'FoldPanelBar',
'GIFAnimationCtrl',
'HyperLinkCtrl',
+ 'MultiSplitterWindow',
]),
# managed windows == things with a (optional) caption you can close
'HyperLinkCtrl',
'IntCtrl',
'MediaCtrl',
+ 'MultiSplitterWindow',
'MVCTree',
'MaskedEditControls',
'MaskedNumCtrl',
self.box = wx.BoxSizer(wx.VERTICAL)
# Main Label
- self.box.Add(wx.StaticText(self, -1, "An error has occured while trying to run the demo")
+ self.box.Add(wx.StaticText(self, -1, "An error has occurred while trying to run the demo")
, 0, wx.ALIGN_CENTER | wx.TOP, 10)
# Exception Information
def OnTaskBarChange(self, evt):
- names = [ "WXPdemo", "WXP", "Mondrian", "Test2m",
- "Blom08m", "Blom10m", "Blom15m" ]
+ names = [ "WXPdemo", "Mondrian", "Pencil", "Carrot" ]
name = names[self.imgidx]
getFunc = getattr(images, "get%sImage" % name)
# o The RunTest() for all samples must now return a window that can
# be palced in a tab in the main notebook.
- # o If an error occurs (or has occured before) an error tab is created.
+ # o If an error occurs (or has occurred before) an error tab is created.
if module is not None:
wx.LogMessage("Running demo module...")
class MySplashScreen(wx.SplashScreen):
def __init__(self):
- bmp = wx.Image(opj("bitmaps/splash.gif")).ConvertToBitmap()
+ bmp = wx.Image(opj("bitmaps/splash.png")).ConvertToBitmap()
wx.SplashScreen.__init__(self, bmp,
wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT,
- 3000, None, -1)
+ 5000, None, -1)
self.Bind(wx.EVT_CLOSE, self.OnClose)
+ self.fc = wx.FutureCall(2000, self.ShowMain)
+
def OnClose(self, evt):
+ # Make sure the default handler runs too so this window gets
+ # destroyed
+ evt.Skip()
self.Hide()
+
+ # if the timer is still running then go ahead and show the
+ # main frame now
+ if self.fc.IsRunning():
+ self.fc.Stop()
+ self.ShowMain()
+
+
+ def ShowMain(self):
frame = wxPythonDemo(None, "wxPython: (A Demonstration)")
frame.Show()
- evt.Skip() # Make sure the default handler runs too...
-
+ if self.fc.IsRunning():
+ self.Raise()
+
class MyApp(wx.App):
def OnInit(self):
# initialization, finally creating and showing the main
# application window(s). In this case we have nothing else to
# do so we'll delay showing the main frame until later (see
- # OnClose above) so the users can see the SplashScreen effect.
+ # ShowMain above) so the users can see the SplashScreen effect.
splash = MySplashScreen()
splash.Show()