-\membersection{wxSocketEvent::Socket}\label{wxsocketeventsocket}
-
-\constfunc{wxSocketBase *}{Socket}{\void}
-
-Returns the socket object to which this event refers to. This makes
-it possible to use the same event handler for different sockets.
-
-\membersection{wxSocketEvent::SocketEvent}\label{wxsocketeventsocketevent}
-
-\constfunc{wxSocketNotify}{SocketEvent}{\void}
-
-Returns the socket event type.
-
-% ---------------------------------------------------------------------------
-% CLASS: wxSocketServer
-% ---------------------------------------------------------------------------
-\section{\class{wxSocketServer}}\label{wxsocketserver}
-
-\wxheading{Derived from}
-
-\helpref{wxSocketBase}{wxsocketbase}
-
-\wxheading{Include files}
-
-<wx/socket.h>
-
-% ---------------------------------------------------------------------------
-% Members
-% ---------------------------------------------------------------------------
-\latexignore{\rtfignore{\wxheading{Members}}}
-
-%
-% wxSocketServer
-%
-\membersection{wxSocketServer::wxSocketServer}\label{wxsocketserverconstr}
-
-\func{}{wxSocketServer}{\param{wxSockAddress\&}{ address}, \param{wxSockFlags}{ flags = wxSocketBase::NONE}}
-
-Constructs a new server and tries to bind to the specified {\it address}.
-Before trying to accept new connections, test whether it succeeded with
-\helpref{wxSocketBase::Ok}{wxsocketbaseok}.
-
-\wxheading{Parameters}
-
-\docparam{address}{Specifies the local address for the server (e.g. port number).}
-
-\docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})}
-
-%
-% ~wxSocketServer
-%
-\membersection{wxSocketServer::\destruct{wxSocketServer}}
-
-\func{}{\destruct{wxSocketServer}}{\void}
-
-Destructor (it doesn't close the accepted connections).
-
-%
-% Accept
-%
-\membersection{wxSocketServer::Accept}\label{wxsocketserveraccept}
-
-\func{wxSocketBase *}{Accept}{\param{bool}{ wait = TRUE}}
-
-Accepts an incoming connection request, and creates a new
-\helpref{wxSocketBase}{wxsocketbase} object which represents
-the server-side of the connection.
-
-If {\it wait} is TRUE and there are no pending connections to be
-accepted, it will wait for the next incoming connection to arrive.
-{\bf Warning:} This will block the GUI.
-
-If {\it wait} is FALSE, it will try to accept a pending connection
-if there is one, but it will always return immediately without blocking
-the GUI. If you want to use Accept in this way, you can either check for
-incoming connections with \helpref{WaitForAccept}{wxsocketserverwaitforaccept}
-or catch {\bf wxSOCKET\_CONNECTION} events, then call Accept once you know
-that there is an incoming connection waiting to be accepted.
-
-\wxheading{Return value}
-
-Returns an opened socket connection, or NULL if an error occured or
-if the {\it wait} parameter was FALSE and there were no pending
-connections.
-
-\wxheading{See also}
-
-\helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept},
-\helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify},
-\helpref{wxSocketBase::Notify}{wxsocketbasenotify},
-\helpref{wxSocketServer::AcceptWith}{wxsocketserveracceptwith}
-
-%
-% AcceptWith
-%
-\membersection{wxSocketServer::AcceptWith}\label{wxsocketserveracceptwith}
-
-\func{bool}{AcceptWith}{\param{wxSocketBase\&}{ socket}, \param{bool}{ wait = TRUE}}
-
-Accept an incoming connection using the specified socket object.