255.0));
+ }
+ }
+ [nsimage unlockFocus];
+ return newImage;
}
bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
hasAlpha: NO
isPlanar: NO
colorSpaceName: NSCalibratedRGBColorSpace
- bytesPerRow: 0
+ bytesPerRow: image.GetWidth()*3
bitsPerPixel: 0];
+ // TODO: Specify bytesPerRow:0 and then use [bitmapImage bytesPerRow]
+ // so that the rows are aligned suitably for altivec by the OS (Tiger)
const int numBytes = image.GetWidth()*image.GetHeight()*3;
memcpy([bitmapImage bitmapData], image.GetData(), numBytes);
// TODO: Alpha and convert to desired depth
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
M_BITMAPDATA->m_cocoaNSBitmapImageRep = bitmapImage;
- M_BITMAPDATA->m_bitmapMask = NULL;
+ M_BITMAPDATA->m_bitmapMask = new wxMask(*this,wxColour(image.GetMaskRed(),image.GetMaskGreen(),image.GetMaskBlue()));
return true;
}
+void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
+{
+ if(!Ok())
+ return NULL;
+
+ NSBitmapImageRep *bitmapRep = M_BITMAPDATA->m_cocoaNSBitmapImageRep;
+ if(!bitmapRep)
+ return NULL;
+
+ if([bitmapRep bitsPerPixel]!=bpp)
+ {
+ wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") );
+ return NULL;
+ }
+ data.m_width = [bitmapRep pixelsWide];
+ data.m_height = [bitmapRep pixelsHigh];
+ data.m_stride = [bitmapRep bytesPerRow];
+ return [bitmapRep bitmapData];
+
+ // NOTE: It is up to the user to make sure they used the proper
+ // pixel format class that details what is actually inside the pixels
+ // We can only check to make sure that the total number of bits per
+ // pixel are being iterated over properly
+ // NSBitmapImageRep can contain grayscale or CMYK data and
+ // wxPixelDataBase doesn't really define the color format
+}
+
+void wxBitmap::UngetRawData(wxPixelDataBase& data)
+{ // TODO
+}
+
// ========================================================================
// wxMask
// ========================================================================
wxMask::wxMask()
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_cocoaNSBitmapImageRep = nil;
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_cocoaNSBitmapImageRep = nil;
Create(bitmap, colour);
}
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_cocoaNSBitmapImageRep = nil;
Create(bitmap, paletteIndex);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_cocoaNSBitmapImageRep = nil;
Create(bitmap);
}
+// Copy constructor
+wxMask::wxMask(const wxMask& src)
+: wxObject(src)
+, m_cocoaNSBitmapImageRep([src.m_cocoaNSBitmapImageRep retain])
+{
+}
+
wxMask::~wxMask()
{
-// TODO: delete mask bitmap
+ [m_cocoaNSBitmapImageRep release];
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
// TODO
+ wxLogDebug("Cannot yet create a mask from a mono bitmap");
return FALSE;
}
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
// TODO
+ wxLogDebug("Cannot yet create a mask from a palette bitmap");
return FALSE;
}
+template <typename PixelData>
+static bool wxMask_CreateFromBitmapData(PixelData srcData, const wxColour& colour, unsigned char *dstData)
+{
+ wxCHECK_MSG(dstData,false,wxT("Couldn't access mask data"));
+ typename PixelData::Iterator p(srcData);
+ const int nRows = srcData.GetHeight();
+ const int nCols = srcData.GetWidth();
+ // Total number of bytes per destination column
+ const int dstRowLength = (nCols+7)/8;
+ // Number of source columns that fit into a byte in the destination
+ const int width_aligned = nCols/8*8;
+ for(int y=0; y<nRows; ++y)
+ {
+ typename PixelData::Iterator rowStart(p);
+ unsigned char *dstRow = dstData + y*dstRowLength;
+ for(int x=0; x<width_aligned; x+=8)
+ {
+ unsigned char *dstByte = dstRow + x/8;
+ *dstByte = 0;
+ // Take source RGB, compare it with the wxColour
+ for(int j=0; j<8; ++j, ++p)
+ {
+ *dstByte +=
+ ( p.Red()!=colour.Red()
+ || p.Green()!=colour.Green()
+ || p.Blue()!=colour.Blue()
+ ) << (7-j);
+ }
+ }
+ // Handle the remaining 0-7 pixels in the row
+ unsigned char *dstByte = dstRow + width_aligned/8;
+ if(nCols%8>0)
+ *dstByte = 0;
+ for(int j=0; j<(nCols%8); ++j, ++p)
+ {
+ *dstByte +=
+ ( p.Red()!=colour.Red()
+ || p.Green()!=colour.Green()
+ || p.Blue()!=colour.Blue()
+ ) << (7-j);
+ }
+ p = rowStart;
+ p.OffsetY(srcData,1);
+ }
+ return true;
+}
+
// Create a mask from a bitmap and a colour indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
-// TODO
- return FALSE;
-}
+ wxAutoNSAutoreleasePool pool;
+ if(!bitmap.Ok())
+ return false;
+ int bmpWidth = bitmap.GetWidth();
+ int bmpHeight = bitmap.GetHeight();
+ int dstRowLength = (bmpWidth+7)/8;
+
+ // Create a bitmap image rep with 1-bit per pixel data representing
+ // the alpha channel padded such that rows end on byte boundaries
+ // Since NSBitmapImageRep doesn't have any sort of NSNullColorSpace
+ // we must have at least one channel of non-alpha data. In order to
+ // make our life easy, we use planar data which results in two
+ // separate arrays. We don't need to touch the first because it
+ // should never be used. The second is the 1-bit "alpha" data.
+ NSBitmapImageRep *maskRep = [[[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:NULL pixelsWide:bmpWidth
+ pixelsHigh:bmpHeight bitsPerSample:1
+ samplesPerPixel:2 hasAlpha:YES isPlanar:YES
+ colorSpaceName:NSCalibratedWhiteColorSpace
+ bytesPerRow:dstRowLength bitsPerPixel:1] autorelease];
+ wxCHECK(maskRep,false);
+
+ // We need the source NSBitmapImageRep to detemine its pixel format
+ NSBitmapImageRep *srcBitmapRep = const_cast<wxBitmap&>(bitmap).GetNSBitmapImageRep();
+ wxCHECK_MSG(srcBitmapRep,false,wxT("Can't create mask for an uninitialized bitmap"));
+
+ // Get a pointer to the destination data
+ unsigned char *dstPlanes[5] = {NULL,NULL,NULL,NULL,NULL};
+ [maskRep getBitmapDataPlanes:dstPlanes];
+ unsigned char *dstData = dstPlanes[1];
+ // The wxImage format (which we use whenever we imported from wxImage)
+ if([srcBitmapRep bitsPerPixel]==24 && [srcBitmapRep bitsPerSample]==8 && [srcBitmapRep samplesPerPixel]==3 && [srcBitmapRep hasAlpha]==NO)
+ {
+ wxPixelData<wxBitmap,wxNativePixelFormat> pixelData(const_cast<wxBitmap&>(bitmap));
+ wxCHECK_MSG(wxMask_CreateFromBitmapData(pixelData, colour, dstData),
+ false, wxT("Unable to access raw data"));
+ }
+ // 32-bpp RGBx (x=throw away, no alpha)
+ else if([srcBitmapRep bitsPerPixel]==32 && [srcBitmapRep bitsPerSample]==8 && [srcBitmapRep samplesPerPixel]==3 && [srcBitmapRep hasAlpha]==NO)
+ {
+ typedef wxPixelFormat<unsigned char,32,0,1,2> PixelFormat;
+ wxPixelData<wxBitmap,PixelFormat> pixelData(const_cast<wxBitmap&>(bitmap));
+ wxCHECK_MSG(wxMask_CreateFromBitmapData(pixelData, colour, dstData),
+ false, wxT("Unable to access raw data"));
+ }
+ // 32-bpp RGBA
+ else if([srcBitmapRep bitsPerPixel]==32 && [srcBitmapRep bitsPerSample]==8 && [srcBitmapRep samplesPerPixel]==4 && [srcBitmapRep hasAlpha]==YES)
+ {
+ wxPixelData<wxBitmap,wxAlphaPixelFormat> pixelData(const_cast<wxBitmap&>(bitmap));
+ wxCHECK_MSG(wxMask_CreateFromBitmapData(pixelData, colour, dstData),
+ false, wxT("Unable to access raw data"));
+ }
+ else if([srcBitmapRep bitsPerPixel]==8 && [srcBitmapRep bitsPerSample]==8 && [srcBitmapRep samplesPerPixel]==1 && [srcBitmapRep hasAlpha]==NO)
+ // 8-bpp Grayscale, no alpha
+ { // Force all RGB to access the same grayscale component
+ typedef wxPixelFormat<unsigned char,8,0,0,0> PixelFormat;
+ wxPixelData<wxBitmap,PixelFormat> pixelData(const_cast<wxBitmap&>(bitmap));
+ wxCHECK_MSG(wxMask_CreateFromBitmapData(pixelData, colour, dstData),
+ false, wxT("Unable to access raw data"));
+ }
+ else
+ { wxCHECK_MSG(false,false,wxT("Unimplemented pixel format")); }
+ // maskRep was autoreleased in case we had to exit quickly
+ m_cocoaNSBitmapImageRep = [maskRep retain];
+ return true;
+}