#include "wx/defs.h"
-#if wxUSE_PNGLIB
+#if wxUSE_LIBPNG
class WXDLLEXPORT wxPNGFileHandler: public wxBitmapHandler
{
public:
inline wxPNGFileHandler(void)
{
- m_name = wxT("PNG bitmap file");
- m_extension = wxT("bmp");
- m_type = wxBITMAP_TYPE_PNG;
+ SetName(wxT("PNG bitmap file"));
+ SetExtension(wxT("bmp"));
+ SetType(wxBITMAP_TYPE_PNG);
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,