purpose is to be similar in appearance and functionality to a dialog, but with the flexibility of
having any window as a parent.
+{\it Note:} if not all characters are being intercepted by your OnKeyDown or OnChar handler,
+it may be because you are using the wxTAB\_TRAVERSAL style, which grabs some keypresses for use
+by child controls.
+
\wxheading{Derived from}
\helpref{wxWindow}{wxwindow}\\
\helpref{wxEvtHandler}{wxevthandler}\\
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/panel.h>
+
\wxheading{Window styles}
There are no specific styles for this window.
Default constructor.
-\func{}{wxPanel}{\param{wxWindow* }{parent}, \param{const wxWindowID }{id},\rtfsp
+\func{}{wxPanel}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp
\param{const wxPoint\& }{pos = wxDefaultPosition},\rtfsp
\param{const wxSize\& }{size = wxDefaultSize},\rtfsp
-\param{const long}{ style = wxTAB\_TRAVERSAL},\rtfsp
+\param{long}{ style = wxTAB\_TRAVERSAL},\rtfsp
\param{const wxString\& }{name = ``panel"}}
Constructor.
\membersection{wxPanel::Create}\label{wxpanelcreate}
-\func{bool}{Create}{\param{wxWindow* }{parent}, \param{const wxWindowID }{id},\rtfsp
+\func{bool}{Create}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp
\param{const wxPoint\& }{pos = wxDefaultPosition},\rtfsp
\param{const wxSize\& }{size = wxDefaultSize},\rtfsp
-\param{const long}{ style = wxTAB\_TRAVERSAL},\rtfsp
+\param{long}{ style = wxTAB\_TRAVERSAL},\rtfsp
\param{const wxString\& }{name = ``panel"}}
Used for two-step panel construction. See \helpref{wxPanel::wxPanel}{wxpanelconstr}\rtfsp