\twocolitem{\indexit{wxBITMAP\_TYPE\_RESOURCE}}{Load a Windows resource name.}
\end{twocollist}
-The validity of these flags depends on the platform and wxWindows configuration.
-If all possible wxWindows settings are used, the Windows platform supports BMP file, BMP resource,
+The validity of these flags depends on the platform and wxWidgets configuration.
+If all possible wxWidgets settings are used, the Windows platform supports BMP file, BMP resource,
XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
The sixth form constructs a new bitmap.
-The seventh form constructs a bitmap from pixmap (XPM) data, if wxWindows has been configured
+The seventh form constructs a bitmap from pixmap (XPM) data, if wxWidgets has been configured
to incorporate this feature.
To use this constructor, you must first include an XPM file. For
\item{Wx::Bitmap->new( width, height, depth = -1 )}
\item{Wx::Bitmap->new( name, type )}
\item{Wx::Bitmap->new( icon )}
+\item{Wx::Bitmap->newFromBits( bits, width, height, depth = 1 )}
+\item{Wx::Bitmap->newFromXPM( data )}
\end{itemize}
}
data be deleted.
If the application omits to delete the bitmap explicitly, the bitmap will be
-destroyed automatically by wxWindows when the application exits.
+destroyed automatically by wxWidgets when the application exits.
Do not delete a bitmap that is selected into a memory device context.
Deletes all bitmap handlers.
-This function is called by wxWindows on exit.
+This function is called by wxWidgets on exit.
\membersection{wxBitmap::ConvertToImage}\label{wxbitmapconverttoimage}
mask information so that bitmaps and images can be converted back
and forth without loss in that respect.
+\membersection{wxBitmap::CopyFromIcon}\label{wxbitmapcopyfromicon}
+
+\func{bool}{CopyFromIcon}{\param{const wxIcon\&}{ icon}}
+
+Creates the bitmap from an icon.
+
\membersection{wxBitmap::Create}\label{wxbitmapcreate}
\func{virtual bool}{Create}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
\wxheading{Return value}
-TRUE if the call succeeded, FALSE otherwise.
+true if the call succeeded, false otherwise.
\wxheading{Remarks}
\func{static void}{InitStandardHandlers}{\void}
-Adds the standard bitmap format handlers, which, depending on wxWindows
+Adds the standard bitmap format handlers, which, depending on wxWidgets
configuration, can be handlers for Windows bitmap, Windows bitmap resource, and XPM.
-This function is called by wxWindows on startup.
+This function is called by wxWidgets on startup.
\wxheading{See also}
\twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
\end{twocollist}
-The validity of these flags depends on the platform and wxWindows configuration.
+The validity of these flags depends on the platform and wxWidgets configuration.
In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can
(wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX, wxBITMAP\_TYPE\_PNM).
\wxheading{Return value}
-TRUE if the operation succeeded, FALSE otherwise.
+true if the operation succeeded, false otherwise.
\wxheading{Remarks}
\constfunc{bool}{Ok}{\void}
-Returns TRUE if bitmap data is present.
+Returns true if bitmap data is present.
\membersection{wxBitmap::RemoveHandler}
\wxheading{Return value}
-TRUE if the handler was found and removed, FALSE otherwise.
+true if the handler was found and removed, false otherwise.
\wxheading{See also}
\twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
\end{twocollist}
-The validity of these flags depends on the platform and wxWindows configuration.
+The validity of these flags depends on the platform and wxWidgets configuration.
In addition, wxBitmap can save all formats that \helpref{wxImage}{wximage} can
(wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG).
\wxheading{Return value}
-TRUE if the operation succeeded, FALSE otherwise.
+true if the operation succeeded, false otherwise.
\wxheading{Remarks}
-Depending on how wxWindows has been configured, not all formats may be available.
+Depending on how wxWidgets has been configured, not all formats may be available.
\wxheading{See also}
\wxheading{Return value}
-Returns TRUE if the bitmaps were effectively equal, FALSE otherwise.
+Returns true if the bitmaps were effectively equal, false otherwise.
\membersection{wxBitmap::operator $!=$}
\wxheading{Return value}
-Returns TRUE if the bitmaps were unequal, FALSE otherwise.
-
-\section{\class{wxBitmapHandler}}\label{wxbitmaphandler}
-
-\overview{Overview}{wxbitmapoverview}
-
-This is the base class for implementing bitmap file loading/saving, and bitmap creation from data.
-It is used within wxBitmap and is not normally seen by the application.
-
-If you wish to extend the capabilities of wxBitmap, derive a class from wxBitmapHandler
-and add the handler using \helpref{wxBitmap::AddHandler}{wxbitmapaddhandler} in your
-application initialisation.
-
-\wxheading{Derived from}
-
-\helpref{wxObject}{wxobject}
-
-\wxheading{Include files}
-
-<wx/bitmap.h>
-
-\wxheading{See also}
-
-\helpref{wxBitmap}{wxbitmap}, \helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}
-
-\latexignore{\rtfignore{\wxheading{Members}}}
-
-\membersection{wxBitmapHandler::wxBitmapHandler}\label{wxbitmaphandlerconstr}
-
-\func{}{wxBitmapHandler}{\void}
-
-Default constructor. In your own default constructor, initialise the members
-m\_name, m\_extension and m\_type.
-
-\membersection{wxBitmapHandler::\destruct{wxBitmapHandler}}
-
-\func{}{\destruct{wxBitmapHandler}}{\void}
-
-Destroys the wxBitmapHandler object.
-
-\membersection{wxBitmapHandler::Create}
-
-\func{virtual bool}{Create}{\param{wxBitmap* }{bitmap}, \param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
-
-Creates a bitmap from the given data, which can be of arbitrary type. The wxBitmap object {\it bitmap} is
-manipulated by this function.
-
-\wxheading{Parameters}
-
-\docparam{bitmap}{The wxBitmap object.}
-
-\docparam{width}{The width of the bitmap in pixels.}
-
-\docparam{height}{The height of the bitmap in pixels.}
-
-\docparam{depth}{The depth of the bitmap in pixels. If this is -1, the screen depth is used.}
-
-\docparam{data}{Data whose type depends on the value of {\it type}.}
-
-\docparam{type}{A bitmap type identifier - see \helpref{wxBitmapHandler::wxBitmapHandler}{wxbitmapconstr} for a list
-of possible values.}
-
-\wxheading{Return value}
-
-TRUE if the call succeeded, FALSE otherwise (the default).
-
-\membersection{wxBitmapHandler::GetName}
-
-\constfunc{wxString}{GetName}{\void}
-
-Gets the name of this handler.
-
-\membersection{wxBitmapHandler::GetExtension}
-
-\constfunc{wxString}{GetExtension}{\void}
-
-Gets the file extension associated with this handler.
-
-\membersection{wxBitmapHandler::GetType}
-
-\constfunc{long}{GetType}{\void}
-
-Gets the bitmap type associated with this handler.
-
-\membersection{wxBitmapHandler::LoadFile}\label{wxbitmaphandlerloadfile}
-
-\func{bool}{LoadFile}{\param{wxBitmap* }{bitmap}, \param{const wxString\&}{ name}, \param{long}{ type}}
-
-Loads a bitmap from a file or resource, putting the resulting data into {\it bitmap}.
-
-\wxheading{Parameters}
-
-\docparam{bitmap}{The bitmap object which is to be affected by this operation.}
-
-\docparam{name}{Either a filename or a Windows resource name.
-The meaning of {\it name} is determined by the {\it type} parameter.}
-
-\docparam{type}{See \helpref{wxBitmap::wxBitmap}{wxbitmapconstr} for values this can take.}
-
-\wxheading{Return value}
-
-TRUE if the operation succeeded, FALSE otherwise.
-
-\wxheading{See also}
-
-\helpref{wxBitmap::LoadFile}{wxbitmaploadfile}\\
-\helpref{wxBitmap::SaveFile}{wxbitmapsavefile}\\
-\helpref{wxBitmapHandler::SaveFile}{wxbitmaphandlersavefile}
-
-\membersection{wxBitmapHandler::SaveFile}\label{wxbitmaphandlersavefile}
-
-\func{bool}{SaveFile}{\param{wxBitmap* }{bitmap}, \param{const wxString\& }{name}, \param{int}{ type}, \param{wxPalette* }{palette = NULL}}
-
-Saves a bitmap in the named file.
-
-\wxheading{Parameters}
-
-\docparam{bitmap}{The bitmap object which is to be affected by this operation.}
-
-\docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
-
-\docparam{type}{See \helpref{wxBitmap::wxBitmap}{wxbitmapconstr} for values this can take.}
-
-\docparam{palette}{An optional palette used for saving the bitmap.}
-
-\wxheading{Return value}
-
-TRUE if the operation succeeded, FALSE otherwise.
-
-\wxheading{See also}
-
-\helpref{wxBitmap::LoadFile}{wxbitmaploadfile}\\
-\helpref{wxBitmap::SaveFile}{wxbitmapsavefile}\\
-\helpref{wxBitmapHandler::LoadFile}{wxbitmaphandlerloadfile}
-
-\membersection{wxBitmapHandler::SetName}
-
-\func{void}{SetName}{\param{const wxString\& }{name}}
-
-Sets the handler name.
-
-\wxheading{Parameters}
-
-\docparam{name}{Handler name.}
-
-\membersection{wxBitmapHandler::SetExtension}
-
-\func{void}{SetExtension}{\param{const wxString\& }{extension}}
-
-Sets the handler extension.
-
-\wxheading{Parameters}
-
-\docparam{extension}{Handler extension.}
-
-\membersection{wxBitmapHandler::SetType}
-
-\func{void}{SetType}{\param{long }{type}}
-
-Sets the handler type.
-
-\wxheading{Parameters}
-
-\docparam{name}{Handler type.}
-
+Returns true if the bitmaps were unequal, false otherwise.